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[AFR] updated spoiler
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commit
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4 changed files with 34 additions and 34 deletions
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@ -15,9 +15,9 @@ import java.util.UUID;
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/**
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/**
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* @author TheElk801
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* @author TheElk801
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*/
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*/
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public final class DjinniWindseeker extends CardImpl {
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public final class DjinniWindseer extends CardImpl {
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public DjinniWindseeker(UUID ownerId, CardSetInfo setInfo) {
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public DjinniWindseer(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{U}");
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{U}");
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this.subtype.add(SubType.DJINN);
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this.subtype.add(SubType.DJINN);
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@ -41,12 +41,12 @@ public final class DjinniWindseeker extends CardImpl {
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effect.addTableEntry(20, 20, new ScryEffect(3, false));
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effect.addTableEntry(20, 20, new ScryEffect(3, false));
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}
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}
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private DjinniWindseeker(final DjinniWindseeker card) {
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private DjinniWindseer(final DjinniWindseer card) {
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super(card);
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super(card);
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}
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}
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@Override
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@Override
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public DjinniWindseeker copy() {
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public DjinniWindseer copy() {
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return new DjinniWindseeker(this);
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return new DjinniWindseer(this);
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}
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}
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}
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}
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@ -20,9 +20,9 @@ import java.util.UUID;
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/**
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/**
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* @author TheElk801
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* @author TheElk801
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*/
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*/
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public final class SpikePitTrap extends CardImpl {
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public final class SpikedPitTrap extends CardImpl {
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public SpikePitTrap(UUID ownerId, CardSetInfo setInfo) {
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public SpikedPitTrap(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{1}");
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{1}");
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// Flash
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// Flash
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@ -49,12 +49,12 @@ public final class SpikePitTrap extends CardImpl {
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), new CreateTokenEffect(new TreasureToken()));
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), new CreateTokenEffect(new TreasureToken()));
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}
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}
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private SpikePitTrap(final SpikePitTrap card) {
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private SpikedPitTrap(final SpikedPitTrap card) {
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super(card);
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super(card);
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}
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}
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@Override
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@Override
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public SpikePitTrap copy() {
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public SpikedPitTrap copy() {
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return new SpikePitTrap(this);
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return new SpikedPitTrap(this);
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}
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}
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}
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}
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@ -70,7 +70,7 @@ public final class AdventuresInTheForgottenRealms extends ExpansionSet {
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cards.add(new SetCardInfo("Dire Wolf Prowler", 179, Rarity.COMMON, mage.cards.d.DireWolfProwler.class));
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cards.add(new SetCardInfo("Dire Wolf Prowler", 179, Rarity.COMMON, mage.cards.d.DireWolfProwler.class));
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cards.add(new SetCardInfo("Displacer Beast", 54, Rarity.UNCOMMON, mage.cards.d.DisplacerBeast.class));
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cards.add(new SetCardInfo("Displacer Beast", 54, Rarity.UNCOMMON, mage.cards.d.DisplacerBeast.class));
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cards.add(new SetCardInfo("Divine Smite", 12, Rarity.UNCOMMON, mage.cards.d.DivineSmite.class));
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cards.add(new SetCardInfo("Divine Smite", 12, Rarity.UNCOMMON, mage.cards.d.DivineSmite.class));
