mirror of
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synced 2024-12-24 11:50:45 +00:00
* Created ecomesColorOrColorsTargetEffect and updated 3 cards to use it.
This commit is contained in:
parent
f36a10fb45
commit
ed41e33deb
6 changed files with 145 additions and 219 deletions
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@ -117,7 +117,7 @@ class WaveOfVitriolEffect extends OneShotEffect {
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}
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permanent.sacrifice(source.getSourceId(), game);
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}
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if (count > 0 && player.chooseUse(Outcome.PutLandInPlay, "Search your libraray for up to " + count + " basic lands?", game)) {
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if (count > 0 && player.chooseUse(Outcome.PutLandInPlay, "Search your library for up to " + count + " basic lands?", game)) {
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Target target = new TargetCardInLibrary(0,count, new FilterBasicLandCard());
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player.chooseTarget(outcome, target, source, game);
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for(UUID targetId: target.getTargets()) {
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@ -27,29 +27,18 @@
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*/
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package mage.sets.eventide;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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import mage.MageInt;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continious.BecomesColorTargetEffect;
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import mage.abilities.effects.common.continious.BecomesColorOrColorsTargetEffect;
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import mage.cards.CardImpl;
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import mage.choices.ChoiceColor;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetControlledCreaturePermanent;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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@ -63,12 +52,11 @@ public class SwirlingSpriggan extends CardImpl {
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this.subtype.add("Goblin");
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this.subtype.add("Shaman");
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this.color.setGreen(true);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// {GU}{GU}: Target creature you control becomes the color or colors of your choice until end of turn.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ChangeColorOrColorsTargetEffect(), new ManaCostsImpl("G/U}{G/U}"));
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesColorOrColorsTargetEffect(Duration.EndOfTurn), new ManaCostsImpl("G/U}{G/U}"));
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ability.addTarget(new TargetControlledCreaturePermanent());
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this.addAbility(ability);
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}
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@ -82,58 +70,3 @@ public class SwirlingSpriggan extends CardImpl {
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return new SwirlingSpriggan(this);
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}
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}
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class ChangeColorOrColorsTargetEffect extends OneShotEffect {
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public ChangeColorOrColorsTargetEffect() {
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super(Outcome.Neutral);
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staticText = "target creature you control becomes the color or colors of your choice until end of turn";
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}
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public ChangeColorOrColorsTargetEffect(final ChangeColorOrColorsTargetEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player you = game.getPlayer(source.getControllerId());
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Permanent target = game.getPermanent(source.getFirstTarget());
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List<ObjectColor> chosenColors = new ArrayList<>();
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if (you != null && target != null) {
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for (int i = 0; i < 5; i++) {
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if (!you.chooseUse(Outcome.Neutral, "Do you wish to choose another color?", game)) {
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break;
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}
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ChoiceColor choiceColor = new ChoiceColor();
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you.choose(Outcome.Benefit, choiceColor, game);
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if (!you.isInGame()) {
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return false;
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}
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game.informPlayers(target.getName() + ": " + you.getName() + " has chosen " + choiceColor.getChoice());
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if (choiceColor.getColor().isBlack()) {
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chosenColors.add(ObjectColor.BLACK);
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} else if (choiceColor.getColor().isBlue()) {
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chosenColors.add(ObjectColor.BLUE);
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} else if (choiceColor.getColor().isRed()) {
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chosenColors.add(ObjectColor.RED);
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} else if (choiceColor.getColor().isGreen()) {
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chosenColors.add(ObjectColor.GREEN);
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} else if (choiceColor.getColor().isWhite()) {
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chosenColors.add(ObjectColor.WHITE);
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}
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}
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for (ObjectColor color : chosenColors) {
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ContinuousEffect effect = new BecomesColorTargetEffect(color, Duration.EndOfTurn, "is " + color);
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effect.setTargetPointer(new FixedTarget(source.getFirstTarget()));
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game.addEffect(effect, source);
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}
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return true;
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}
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return false;
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}
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@Override
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public ChangeColorOrColorsTargetEffect copy() {
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return new ChangeColorOrColorsTargetEffect(this);
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}
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}
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@ -103,7 +103,7 @@ class ThirstforKnowledgeEffect extends OneShotEffect {
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}
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}
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if (you != null) {
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you.discard(2, source, game);
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you.discard(2, false, source, game);
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return true;
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}
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return false;
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@ -27,28 +27,17 @@
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*/
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package mage.sets.shadowmoor;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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import mage.MageInt;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continious.BecomesColorTargetEffect;
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import mage.abilities.effects.common.continious.BecomesColorOrColorsTargetEffect;
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import mage.abilities.keyword.FlashAbility;
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import mage.cards.CardImpl;
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import mage.choices.ChoiceColor;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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@ -62,7 +51,6 @@ public class PrismwakeMerrow extends CardImpl {
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this.subtype.add("Merfolk");
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this.subtype.add("Wizard");
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this.color.setBlue(true);
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this.power = new MageInt(2);
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this.toughness = new MageInt(1);
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@ -70,7 +58,7 @@ public class PrismwakeMerrow extends CardImpl {
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this.addAbility(FlashAbility.getInstance());
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// When Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn.
