In Breath of Fury, remember the creature enchanted by Breath of Fury when its ability triggers.

This commit is contained in:
Duncan Townsend 2015-01-24 19:48:19 -05:00
parent aa8554e82b
commit ec917c7a50
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GPG key ID: C00ECDF315F7A593

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@ -38,6 +38,7 @@ import mage.constants.Outcome;
import mage.abilities.Ability;
import mage.abilities.keyword.EnchantAbility;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.Zone;
import mage.game.events.GameEvent;
import mage.game.Game;
@ -103,7 +104,13 @@ class BreathOfFuryAbility extends TriggeredAbilityImpl {
if (damageEvent.isCombatDamage() &&
enchantment != null &&
enchantment.getAttachedTo().equals(event.getSourceId())) {
return true;
Permanent creature = game.getPermanent(enchantment.getAttachedTo());
if (creature != null) {
for (Effect effect : getEffects()) {
effect.setValue("TriggeringCreatureId", creature.getId());
}
return true;
}
}
}
return false;
@ -137,7 +144,7 @@ class BreathOfFuryEffect extends OneShotEffect {
if (enchantment == null) {
return false;
}
Permanent enchantedCreature = game.getPermanent(enchantment.getAttachedTo());
Permanent enchantedCreature = game.getPermanent((UUID) getValue("TriggeringCreatureId"));
Player controller = game.getPlayer(source.getControllerId());
FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("creature you control that could be enchanted by " + enchantment.getName());
filter.add(new CanBeEnchantedByPredicate(enchantment));
@ -147,7 +154,7 @@ class BreathOfFuryEffect extends OneShotEffect {
// Commanders going to the command zone and Rest in Peace style replacement effects don't make Permanent.sacrifice return false.
if (enchantedCreature != null && controller != null
&& enchantedCreature.sacrifice(source.getSourceId(), game)
&& target.canChoose(source.getSourceId(), source.getControllerId(), game)) {
&& target.canChoose(source.getSourceId(), controller.getId(), game)) {
controller.choose(outcome, target, source.getSourceId(), game);
Permanent newCreature = game.getPermanent(target.getFirstTarget());
if (newCreature != null &&