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* Mardu Woe-Reaper - Fixed that it triggered not just for warrioors or itself going to graveyard (fixes #679).
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@ -94,7 +94,7 @@ class MarduWoeReaperTriggeredAbility extends TriggeredAbilityImpl {
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD && event.getPlayerId().equals(this.getControllerId())) {
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Permanent permanent = game.getPermanent(event.getTargetId());
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if (permanent != null && (permanent.getId() == event.getSourceId() || permanent.getSubtype().contains("Warrior"))) {
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if (permanent != null && (permanent.getId() == this.getSourceId() || permanent.getSubtype().contains("Warrior"))) {
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return true;
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}
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}
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