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cards.add(new SetCardInfo("Djinni Windseeker", 55, Rarity.COMMON, mage.cards.d.DjinniWindseeker.class));
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cards.add(new SetCardInfo("Djinni Windseer", 55, Rarity.COMMON, mage.cards.d.DjinniWindseer.class));
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cards.add(new SetCardInfo("Dragon Turtle", 56, Rarity.RARE, mage.cards.d.DragonTurtle.class));
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cards.add(new SetCardInfo("Dragon Turtle", 56, Rarity.RARE, mage.cards.d.DragonTurtle.class));
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cards.add(new SetCardInfo("Dragon's Disciple", 13, Rarity.UNCOMMON, mage.cards.d.DragonsDisciple.class));
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cards.add(new SetCardInfo("Dragon's Disciple", 13, Rarity.UNCOMMON, mage.cards.d.DragonsDisciple.class));
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cards.add(new SetCardInfo("Drider", 98, Rarity.UNCOMMON, mage.cards.d.Drider.class));
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cards.add(new SetCardInfo("Drider", 98, Rarity.UNCOMMON, mage.cards.d.Drider.class));
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@ -194,7 +194,7 @@ public final class AdventuresInTheForgottenRealms extends ExpansionSet {
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cards.add(new SetCardInfo("Skullport Merchant", 120, Rarity.UNCOMMON, mage.cards.s.SkullportMerchant.class));
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cards.add(new SetCardInfo("Skullport Merchant", 120, Rarity.UNCOMMON, mage.cards.s.SkullportMerchant.class));
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cards.add(new SetCardInfo("Soulknife Spy", 75, Rarity.COMMON, mage.cards.s.SoulknifeSpy.class));
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cards.add(new SetCardInfo("Soulknife Spy", 75, Rarity.COMMON, mage.cards.s.SoulknifeSpy.class));
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cards.add(new SetCardInfo("Sphere of Annihilation", 121, Rarity.RARE, mage.cards.s.SphereOfAnnihilation.class));
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cards.add(new SetCardInfo("Sphere of Annihilation", 121, Rarity.RARE, mage.cards.s.SphereOfAnnihilation.class));
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cards.add(new SetCardInfo("Spike Pit Trap", 251, Rarity.COMMON, mage.cards.s.SpikePitTrap.class));
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cards.add(new SetCardInfo("Spiked Pit Trap", 251, Rarity.COMMON, mage.cards.s.SpikedPitTrap.class));
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cards.add(new SetCardInfo("Split the Party", 76, Rarity.UNCOMMON, mage.cards.s.SplitTheParty.class));
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cards.add(new SetCardInfo("Split the Party", 76, Rarity.UNCOMMON, mage.cards.s.SplitTheParty.class));
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cards.add(new SetCardInfo("Spoils of the Hunt", 205, Rarity.COMMON, mage.cards.s.SpoilsOfTheHunt.class));
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cards.add(new SetCardInfo("Spoils of the Hunt", 205, Rarity.COMMON, mage.cards.s.SpoilsOfTheHunt.class));
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cards.add(new SetCardInfo("Steadfast Paladin", 38, Rarity.COMMON, mage.cards.s.SteadfastPaladin.class));
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cards.add(new SetCardInfo("Steadfast Paladin", 38, Rarity.COMMON, mage.cards.s.SteadfastPaladin.class));
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@ -41367,14 +41367,14 @@ Aberrant Mind Sorcerer|Adventures in the Forgotten Realms|44|U|{4}{U}|Creature -
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Air-Cult Elemental|Adventures in the Forgotten Realms|45|C|{4}{U}{U}|Creature - Elemental|2|5|Flying$Whirlwind — When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand.|
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Air-Cult Elemental|Adventures in the Forgotten Realms|45|C|{4}{U}{U}|Creature - Elemental|2|5|Flying$Whirlwind — When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand.|
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Arcane Investigator|Adventures in the Forgotten Realms|46|C|{1}{U}|Creature - Elf Wizard|2|1|Search the Room — {5}{U}: Roll a d20.$1-9 & Draw a card.$10-20 & Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.|
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Arcane Investigator|Adventures in the Forgotten Realms|46|C|{1}{U}|Creature - Elf Wizard|2|1|Search the Room — {5}{U}: Roll a d20.$1-9 & Draw a card.$10-20 & Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.|
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Bar the Gate|Adventures in the Forgotten Realms|47|C|{2}{U}|Instant|||Counter target creature or planeswalker spell. Venture into the dungeon.|
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Bar the Gate|Adventures in the Forgotten Realms|47|C|{2}{U}|Instant|||Counter target creature or planeswalker spell. Venture into the dungeon.|
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The Blackstaff of Waterdeep|Adventures in the Forgotten Realms|48|R|{U}|Legendary Artifact|||You many choose not to untap The Blackstaff of Waterdeep during your untap step.$Animate Walking Statue — {1}{U}, {T}: Another target artifact you control becomes a 4/4 artifact creature for as long as The Blackstaff of Waterdeep remains tapped. Activate only as a sorcery.|
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The Blackstaff of Waterdeep|Adventures in the Forgotten Realms|48|R|{U}|Legendary Artifact|||You many choose not to untap The Blackstaff of Waterdeep during your untap step.$Animate Walking Statue — {1}{U}, {T}: Another target nontoken artifact you control becomes a 4/4 artifact creature for as long as The Blackstaff of Waterdeep remains tapped. Activate only as a sorcery.|
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Blue Dragon|Adventures in the Forgotten Realms|49|U|{5}{U}{U}|Creature - Dragon|5|5|Flying$Lightning Breath — When Blue Dragon enters the battlefield, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0.|
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Blue Dragon|Adventures in the Forgotten Realms|49|U|{5}{U}{U}|Creature - Dragon|5|5|Flying$Lightning Breath — When Blue Dragon enters the battlefield, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0.|
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Charmed Sleep|Adventures in the Forgotten Realms|50|C|{1}{U}{U}|Enchantment - Aura|||Enchant creature$When Charmed Sleep enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.|
