This commit is contained in:
Jeff Wadsworth 2022-05-03 10:19:10 -05:00
parent 7ea8357190
commit ec607ae4c4
2 changed files with 10 additions and 8 deletions

View file

@ -1,7 +1,5 @@
package mage.cards.e;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.MultipliedValue;
import mage.abilities.dynamicvalue.common.ControllerGotLifeCount;
import mage.abilities.effects.common.GainLifeEffect;
import mage.abilities.effects.common.continuous.BoostAllEffect;
@ -11,13 +9,16 @@ import mage.constants.CardType;
import mage.constants.Duration;
import java.util.UUID;
import mage.abilities.dynamicvalue.LockedInDynamicValue;
import mage.abilities.dynamicvalue.common.SignInversionDynamicValue;
/**
* @author TheElk801
*/
public final class EssencePulse extends CardImpl {
private static final DynamicValue xValue = new MultipliedValue(ControllerGotLifeCount.instance, -1);
// rule 608.2h
private static final LockedInDynamicValue xValue = new LockedInDynamicValue(new SignInversionDynamicValue(ControllerGotLifeCount.instance));
public EssencePulse(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{3}{B}");

View file

@ -1,8 +1,7 @@
package mage.cards.p;
import java.util.UUID;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.LockedInDynamicValue;
import mage.abilities.dynamicvalue.common.DomainValue;
import mage.abilities.dynamicvalue.common.SignInversionDynamicValue;
import mage.abilities.effects.Effect;
@ -16,15 +15,17 @@ import mage.constants.Duration;
/**
*
* @author LoneFox
*
*/
public final class PlanarDespair extends CardImpl {
// rule 608.2h
private static final LockedInDynamicValue dv = new LockedInDynamicValue(new SignInversionDynamicValue(DomainValue.REGULAR));
public PlanarDespair(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{3}{B}{B}");
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{3}{B}{B}");
// Domain - All creatures get -1/-1 until end of turn for each basic land type among lands you control.
DynamicValue dv = new SignInversionDynamicValue(DomainValue.REGULAR);
Effect effect = new BoostAllEffect(dv, dv, Duration.EndOfTurn);
effect.setText("<i>Domain</i> &mdash; All creatures get -1/-1 until end of turn for each basic land type among lands you control.");
this.getSpellAbility().addEffect(effect);