diff --git a/Mage/src/main/java/mage/abilities/costs/common/GainLifeOpponentCost.java b/Mage/src/main/java/mage/abilities/costs/common/GainLifeOpponentCost.java index 69204293dc..5a44e47ff8 100644 --- a/Mage/src/main/java/mage/abilities/costs/common/GainLifeOpponentCost.java +++ b/Mage/src/main/java/mage/abilities/costs/common/GainLifeOpponentCost.java @@ -1,85 +1,85 @@ -/* - * To change this license header, choose License Headers in Project Properties. - * To change this template file, choose Tools | Templates - * and open the template in the editor. - */ - -package mage.abilities.costs.common; - -import java.util.UUID; -import mage.abilities.Ability; -import mage.abilities.costs.Cost; -import mage.abilities.costs.CostImpl; -import mage.constants.Outcome; -import mage.constants.TargetController; -import mage.filter.FilterPlayer; -import mage.filter.predicate.other.PlayerCanGainLifePredicate; -import mage.filter.predicate.other.PlayerPredicate; -import mage.game.Game; -import mage.players.Player; -import mage.target.TargetPlayer; - -/** - * - * @author LevelX2 - */ -public class GainLifeOpponentCost extends CostImpl { - - private static final FilterPlayer filter = new FilterPlayer("opponent that can gain life"); - - static { - filter.add(new PlayerPredicate(TargetController.OPPONENT)); - filter.add(new PlayerCanGainLifePredicate()); // you can't pay the costs by letting a player gain life that can't get life by rule changing effect - } - - private final int amount; - - public GainLifeOpponentCost(int amount) { - this.amount = amount; - this.text = new StringBuilder("you may have an opponent gain ").append(amount).append(" life").toString(); - } - - public GainLifeOpponentCost(GainLifeOpponentCost cost) { - super(cost); - this.amount = cost.amount; - } - - @Override - public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) { - Player controller = game.getPlayer(controllerId); - if (controller != null) { - for (UUID opponentId : game.getOpponents(controllerId)) { - Player player = game.getPlayer(opponentId); - if (player != null && player.isCanGainLife()) { - // at least one opponent must be able to gain life - return true; - } - } - } - return true; - } - - @Override - public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana, Cost costToPay) { - Player controller = game.getPlayer(controllerId); - if (controller != null) { - TargetPlayer target = new TargetPlayer(1, 1, true, filter); - if (controller.chooseTarget(Outcome.Detriment, target, ability, game)) { - Player opponent = game.getPlayer(target.getFirstTarget()); - if (opponent != null) { - opponent.gainLife(amount, game); - paid = true; - - } - - } - } - return paid; - } - - @Override - public GainLifeOpponentCost copy() { - return new GainLifeOpponentCost(this); - } - -} +/* + * To change this license header, choose License Headers in Project Properties. + * To change this template file, choose Tools | Templates + * and open the template in the editor. + */ + +package mage.abilities.costs.common; + +import java.util.UUID; +import mage.abilities.Ability; +import mage.abilities.costs.Cost; +import mage.abilities.costs.CostImpl; +import mage.constants.Outcome; +import mage.constants.TargetController; +import mage.filter.FilterPlayer; +import mage.filter.predicate.other.PlayerCanGainLifePredicate; +import mage.filter.predicate.other.PlayerPredicate; +import mage.game.Game; +import mage.players.Player; +import mage.target.TargetPlayer; + +/** + * + * @author LevelX2 + */ +public class GainLifeOpponentCost extends CostImpl { + + private static final FilterPlayer filter = new FilterPlayer("opponent that can gain life"); + + static { + filter.add(new PlayerPredicate(TargetController.OPPONENT)); + filter.add(new PlayerCanGainLifePredicate()); // you can't pay the costs by letting a player gain life that can't get life by rule changing effect + } + + private final int amount; + + public GainLifeOpponentCost(int amount) { + this.amount = amount; + this.text = new StringBuilder("an opponent gains ").append(amount).append(" life").toString(); + } + + public GainLifeOpponentCost(GainLifeOpponentCost cost) { + super(cost); + this.amount = cost.amount; + } + + @Override + public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) { + Player controller = game.getPlayer(controllerId); + if (controller != null) { + for (UUID opponentId : game.getOpponents(controllerId)) { + Player player = game.getPlayer(opponentId); + if (player != null && player.isCanGainLife()) { + // at least one opponent must be able to gain life + return true; + } + } + } + return true; + } + + @Override + public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana, Cost costToPay) { + Player controller = game.getPlayer(controllerId); + if (controller != null) { + TargetPlayer target = new TargetPlayer(1, 1, true, filter); + if (controller.chooseTarget(Outcome.Detriment, target, ability, game)) { + Player opponent = game.getPlayer(target.getFirstTarget()); + if (opponent != null) { + opponent.gainLife(amount, game); + paid = true; + + } + + } + } + return paid; + } + + @Override + public GainLifeOpponentCost copy() { + return new GainLifeOpponentCost(this); + } + +}