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Charmed Sleep|Adventures in the Forgotten Realms|50|C|{1}{U}{U}|Enchantment - Aura|||Enchant creature$When Charmed Sleep enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.|
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Clever Conjurer|Adventures in the Forgotten Realms|51|C|{2}{U}|Creature - Gnome Wizard|2|3|Mage Hand — {T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery.|
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Clever Conjurer|Adventures in the Forgotten Realms|51|C|{2}{U}|Creature - Gnome Wizard|2|3|Mage Hand — {T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery.|
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Contact Other Plane|Adventures in the Forgotten Realms|52|C|{3}{U}|Instant|||Roll a d20.$1-9 & Draw two cards.$10-19 & Scry 2, then draw two cards.$20 & Scry 3, then draw three cards.|
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Contact Other Plane|Adventures in the Forgotten Realms|52|C|{3}{U}|Instant|||Roll a d20.$1-9 & Draw two cards.$10-19 & Scry 2, then draw two cards.$20 & Scry 3, then draw three cards.|
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Demilich|Adventures in the Forgotten Realms|53|M|{U}{U}{U}{U}|Creature - Skeleton Wizard|4|3|This spell costs {U} less to cast for each instant and sorcery you've cast this turn.$Whenever Demilich attacks, exile up to one target instant or sorcery card from your graveyard. Copy it. You may cast the copy.$You may cast Demilich from your graveyard by exiling four instants and/or sorcery cards from your graveyard in addition to paying its other costs.|
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Demilich|Adventures in the Forgotten Realms|53|M|{U}{U}{U}{U}|Creature - Skeleton Wizard|4|3|This spell costs {U} less to cast for each instant and sorcery you've cast this turn.$Whenever Demilich attacks, exile up to one target instant or sorcery card from your graveyard. Copy it. You may cast the copy.$You may cast Demilich from your graveyard by exiling four instants and/or sorcery cards from your graveyard in addition to paying its other costs.|
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Displacer Beast|Adventures in the Forgotten Realms|54|U|{2}{U}|Creature - Cat Beast|3|2|When Displacer Beast enters the battlefield, venture into the dungeon.$Displacement — {3}{U}: Return Displacer Beast to its owner's hand.|
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Displacer Beast|Adventures in the Forgotten Realms|54|U|{2}{U}|Creature - Cat Beast|3|2|When Displacer Beast enters the battlefield, venture into the dungeon.$Displacement — {3}{U}: Return Displacer Beast to its owner's hand.|
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Djinni Windseeker|Adventures in the Forgotten Realms|55|C|{3}{U}|Creature - Djinn|3|3|Flying$When Djinni Windseeker enters the battlefield, roll a d20.$1-9 & Scry 1.$10-19 & Scry 2.$20 & Scry 3.|
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Djinni Windseer|Adventures in the Forgotten Realms|55|C|{3}{U}|Creature - Djinn|3|3|Flying$When Djinni Windseer enters the battlefield, roll a d20.$1-9 & Scry 1.$10-19 & Scry 2.$20 & Scry 3.|
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Dragon Turtle|Adventures in the Forgotten Realms|56|R|{1}{U}{U}|Creature - Dragon Turtle|3|5|Flash$Drag Below — When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps.|
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Dragon Turtle|Adventures in the Forgotten Realms|56|R|{1}{U}{U}|Creature - Dragon Turtle|3|5|Flash$Drag Below — When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps.|
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Eccentric Apprentice|Adventures in the Forgotten Realms|57|U|{2}{U}|Creature - Tiefling Wizard|2|2|Flying$When Eccentric Apprentice enters the battlefield, venture into the dungeon.$At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn.|
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Eccentric Apprentice|Adventures in the Forgotten Realms|57|U|{2}{U}|Creature - Tiefling Wizard|2|2|Flying$When Eccentric Apprentice enters the battlefield, venture into the dungeon.$At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn.|
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Feywild Trickster|Adventures in the Forgotten Realms|58|U|{2}{U}|Creature - Gnome Warlock|2|2|Whenever you roll one or more dice, create a 1/1 blue Faerie Dragon creature token with flying.|
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Feywild Trickster|Adventures in the Forgotten Realms|58|U|{2}{U}|Creature - Gnome Warlock|2|2|Whenever you roll one or more dice, create a 1/1 blue Faerie Dragon creature token with flying.|
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@ -41393,7 +41393,7 @@ Scion of Stygia|Adventures in the Forgotten Realms|70|C|{2}{U}|Creature - Tiefli
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Secret Door|Adventures in the Forgotten Realms|71|C|{U}|Artifact Creature - Wall|0|4|Defender${4}{U}: Venture into the dungeon. Activate only as a sorcery.|
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Secret Door|Adventures in the Forgotten Realms|71|C|{U}|Artifact Creature - Wall|0|4|Defender${4}{U}: Venture into the dungeon. Activate only as a sorcery.|
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Shocking Grasp|Adventures in the Forgotten Realms|72|C|{1}{U}|Instant|||Target creature gets -2/-0 until end of turn.$Draw a card.|
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Shocking Grasp|Adventures in the Forgotten Realms|72|C|{1}{U}|Instant|||Target creature gets -2/-0 until end of turn.$Draw a card.|
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Shortcut Seeker|Adventures in the Forgotten Realms|73|C|{3}{U}|Creature - Human Rogue|2|5|Whenever Shortcut Seeker deals combat damage to a player, venture into the dungeon.|
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Shortcut Seeker|Adventures in the Forgotten Realms|73|C|{3}{U}|Creature - Human Rogue|2|5|Whenever Shortcut Seeker deals combat damage to a player, venture into the dungeon.|
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Silver Raven|Adventures in the Forgotten Realms|74|C|{U}|Artifact - Creature Bird|1|1|Flying$When Silver Raven enters the battlefield, scry 1.|
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Silver Raven|Adventures in the Forgotten Realms|74|C|{U}|Artifact Creature - Bird|1|1|Flying$When Silver Raven enters the battlefield, scry 1.|
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Soulknife Spy|Adventures in the Forgotten Realms|75|C|{2}{U}|Creature - Elf Rogue|3|2|Whenever Soulknife Spy deals combat damage to a player, draw a card.|
