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Implemented Skirk Alarmist
This commit is contained in:
parent
e889ce0a40
commit
ee422e8289
5 changed files with 204 additions and 70 deletions
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@ -28,18 +28,14 @@
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package mage.cards.b;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.TurnFaceUpTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.TargetController;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.other.FaceDownPredicate;
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import mage.filter.predicate.permanent.ControllerPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetCreaturePermanent;
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/**
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@ -72,32 +68,3 @@ public class BreakOpen extends CardImpl {
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return new BreakOpen(this);
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}
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}
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class TurnFaceUpTargetEffect extends OneShotEffect {
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public TurnFaceUpTargetEffect() {
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super(Outcome.Benefit);
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this.staticText = "Turn target face-down creature an opponen controls face up.";
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}
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public TurnFaceUpTargetEffect(final TurnFaceUpTargetEffect effect) {
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super(effect);
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}
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@Override
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public TurnFaceUpTargetEffect copy() {
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return new TurnFaceUpTargetEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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UUID target = targetPointer.getFirst(game, source);
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if (target != null) {
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Permanent permanent = game.getPermanent(target);
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if (permanent != null) {
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return permanent.turnFaceUp(game, source.getControllerId());
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}
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}
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return false;
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}
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}
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@ -33,15 +33,13 @@ import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.TurnFaceUpTargetEffect;
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import mage.abilities.effects.common.continuous.BoostAllEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.other.FaceDownPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetCreaturePermanent;
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/**
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@ -51,16 +49,16 @@ import mage.target.common.TargetCreaturePermanent;
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public class IxidorRealitySculptor extends CardImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Face-down creatures");
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private static final FilterCreaturePermanent filterTarget = new FilterCreaturePermanent("Face-down creature");
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private static final FilterCreaturePermanent filterTarget = new FilterCreaturePermanent("face-down creature");
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static {
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filter.add(new FaceDownPredicate());
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filterTarget.add(new FaceDownPredicate());
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}
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public IxidorRealitySculptor(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{U}{U}");
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addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.WIZARD);
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@ -69,7 +67,7 @@ public class IxidorRealitySculptor extends CardImpl {
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// Face-down creatures get +1/+1.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(1, 1, Duration.WhileOnBattlefield, filter, false)));
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// {2}{U}: Turn target face-down creature face up.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new TurnFaceUpTargetEffect(), new ManaCostsImpl("{2}{U}"));
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ability.addTarget(new TargetCreaturePermanent(filterTarget));
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@ -85,32 +83,3 @@ public class IxidorRealitySculptor extends CardImpl {
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return new IxidorRealitySculptor(this);
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}
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}
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class TurnFaceUpTargetEffect extends OneShotEffect {
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public TurnFaceUpTargetEffect() {
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super(Outcome.Benefit);
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this.staticText = "Turn target face-down creature face up.";
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}
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public TurnFaceUpTargetEffect(final TurnFaceUpTargetEffect effect) {
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super(effect);
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}
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@Override
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public TurnFaceUpTargetEffect copy() {
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return new TurnFaceUpTargetEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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UUID target = targetPointer.getFirst(game, source);
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if (target != null) {
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Permanent permanent = game.getPermanent(target);
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if (permanent != null) {
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return permanent.turnFaceUp(game, source.getControllerId());
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}
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}
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return false;
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}
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}
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124
Mage.Sets/src/mage/cards/s/SkirkAlarmist.java
Normal file
124
Mage.Sets/src/mage/cards/s/SkirkAlarmist.java
Normal file
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@ -0,0 +1,124 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.s;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.DelayedTriggeredAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.SacrificeTargetEffect;
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import mage.abilities.effects.common.TurnFaceUpTargetEffect;
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import mage.constants.SubType;
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import mage.abilities.keyword.HasteAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.TargetController;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.other.FaceDownPredicate;
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import mage.filter.predicate.permanent.ControllerPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author TheElk801
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*/
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public class SkirkAlarmist extends CardImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("face-down creature you control");
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static {
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filter.add(new FaceDownPredicate());
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filter.add(new ControllerPredicate(TargetController.YOU));
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}
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public SkirkAlarmist(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.WIZARD);
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this.power = new MageInt(1);
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this.toughness = new MageInt(2);
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// Haste
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this.addAbility(HasteAbility.getInstance());
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// {tap}: Turn target face-down creature you control face up. At the beginning of the next end step, sacrifice it.
