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fixed Seasoned Pyromancer forcing discard of entire hand
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@ -83,7 +83,7 @@ class SeasonedPyromancerEffect extends OneShotEffect {
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return false;
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}
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int nonlands = 0;
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int toDiscard = Math.max(player.getHand().size(), 2);
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int toDiscard = Math.min(player.getHand().size(), 2);
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if (toDiscard > 0) {
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TargetCard target = new TargetCardInHand(toDiscard, StaticFilters.FILTER_CARD);
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if (player.choose(outcome, player.getHand(), target, game)) {
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