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Soulknife Spy|Adventures in the Forgotten Realms|75|C|{2}{U}|Creature - Elf Rogue|3|2|Whenever Soulknife Spy deals combat damage to a player, draw a card.|
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Split the Party|Adventures in the Forgotten Realms|76|U|{3}{U}{U}|Sorcery|||Choose target player. Return half the creatures they control to their owner's hand, rounded up.|
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Split the Party|Adventures in the Forgotten Realms|76|U|{3}{U}{U}|Sorcery|||Choose target player. Return half the creatures they control to their owner's hand, rounded up.|
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Sudden Insight|Adventures in the Forgotten Realms|77|U|{4}{U}{U}|Instant|||Draw a card for each different mana value among nonland cards in your graveyard.|
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Sudden Insight|Adventures in the Forgotten Realms|77|U|{4}{U}{U}|Instant|||Draw a card for each different mana value among nonland cards in your graveyard.|
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@ -41402,15 +41402,15 @@ Trickster's Talisman|Adventures in the Forgotten Realms|79|U|{U}|Artifact - Equi
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True Polymorph|Adventures in the Forgotten Realms|80|R|{4}{U}{U}|Instant|||Target artifact or creature becomes a copy of another target artifact or creature.|
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True Polymorph|Adventures in the Forgotten Realms|80|R|{4}{U}{U}|Instant|||Target artifact or creature becomes a copy of another target artifact or creature.|
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Wizard Class|Adventures in the Forgotten Realms|81|U|{U}|Enchantment - Class|||(Gain the next level as a sorcery to add its ability.)$You have no maximum hand size.${2}{U}: Level 2$When this Class becomes level 2, draw two cards.${4}{U}: Level 3$Whenever you draw a card, put a +1/+1 counter on target creature you control.|
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Wizard Class|Adventures in the Forgotten Realms|81|U|{U}|Enchantment - Class|||(Gain the next level as a sorcery to add its ability.)$You have no maximum hand size.${2}{U}: Level 2$When this Class becomes level 2, draw two cards.${4}{U}: Level 3$Whenever you draw a card, put a +1/+1 counter on target creature you control.|
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Wizard's Spellbook|Adventures in the Forgotten Realms|82|R|{5}{U}{U}|Artifact|||{T}: Exile target instant or sorcery card from a graveyard. Roll a d20. Activate only as a sorcery.$1-9 & Copy that card. You may cast the copy.$10-19 & Copy that card. You may cast the copy by paying {1} rather than paying its mana cost.$20 & Copy each card exiled with Wizard's Spellbook. You may cast any number of the copies without paying their mana costs.|
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Wizard's Spellbook|Adventures in the Forgotten Realms|82|R|{5}{U}{U}|Artifact|||{T}: Exile target instant or sorcery card from a graveyard. Roll a d20. Activate only as a sorcery.$1-9 & Copy that card. You may cast the copy.$10-19 & Copy that card. You may cast the copy by paying {1} rather than paying its mana cost.$20 & Copy each card exiled with Wizard's Spellbook. You may cast any number of the copies without paying their mana costs.|
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You Come to a River|Adventures in the Forgotten Realms|83|C|{1}{U}|Instant|||Choose one —$• Fight the Current — Return target nonland permanent top its owner's hand.$• Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.|
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You Come to a River|Adventures in the Forgotten Realms|83|C|{1}{U}|Instant|||Choose one —$• Fight the Current — Return target nonland permanent to its owner's hand.$• Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.|
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You Find the Villains' Lair|Adventures in the Forgotten Realms|84|C|{1}{U}{U}|Instant|||Choose one —$• Foil Their Scheme — Counter target spell.$• Learn Their Secrets — Draw two cards, then discard two cards.|
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You Find the Villains' Lair|Adventures in the Forgotten Realms|84|C|{1}{U}{U}|Instant|||Choose one —$• Foil Their Scheme — Counter target spell.$• Learn Their Secrets — Draw two cards, then discard two cards.|
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You See a Guard Approach|Adventures in the Forgotten Realms|85|C|{U}|Instant|||Choose one —$• Distract the Guard — Tap target creature.$• Hide — Target creature you control gains hexproof until end of turn.|
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You See a Guard Approach|Adventures in the Forgotten Realms|85|C|{U}|Instant|||Choose one —$• Distract the Guard — Tap target creature.$• Hide — Target creature you control gains hexproof until end of turn.|
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Yuan-Ti Malison|Adventures in the Forgotten Realms|86|R|{1}{U}|Creature - Snake Rogue|2|1|Yuan-Ti Malison can't be blocked as long as it's attacking alone.$Whenever Yuan-Ti Malison deals combat damage to a player, venture into the dungeon.|
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Yuan-Ti Malison|Adventures in the Forgotten Realms|86|R|{1}{U}|Creature - Snake Rogue|2|1|Yuan-Ti Malison can't be blocked as long as it's attacking alone.$Whenever Yuan-Ti Malison deals combat damage to a player, venture into the dungeon.|
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Acererak the Archlich|Adventures in the Forgotten Realms|87|M|{2}{B}|Legendary Creature - Zombie Wizard|5|5|When Acererak the Archlich enters the battlefield, if you have not completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon.$Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature.|
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Acererak the Archlich|Adventures in the Forgotten Realms|87|M|{2}{B}|Legendary Creature - Zombie Wizard|5|5|When Acererak the Archlich enters the battlefield, if you have not completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon.$Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature.|
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Asmodeus the Archfiend|Adventures in the Forgotten Realms|88|R|{4}{B}{B}|Legendary Creature - Devil God|6|6|Binding Contract — If you would draw a card, exile the top card of your library face down instead.${B}{B}{B}: Draw seven cards.${B}: Return all cards exiled with Asmodeus the Archfiend to their owner's hand and you lose that much life.|
