fixed Seasoned Pyromancer forcing discard of entire hand

This commit is contained in:
Evan Kranzler 2019-06-08 13:05:51 -04:00
parent 53d4dd6f0a
commit ec6243c4c0

View file

@ -83,7 +83,7 @@ class SeasonedPyromancerEffect extends OneShotEffect {
return false;
}
int nonlands = 0;
int toDiscard = Math.max(player.getHand().size(), 2);
int toDiscard = Math.min(player.getHand().size(), 2);
if (toDiscard > 0) {
TargetCard target = new TargetCardInHand(toDiscard, StaticFilters.FILTER_CARD);
if (player.choose(outcome, player.getHand(), target, game)) {