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Ability ability = new SimpleActivatedAbility(new TurnFaceUpTargetEffect(), new TapSourceCost());
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ability.addEffect(new SkirkAlarmistEffect());
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ability.addTarget(new TargetCreaturePermanent(filter));
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this.addAbility(ability);
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}
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public SkirkAlarmist(final SkirkAlarmist card) {
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super(card);
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}
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@Override
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public SkirkAlarmist copy() {
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return new SkirkAlarmist(this);
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}
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}
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class SkirkAlarmistEffect extends OneShotEffect {
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public SkirkAlarmistEffect() {
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super(Outcome.Sacrifice);
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staticText = "At the beginning of the next end step, sacrifice it";
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}
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public SkirkAlarmistEffect(final SkirkAlarmistEffect effect) {
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super(effect);
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}
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@Override
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public SkirkAlarmistEffect copy() {
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return new SkirkAlarmistEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getFirstTarget());
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if (permanent != null) {
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SacrificeTargetEffect sacrificeEffect = new SacrificeTargetEffect("sacrifice this", source.getControllerId());
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sacrificeEffect.setTargetPointer(new FixedTarget(permanent, game));
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DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(sacrificeEffect);
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game.addDelayedTriggeredAbility(delayedAbility, source);
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return true;
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}
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return false;
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}
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}
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@ -159,6 +159,7 @@ public class Legions extends ExpansionSet {
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cards.add(new SetCardInfo("Shaleskin Plower", 110, Rarity.COMMON, mage.cards.s.ShaleskinPlower.class));
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cards.add(new SetCardInfo("Shifting Sliver", 52, Rarity.UNCOMMON, mage.cards.s.ShiftingSliver.class));
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cards.add(new SetCardInfo("Skinthinner", 80, Rarity.COMMON, mage.cards.s.Skinthinner.class));
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cards.add(new SetCardInfo("Skirk Alarmist", 111, Rarity.RARE, mage.cards.s.SkirkAlarmist.class));
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cards.add(new SetCardInfo("Skirk Drill Sergeant", 112, Rarity.UNCOMMON, mage.cards.s.SkirkDrillSergeant.class));
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cards.add(new SetCardInfo("Skirk Marauder", 113, Rarity.COMMON, mage.cards.s.SkirkMarauder.class));
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cards.add(new SetCardInfo("Skirk Outrider", 114, Rarity.COMMON, mage.cards.s.SkirkOutrider.class));
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@ -0,0 +1,73 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.common;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.effects.OneShotEffect;
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import mage.constants.Outcome;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author cg5
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*/
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public class TurnFaceUpTargetEffect extends OneShotEffect {
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public TurnFaceUpTargetEffect() {
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super(Outcome.Benefit);
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}
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public TurnFaceUpTargetEffect(final TurnFaceUpTargetEffect effect) {
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super(effect);
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}
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@Override
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public TurnFaceUpTargetEffect copy() {
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return new TurnFaceUpTargetEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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UUID target = targetPointer.getFirst(game, source);
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if (target != null) {
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Permanent permanent = game.getPermanent(target);
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if (permanent != null) {
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return permanent.turnFaceUp(game, source.getControllerId());
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}
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}
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return false;
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}
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@Override
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public String getText(Mode mode) {
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return "turn target " + mode.getTargets().toString() + " face-up";
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}
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}
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