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Asmodeus the Archfiend|Adventures in the Forgotten Realms|88|R|{4}{B}{B}|Legendary Creature - Devil God|6|6|Binding Contract — If you would draw a card, exile the top card of your library face down instead.${B}{B}{B}: Draw seven cards.${B}: Return all cards exiled with Asmodeus the Archfiend to their owner's hand and you lose that much life.|
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Baleful Beholder|Adventures in the Forgotten Realms|89|C|{4}{B}{B}|Creature - Beholder|6|5|When Baleful Beholder enters the battlefield, choose one —$• Antimagic Cone — Each opponent sacrifices an enchantment.$• Fear Ray — Creatures you control gain menace until end of turn.|
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Baleful Beholder|Adventures in the Forgotten Realms|89|C|{4}{B}{B}|Creature - Beholder|6|5|When Baleful Beholder enters the battlefield, choose one —$• Antimagic Cone — Each opponent sacrifices an enchantment.$• Fear Ray — Creatures you control gain menace until end of turn.|
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Black Dragon|Adventures in the Forgotten Realms|90|U|{5}{B}{B}|Creature - Dragon|4|4|Flying$Acid Breath — When Black Dragon enters the battlefield, target creature an oppon ent controls gets -3/-3 until end of turn.|
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Black Dragon|Adventures in the Forgotten Realms|90|U|{5}{B}{B}|Creature - Dragon|4|4|Flying$Acid Breath — When Black Dragon enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn.|
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The Book of Vile Darkness|Adventures in the Forgotten Realms|91|M|{B}{B}{B}|Legendary Artifact|||At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token.${T}, Exile The Book of Vile Darkness and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible. It gains all triggered abilities of the exiled cards.|
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The Book of Vile Darkness|Adventures in the Forgotten Realms|91|M|{B}{B}{B}|Legendary Artifact|||At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token.${T}, Exile The Book of Vile Darkness and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible and all triggered abilities of the exiled cards.|
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Check for Traps|Adventures in the Forgotten Realms|92|U|{1}{B}|Sorcery|||Target opponent reveals their hand. You. choose a nonland card from it. Exile that card. If an instant or a card with flash is exiled this way, they lose 1 life. Otherwise, you lose 1 life.|
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Check for Traps|Adventures in the Forgotten Realms|92|U|{1}{B}|Sorcery|||Target opponent reveals their hand. You. choose a nonland card from it. Exile that card. If an instant or a card with flash is exiled this way, they lose 1 life. Otherwise, you lose 1 life.|
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Clattering Skeletons|Adventures in the Forgotten Realms|93|C|{3}{B}|Creature - Skeleton|4|3|When Clattering Skeletons dies, venture into the dungeon.|
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Clattering Skeletons|Adventures in the Forgotten Realms|93|C|{3}{B}|Creature - Skeleton|4|3|When Clattering Skeletons dies, venture into the dungeon.|
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Deadly Dispute|Adventures in the Forgotten Realms|94|C|{1}{B}|Instant|||As an additional cost to cast this spell, sacrifice an artifact or creature.$Draw two cards and create a Treasure token.|
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Deadly Dispute|Adventures in the Forgotten Realms|94|C|{1}{B}|Instant|||As an additional cost to cast this spell, sacrifice an artifact or creature.$Draw two cards and create a Treasure token.|
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@ -41422,8 +41422,8 @@ Dungeon Crawler|Adventures in the Forgotten Realms|99|U|{B}|Creature - Zombie|2|
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Ebondeath, Dracolich|Adventures in the Forgotten Realms|100|M|{2}{B}{B}|Legendary Creature - Zombie Dragon|5|2|Flash$Flying$Ebondeath, Dracolich enters the battlefield tapped.$You may cast Ebondeath, Dracolich from your graveyard if a creature not named Ebondeath, Dracolich died this turn.|
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Ebondeath, Dracolich|Adventures in the Forgotten Realms|100|M|{2}{B}{B}|Legendary Creature - Zombie Dragon|5|2|Flash$Flying$Ebondeath, Dracolich enters the battlefield tapped.$You may cast Ebondeath, Dracolich from your graveyard if a creature not named Ebondeath, Dracolich died this turn.|
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Eyes of the Beholder|Adventures in the Forgotten Realms|101|C|{4}{B}{B}|Instant|||Target creature gets -11/-11 until end of turn.|
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Eyes of the Beholder|Adventures in the Forgotten Realms|101|C|{4}{B}{B}|Instant|||Target creature gets -11/-11 until end of turn.|
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Fates' Reversal|Adventures in the Forgotten Realms|102|C|{1}{B}|Sorcery|||Return up to one target creature card from your graveyard to your hand. Venture into the dungeon.|
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Fates' Reversal|Adventures in the Forgotten Realms|102|C|{1}{B}|Sorcery|||Return up to one target creature card from your graveyard to your hand. Venture into the dungeon.|
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Feign Death|Adventures in the Forgotten Realms|103|C|{B}|Instant|||Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under it owner's control with a +1/+1 counter on it."|
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Feign Death|Adventures in the Forgotten Realms|103|C|{B}|Instant|||Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."|
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Forsworn Paladin|Adventures in the Forgotten Realms|104|R|{B}|Creature - Human Knight|1|1|Menace${1}{B}, {T}, Pay 1 life: Create a Treasure token.${2}{B}: Target creature get +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn.|
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Forsworn Paladin|Adventures in the Forgotten Realms|104|R|{B}|Creature - Human Knight|1|1|Menace${1}{B}, {T}, Pay 1 life: Create a Treasure token.${2}{B}: Target creature gets +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn.|