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Ability ability = new EntersBattlefieldTriggeredAbility(new ChangeColorOrColorsTargetEffect(), false);
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Ability ability = new EntersBattlefieldTriggeredAbility(new BecomesColorOrColorsTargetEffect(Duration.EndOfTurn), false);
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ability.addTarget(new TargetPermanent());
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this.addAbility(ability);
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@ -85,58 +73,3 @@ public class PrismwakeMerrow extends CardImpl {
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return new PrismwakeMerrow(this);
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}
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}
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class ChangeColorOrColorsTargetEffect extends OneShotEffect {
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public ChangeColorOrColorsTargetEffect() {
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super(Outcome.Neutral);
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staticText = "target permanent becomes the color or colors of your choice until end of turn";
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}
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public ChangeColorOrColorsTargetEffect(final ChangeColorOrColorsTargetEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player you = game.getPlayer(source.getControllerId());
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Permanent target = game.getPermanent(source.getFirstTarget());
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List<ObjectColor> chosenColors = new ArrayList<>();
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if (you != null && target != null) {
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for (int i = 0; i < 5; i++) {
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if (!you.chooseUse(Outcome.Neutral, "Do you wish to choose another color?", game)) {
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break;
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}
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ChoiceColor choiceColor = new ChoiceColor();
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you.choose(Outcome.Benefit, choiceColor, game);
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if (!you.isInGame()) {
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return false;
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}
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game.informPlayers(target.getName() + ": " + you.getName() + " has chosen " + choiceColor.getChoice());
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if (choiceColor.getColor().isBlack()) {
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chosenColors.add(ObjectColor.BLACK);
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} else if (choiceColor.getColor().isBlue()) {
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chosenColors.add(ObjectColor.BLUE);
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} else if (choiceColor.getColor().isRed()) {
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chosenColors.add(ObjectColor.RED);
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} else if (choiceColor.getColor().isGreen()) {
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chosenColors.add(ObjectColor.GREEN);
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} else if (choiceColor.getColor().isWhite()) {
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chosenColors.add(ObjectColor.WHITE);
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}
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}
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for (ObjectColor color : chosenColors) {
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ContinuousEffect effect = new BecomesColorTargetEffect(color, Duration.EndOfTurn, "is " + color);
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effect.setTargetPointer(new FixedTarget(source.getFirstTarget()));
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game.addEffect(effect, source);
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}
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return true;
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}
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return false;
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}
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@Override
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public ChangeColorOrColorsTargetEffect copy() {
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return new ChangeColorOrColorsTargetEffect(this);
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}
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}
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@ -29,26 +29,17 @@ package mage.sets.shadowmoor;
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import java.util.UUID;
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import mage.MageInt;
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import mage.ObjectColor;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.abilities.mana.AnyColorManaAbility;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.constants.Zone;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continious.BecomesColorTargetEffect;
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import mage.choices.ChoiceColor;
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import mage.abilities.effects.common.continious.BecomesColorOrColorsTargetEffect;
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import mage.abilities.mana.AnyColorManaAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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@ -63,10 +54,11 @@ public class Scuttlemutt extends CardImpl {
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// {tap}: Add one mana of any color to your mana pool.
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// {T}: Add one mana of any color to your mana pool.
