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Fix: EarthquakeDragon uses now the correct hint (#10523)
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1 changed files with 1 additions and 2 deletions
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@ -8,7 +8,6 @@ import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.common.SacrificeTargetCost;
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import mage.abilities.costs.common.SacrificeTargetCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.DevotionCount;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.ReturnSourceFromGraveyardToHandEffect;
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import mage.abilities.effects.common.ReturnSourceFromGraveyardToHandEffect;
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import mage.abilities.effects.common.cost.SpellCostReductionSourceEffect;
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import mage.abilities.effects.common.cost.SpellCostReductionSourceEffect;
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@ -48,7 +47,7 @@ public final class EarthquakeDragon extends CardImpl {
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// This spell costs {X} less to cast, where X is the total mana value of Dragons you control.
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// This spell costs {X} less to cast, where X is the total mana value of Dragons you control.
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this.addAbility(new SimpleStaticAbility(
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this.addAbility(new SimpleStaticAbility(
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Zone.ALL, new SpellCostReductionSourceEffect(EarthquakeDragonValue.instance)
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Zone.ALL, new SpellCostReductionSourceEffect(EarthquakeDragonValue.instance)
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).addHint(DevotionCount.W.getHint()).setRuleAtTheTop(true));
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).addHint(hint).setRuleAtTheTop(true));
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// Flying
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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this.addAbility(FlyingAbility.getInstance());
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