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Gelatinous Cube|Adventures in the Forgotten Realms|105|R|{2}{B}{B}|Creature - Ooze|4|3|Engulf — When Gelatinous Cube enters the battlefield, exile target non-Ooze creature an opponent controls until Gelatinous Cube leaves the battlefield.$Dissolve — {X}{B}: Put target creature card with mana value X exiled with Gelatinous Cube into its owner's graveyard.|
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Gelatinous Cube|Adventures in the Forgotten Realms|105|R|{2}{B}{B}|Creature - Ooze|4|3|Engulf — When Gelatinous Cube enters the battlefield, exile target non-Ooze creature an opponent controls until Gelatinous Cube leaves the battlefield.$Dissolve — {X}{B}: Put target creature card with mana value X exiled with Gelatinous Cube into its owner's graveyard.|
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Grim Bounty|Adventures in the Forgotten Realms|106|C|{2}{B}{B}|Sorcery|||Destroy target creature or planeswalker. Create a Treasure token.|
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Grim Bounty|Adventures in the Forgotten Realms|106|C|{2}{B}{B}|Sorcery|||Destroy target creature or planeswalker. Create a Treasure token.|
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Grim Wanderer|Adventures in the Forgotten Realms|107|U|{1}{B}|Creature - Goblin Warlock|5|3|Flash$Tragic Backstory — Cast this spell only if a creature died this turn.|
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Grim Wanderer|Adventures in the Forgotten Realms|107|U|{1}{B}|Creature - Goblin Warlock|5|3|Flash$Tragic Backstory — Cast this spell only if a creature died this turn.|
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@ -41438,9 +41438,9 @@ Precipitous Drop|Adventures in the Forgotten Realms|115|C|{2}{B}|Enchantment - A
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Ray of Enfeeblement|Adventures in the Forgotten Realms|116|U|{B}|Instant|||Target creature gets -4/-1 until end of turn. If that creature is white, it gets -4/-4 until end of turn instead.|
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Ray of Enfeeblement|Adventures in the Forgotten Realms|116|U|{B}|Instant|||Target creature gets -4/-1 until end of turn. If that creature is white, it gets -4/-4 until end of turn instead.|
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Reaper's Talisman|Adventures in the Forgotten Realms|117|U|{B}|Artifact - Equipment|||Whenever equipped creature attacks, it gains deathtouch until end of turn.$Whenever equipped creature attacks alone, defending player loses 2 life and you gain 2 life.$Equip {2}|
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Reaper's Talisman|Adventures in the Forgotten Realms|117|U|{B}|Artifact - Equipment|||Whenever equipped creature attacks, it gains deathtouch until end of turn.$Whenever equipped creature attacks alone, defending player loses 2 life and you gain 2 life.$Equip {2}|
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Sepulcher Ghoul|Adventures in the Forgotten Realms|118|C|{1}{B}|Creature - Zombie|2|1|Sacrifice another creature: Sepulcher Ghoul gets +2/+2 until end of turn. Activate only once each turn.|
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Sepulcher Ghoul|Adventures in the Forgotten Realms|118|C|{1}{B}|Creature - Zombie|2|1|Sacrifice another creature: Sepulcher Ghoul gets +2/+2 until end of turn. Activate only once each turn.|
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Shambling Ghast|Adventures in the Forgotten Realms|119|C|{B}|Creature - Zombie|1|1|When Shambling Ghast dies, choose one —$• Brave the Stench — Target creature an opponent controls -1/-1 until end of turn.$• Search the Body — Create a Treasure token.|
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Shambling Ghast|Adventures in the Forgotten Realms|119|C|{B}|Creature - Zombie|1|1|When Shambling Ghast dies, choose one —$• Brave the Stench — Target creature an opponent controls gets -1/-1 until end of turn.$• Search the Body — Create a Treasure token.|
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Skullport Merchant|Adventures in the Forgotten Realms|120|U|{2}{B}|Creature - Dwarf Citizen|1|4|When Skullport Merchant enters the battlefield, create a Treasure token.${1}{B}, Sacrifice another creature or a Treasure: Draw a card.|
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Skullport Merchant|Adventures in the Forgotten Realms|120|U|{2}{B}|Creature - Dwarf Citizen|1|4|When Skullport Merchant enters the battlefield, create a Treasure token.${1}{B}, Sacrifice another creature or a Treasure: Draw a card.|
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Sphere of Annihilation|Adventures in the Forgotten Realms|121|R|{X}{B}|Artifact|||Sphere of Annihilation enters the battlefield with X void counters on it.$At the beginning of your upkeep, exile Sphere of Annihilation, all creatuers and planeswalkers with mana value less than or equal to the number of void counters on it, and all creature and planeswalker cards in all graveyards with mana value less than or equal to the number of void counters on it.|
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Sphere of Annihilation|Adventures in the Forgotten Realms|121|R|{X}{B}|Artifact|||Sphere of Annihilation enters the battlefield with X void counters on it.$At the beginning of your upkeep, exile Sphere of Annihilation, all creatures and planeswalkers with mana value less than or equal to the number of void counters on it, and all creature and planeswalker cards in all graveyards with mana value less than or equal to the number of void counters on it.|
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Thieves' Tools|Adventures in the Forgotten Realms|122|C|{1}{B}|Artifact - Equipment|||When Thieves' Tools enters the battlefield, create a Treasure token.$Equipped creature can't be blocked as long as its power is 3 or less.$Equip {2}|
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Thieves' Tools|Adventures in the Forgotten Realms|122|C|{1}{B}|Artifact - Equipment|||When Thieves' Tools enters the battlefield, create a Treasure token.$Equipped creature can't be blocked as long as its power is 3 or less.$Equip {2}|
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Vampire Spawn|Adventures in the Forgotten Realms|123|C|{2}{B}|Creature - Vampire|2|3|When Vampire Spawn enters the battlefield, each opponent loses 2 life and you gain 2 life.|
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Vampire Spawn|Adventures in the Forgotten Realms|123|C|{2}{B}|Creature - Vampire|2|3|When Vampire Spawn enters the battlefield, each opponent loses 2 life and you gain 2 life.|
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Vorpal Sword|Adventures in the Forgotten Realms|124|R|{B}|Artifact - Equipment|||Equipped creature gets +2/+0 and has deathtouch.${5}{B}{B}{B}: Until end of turn, Vorpal Sword gains "Whenever equipped creature deals combat damage to a player, that player loses the game."$Equip {B}{B}|