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this.addAbility(new AnyColorManaAbility());
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// {tap}: Target creature becomes the color or colors of your choice until end of turn.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ChangeColorsTargetEffect(), new TapSourceCost());
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// {T}: Target creature becomes the color or colors of your choice until end of turn.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesColorOrColorsTargetEffect(Duration.EndOfTurn), new TapSourceCost());
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ability.addTarget(new TargetCreaturePermanent());
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this.addAbility(ability);
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}
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return new Scuttlemutt(this);
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}
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}
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class ChangeColorsTargetEffect extends OneShotEffect {
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public ChangeColorsTargetEffect() {
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super(Outcome.Neutral);
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staticText = "target creature becomes the color or colors of your choice until end of turn";
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player you = game.getPlayer(source.getControllerId());
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Permanent target = game.getPermanent(source.getFirstTarget());
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StringBuilder sb = new StringBuilder();
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if (you != null && target != null) {
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for (int i = 0; i < 5; i++) {
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if (!you.chooseUse(Outcome.Neutral, "Do you wish to choose another color?", game)) {
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break;
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}
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ChoiceColor choiceColor = new ChoiceColor();
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you.choose(Outcome.Benefit, choiceColor, game);
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if (!you.isInGame()) {
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return false;
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}
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game.informPlayers(target.getName() + ": " + you.getName() + " has chosen " + choiceColor.getChoice());
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if (choiceColor.getColor().isBlack()) {
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sb.append("B");
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} else if (choiceColor.getColor().isBlue()) {
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sb.append("U");
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} else if (choiceColor.getColor().isRed()) {
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sb.append("R");
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} else if (choiceColor.getColor().isGreen()) {
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sb.append("G");
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} else if (choiceColor.getColor().isWhite()) {
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sb.append("W");
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}
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}
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String colors = new String(sb);
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ObjectColor chosenColors = new ObjectColor(colors);
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ContinuousEffect effect = new BecomesColorTargetEffect(chosenColors, Duration.EndOfTurn);
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effect.setTargetPointer(new FixedTarget(source.getFirstTarget()));
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game.addEffect(effect, source);
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return true;
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}
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return false;
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}
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public ChangeColorsTargetEffect(final ChangeColorsTargetEffect effect) {
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super(effect);
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}
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@Override
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public ChangeColorsTargetEffect copy() {
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return new ChangeColorsTargetEffect(this);
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}
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}
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@ -0,0 +1,129 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.common.continious;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.choices.ChoiceColor;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author LevelX2
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*/
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public class BecomesColorOrColorsTargetEffect extends OneShotEffect {
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Duration duration;
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/**
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* This effect let the controller choose one or more colors the target will
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* become to.
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* Use effect.setText() if case you use a targetPointer, otherwise the rule text will be empty.
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*
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* @param duration
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*/
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public BecomesColorOrColorsTargetEffect(Duration duration) {
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super(Outcome.Neutral);
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this.duration = duration;
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}
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public BecomesColorOrColorsTargetEffect(final BecomesColorOrColorsTargetEffect effect) {
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super(effect);
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this.duration = effect.duration;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Permanent target = game.getPermanent(source.getFirstTarget());
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StringBuilder sb = new StringBuilder();
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if (controller != null && target != null) {
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for (int i = 0; i < 5; i++) {
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if (!controller.chooseUse(Outcome.Neutral, "Do you wish to choose another color?", game)) {
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break;
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}
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ChoiceColor choiceColor = new ChoiceColor();
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controller.choose(Outcome.Benefit, choiceColor, game);
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if (!controller.isInGame()) {
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return false;
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}
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game.informPlayers(target.getName() + ": " + controller.getName() + " has chosen " + choiceColor.getChoice());
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if (choiceColor.getColor().isBlack()) {
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sb.append("B");
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} else if (choiceColor.getColor().isBlue()) {
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sb.append("U");
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} else if (choiceColor.getColor().isRed()) {
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sb.append("R");
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} else if (choiceColor.getColor().isGreen()) {
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sb.append("G");
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} else if (choiceColor.getColor().isWhite()) {
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sb.append("W");
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}
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||||
}
|
||||
String colors = new String(sb);
|
||||
ObjectColor chosenColors = new ObjectColor(colors);
|
||||
ContinuousEffect effect = new BecomesColorTargetEffect(chosenColors, duration);
|
||||
effect.setTargetPointer(new FixedTarget(source.getFirstTarget()));
|
||||
game.addEffect(effect, source);
|
||||
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public BecomesColorOrColorsTargetEffect copy() {
|
||||
return new BecomesColorOrColorsTargetEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getText(Mode mode) {
|
||||
if (staticText != null && !staticText.isEmpty()) {
|
||||
return staticText;
|
||||
}
|
||||
StringBuilder sb = new StringBuilder();
|
||||
if (mode.getTargets().size() > 0) {
|
||||
sb.append("target ");
|
||||
sb.append(mode.getTargets().get(0).getMessage());
|
||||
sb.append(" becomes the color or colors of your choice");
|
||||
if (duration.toString().length() > 0) {
|
||||
sb.append(" ").append(duration.toString());
|
||||
}
|
||||
}
|
||||
return sb.toString();
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue