From eca218881cafe69269f2dc6e88d95a219c3486da Mon Sep 17 00:00:00 2001
From: spjspj <spjspj4@gmail.com>
Date: Sun, 10 Dec 2017 22:51:08 +1100
Subject: [PATCH] Start adding in Dice Roll effects

---
 .../effects/common/RollDiceEffect.java        | 107 ++++++++++++++++++
 1 file changed, 107 insertions(+)
 create mode 100644 Mage/src/main/java/mage/abilities/effects/common/RollDiceEffect.java

diff --git a/Mage/src/main/java/mage/abilities/effects/common/RollDiceEffect.java b/Mage/src/main/java/mage/abilities/effects/common/RollDiceEffect.java
new file mode 100644
index 0000000000..7af75c3129
--- /dev/null
+++ b/Mage/src/main/java/mage/abilities/effects/common/RollDiceEffect.java
@@ -0,0 +1,107 @@
+/*
+ *  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
+ *
+ *  Redistribution and use in source and binary forms, with or without modification, are
+ *  permitted provided that the following conditions are met:
+ *
+ *     1. Redistributions of source code must retain the above copyright notice, this list of
+ *        conditions and the following disclaimer.
+ *
+ *     2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *        of conditions and the following disclaimer in the documentation and/or other materials
+ *        provided with the distribution.
+ *
+ *  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ *  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ *  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
+ *  CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ *  CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ *  SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ *  ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ *  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ *  ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ *  The views and conclusions contained in the software and documentation are those of the
+ *  authors and should not be interpreted as representing official policies, either expressed
+ *  or implied, of BetaSteward_at_googlemail.com.
+ */
+package mage.abilities.effects.common;
+
+import mage.MageObject;
+import mage.abilities.Ability;
+import mage.abilities.Mode;
+import mage.abilities.effects.ContinuousEffect;
+import mage.abilities.effects.Effect;
+import mage.abilities.effects.Effects;
+import mage.abilities.effects.OneShotEffect;
+import mage.constants.Outcome;
+import mage.game.Game;
+import mage.players.Player;
+
+/**
+ *
+ * @author spjspj
+ */
+public class RollDiceEffect extends OneShotEffect {
+
+    protected Effects executingEffects = new Effects();
+    protected int numSides;
+
+    public RollDiceEffect(Effect effect, int numSides) {
+        this(effect, Outcome.Neutral, numSides);
+    }
+
+    public RollDiceEffect(Effect effect, Outcome outcome, int numSides) {
+        super(outcome);
+        addEffect(effect);
+        this.numSides = numSides;
+    }
+
+    public RollDiceEffect(final RollDiceEffect effect) {
+        super(effect);
+        this.executingEffects = effect.executingEffects.copy();
+        this.numSides = effect.numSides;
+    }
+
+    public void addEffect(Effect effect) {
+        if (effect != null) {
+            executingEffects.add(effect);
+        }
+    }
+
+    @Override
+    public boolean apply(Game game, Ability source) {
+        Player controller = game.getPlayer(source.getControllerId());
+        MageObject mageObject = game.getObject(source.getSourceId());
+        if (controller != null && mageObject != null) {
+            boolean result = true;
+            for (Effect effect : executingEffects) {
+                int rolled = controller.rollDice(game, numSides);
+                effect.setTargetPointer(this.targetPointer);
+                effect.setValue("rolled", rolled);
+                this.setValue("rolled", rolled);
+                if (effect instanceof OneShotEffect) {
+                    result &= effect.apply(game, source);
+                } else {
+                    game.addEffect((ContinuousEffect) effect, source);
+                }
+            }
+            return result;
+        }
+        return false;
+    }
+
+    @Override
+    public String getText(Mode mode) {
+        if (!staticText.isEmpty()) {
+            return staticText;
+        }
+        StringBuilder sb = new StringBuilder("Roll a " + numSides + " sided dice and then ").append(executingEffects.getText(mode));
+        return sb.toString();
+    }
+
+    @Override
+    public RollDiceEffect copy() {
+        return new RollDiceEffect(this);
+    }
+}