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Vorpal Sword|Adventures in the Forgotten Realms|124|R|{B}|Artifact - Equipment|||Equipped creature gets +2/+0 and has deathtouch.${5}{B}{B}{B}: Until end of turn, Vorpal Sword gains "Whenever equipped creature deals combat damage to a player, that player loses the game."$Equip {B}{B}|
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@ -41458,7 +41458,7 @@ Burning Hands|Adventures in the Forgotten Realms|135|U|{1}{R}|Instant|||Burning
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Chaos Channeler|Adventures in the Forgotten Realms|136|U|{2}{R}{R}|Creature - Human Shaman|4|3|Wild Magic Surge — Whenever Chaos Channeler attacks, roll a d20.$1-9 & Exile the top card of your library. You may play it this turn.$10-19 & Exile the top two cards of your library. You may play them this turn.$20 & Exile the top three cards of your library. You may play them this turn.|
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Chaos Channeler|Adventures in the Forgotten Realms|136|U|{2}{R}{R}|Creature - Human Shaman|4|3|Wild Magic Surge — Whenever Chaos Channeler attacks, roll a d20.$1-9 & Exile the top card of your library. You may play it this turn.$10-19 & Exile the top two cards of your library. You may play them this turn.$20 & Exile the top three cards of your library. You may play them this turn.|
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Critical Hit|Adventures in the Forgotten Realms|137|U|{1}{R}|Instant|||Target creature gains double strike until end of turn.$When you roll a natural 20, return Critical Hit from your graveyard to your hand.|
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Critical Hit|Adventures in the Forgotten Realms|137|U|{1}{R}|Instant|||Target creature gains double strike until end of turn.$When you roll a natural 20, return Critical Hit from your graveyard to your hand.|
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Delina, Wild Mage|Adventures in the Forgotten Realms|138|R|{3}{R}|Legendary Creature - Elf Shaman|3|2|Whenever Delina, Wild Mage attacks, choose target creature you control, then roll a d20.$1-14 & Create a tapped and attacking token that's a copy of that creature except it's not legendary and it has "Exile this creature at end of combat."$15-20 & Create one of those tokens. You may roll again.|
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Delina, Wild Mage|Adventures in the Forgotten Realms|138|R|{3}{R}|Legendary Creature - Elf Shaman|3|2|Whenever Delina, Wild Mage attacks, choose target creature you control, then roll a d20.$1-14 & Create a tapped and attacking token that's a copy of that creature except it's not legendary and it has "Exile this creature at end of combat."$15-20 & Create one of those tokens. You may roll again.|
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Dragon's Fire|Adventures in the Forgotten Realms|139|C|{1}{R}|Instant|||As an additional cost to cast this spell, you may reveal a Dragon card from your hand or choose a Dragon you control.$Dragon's Fire deals 3 damage to target creature or planeswalker. If you revealed a Dragon card or choose a Dragon as you cast this spell, Dragon's Fire deals damage equal to the power of that card or creature instead.|
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Dragon's Fire|Adventures in the Forgotten Realms|139|C|{1}{R}|Instant|||As an additional cost to cast this spell, you may reveal a Dragon card from your hand or choose a Dragon you control.$Dragon's Fire deals 3 damage to target creature or planeswalker. If you revealed a Dragon card or chose a Dragon as you cast this spell, Dragon's Fire deals damage equal to the power of that card or creature instead.|
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Dueling Rapier|Adventures in the Forgotten Realms|140|C|{R}|Artifact - Equipment|||Flash$When Dueling Rapier enters the battlefield, attach it to target creature you control.$Equipped creature gets +2/+0.$Equip {4}|
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Dueling Rapier|Adventures in the Forgotten Realms|140|C|{R}|Artifact - Equipment|||Flash$When Dueling Rapier enters the battlefield, attach it to target creature you control.$Equipped creature gets +2/+0.$Equip {4}|
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Earth-Cult Elemental|Adventures in the Forgotten Realms|141|C|{4}{R}{R}|Creature - Elemental|6|6|Siege Monster — When Earth-Cult Elemental enters the battlefield, roll a d20.$1-9 & Each player sacrifices a permanent.$10-19 & Each opponent sacrifices a permanent.$20 & Each opponent sacrifices two permanents.|
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Earth-Cult Elemental|Adventures in the Forgotten Realms|141|C|{4}{R}{R}|Creature - Elemental|6|6|Siege Monster — When Earth-Cult Elemental enters the battlefield, roll a d20.$1-9 & Each player sacrifices a permanent.$10-19 & Each opponent sacrifices a permanent.$20 & Each opponent sacrifices two permanents.|
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Farideh's Fireball|Adventures in the Forgotten Realms|142|C|{3}{R}{R}|Instant|||Farideh's Fireball deals 5 damage to target creature or planeswalker. Roll a d20.$1-9 & Farideh's Fireball deals 2 damage to each player.$10-20 & Farideh's Fireball deals 2 damage to each opponent.|
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Farideh's Fireball|Adventures in the Forgotten Realms|142|C|{3}{R}{R}|Instant|||Farideh's Fireball deals 5 damage to target creature or planeswalker. Roll a d20.$1-9 & Farideh's Fireball deals 2 damage to each player.$10-20 & Farideh's Fireball deals 2 damage to each opponent.|
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@ -41475,9 +41475,9 @@ Jaded Sell-Sword|Adventures in the Forgotten Realms|152|C|{3}{R}|Creature - Drag
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Kick in the Door|Adventures in the Forgotten Realms|153|C|{R}|Sorcery|||Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon.|
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Kick in the Door|Adventures in the Forgotten Realms|153|C|{R}|Sorcery|||Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon.|
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Magic Missile|Adventures in the Forgotten Realms|154|U|{1}{R}{R}|Sorcery|||This spell can't be countered.$Magic Missile deals 3 damage divided as you choose among one, two, or three targets.|
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Magic Missile|Adventures in the Forgotten Realms|154|U|{1}{R}{R}|Sorcery|||This spell can't be countered.$Magic Missile deals 3 damage divided as you choose among one, two, or three targets.|
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Meteor Swarm|Adventures in the Forgotten Realms|155|R|{X}{R}{R}{R}|Sorcery|||Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers.|
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Meteor Swarm|Adventures in the Forgotten Realms|155|R|{X}{R}{R}{R}|Sorcery|||Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers.|
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Minion of the Mighty|Adventures in the Forgotten Realms|156|R|{R}|Creature - Kobold|0|1|Menace$Pack tactics — Whenever Minion of the Mighty attacks, if you attacked with creatures wih total power 6 or greater this combat, you may put a Dragon creature card from your hand onto the battlefield tapped and attacking.|
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Minion of the Mighty|Adventures in the Forgotten Realms|156|R|{R}|Creature - Kobold|0|1|Menace$Pack tactics — Whenever Minion of the Mighty attacks, if you attacked with creatures with total power 6 or greater this combat, you may put a Dragon creature card from your hand onto the battlefield tapped and attacking.|
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Orb of Dragonkind|Adventures in the Forgotten Realms|157|R|{1}{R}|Artifact|||{1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells or to activate abilities of Dragons.${R}, {T}, Sacrifice Orb of Dragonkind: Look at the top seven cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.|
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Orb of Dragonkind|Adventures in the Forgotten Realms|157|R|{1}{R}|Artifact|||{1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells or to activate abilities of Dragons.${R}, {T}, Sacrifice Orb of Dragonkind: Look at the top seven cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.|
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Plundering Barbarian|Adventures in the Forgotten Realms|158|C|{2}{R}|Creature - Dwarf Barbarian|2|2|When Plundering Barbarian enters the battlefield, choose one —$• Smash the Chest — Destroy target artifact.$• Pry It Open — Creature a Treasure token.|
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Plundering Barbarian|Adventures in the Forgotten Realms|158|C|{2}{R}|Creature - Dwarf Barbarian|2|2|When Plundering Barbarian enters the battlefield, choose one —$• Smash the Chest — Destroy target artifact.$• Pry It Open — Create a Treasure token.|
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Price of Loyalty|Adventures in the Forgotten Realms|159|C|{2}{R}|Sorcery|||Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If mana from a Treasure was spent to cast this spell, that creature gets +2/+0 until end of turn.|
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Price of Loyalty|Adventures in the Forgotten Realms|159|C|{2}{R}|Sorcery|||Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If mana from a Treasure was spent to cast this spell, that creature gets +2/+0 until end of turn.|
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Red Dragon|Adventures in the Forgotten Realms|160|U|{4}{R}{R}|Creature - Dragon|4|4|Flying$Fire Breath — When Red Dragon enters the battlefield, it deals 4 damage to each opponent.|
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Red Dragon|Adventures in the Forgotten Realms|160|U|{4}{R}{R}|Creature - Dragon|4|4|Flying$Fire Breath — When Red Dragon enters the battlefield, it deals 4 damage to each opponent.|
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Rust Monster|Adventures in the Forgotten Realms|161|U|{2}{R}|Creature - Beast|2|1|First strike$Sacrifice an artifact: Rust Monster gets +2/+0 until end of turn.|
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Rust Monster|Adventures in the Forgotten Realms|161|U|{2}{R}|Creature - Beast|2|1|First strike$Sacrifice an artifact: Rust Monster gets +2/+0 until end of turn.|
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@ -41496,7 +41496,7 @@ Bulette|Adventures in the Forgotten Realms|173|C|{3}{G}|Creature - Beast|3|3|At
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Bull's Strength|Adventures in the Forgotten Realms|174|C|{1}{G}|Instant|||Target creature gets +2/+2 and gains trample until end of turn. Untap it.|
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Bull's Strength|Adventures in the Forgotten Realms|174|C|{1}{G}|Instant|||Target creature gets +2/+2 and gains trample until end of turn. Untap it.|
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Choose Your Weapon|Adventures in the Forgotten Realms|175|U|{2}{G}|Instant|||Choose one —$• Two-Weapon Fighting — Double target creature's power and toughness until end of turn.$• Archery — This spell deals 5 damage to target creature with flying.|
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Choose Your Weapon|Adventures in the Forgotten Realms|175|U|{2}{G}|Instant|||Choose one —$• Two-Weapon Fighting — Double target creature's power and toughness until end of turn.$• Archery — This spell deals 5 damage to target creature with flying.|
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Circle of Dreams Druid|Adventures in the Forgotten Realms|176|R|{G}{G}{G}|Creature - Elf Druid|2|1|{T}: Add {G} for each creature you control.|
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Circle of Dreams Druid|Adventures in the Forgotten Realms|176|R|{G}{G}{G}|Creature - Elf Druid|2|1|{T}: Add {G} for each creature you control.|
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Circle of the Moon Druid|Adventures in the Forgotten Realms|177|C|{2}{G}|Creature - Human Elf Druid|2|4|Bear Form — As long as its your turn, Circle of the Moon Druid is a Bear with base power and toughness 4/2.|
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Circle of the Moon Druid|Adventures in the Forgotten Realms|177|C|{2}{G}|Creature - Human Elf Druid|2|4|Bear Form — As long as it's your turn, Circle of the Moon Druid is a Bear with base power and toughness 4/2.|
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Compelled Duel|Adventures in the Forgotten Realms|178|C|{1}{G}|Sorcery|||Target creature gets +3/+3 until end of turn and must be blocked this turn if able.|
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Compelled Duel|Adventures in the Forgotten Realms|178|C|{1}{G}|Sorcery|||Target creature gets +3/+3 until end of turn and must be blocked this turn if able.|
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Dire Wolf Prowler|Adventures in the Forgotten Realms|179|C|{2}{G}|Creature - Wolf|2|2|{1}{G}: Dire Wolf Prowler gets +2/+2 and gains haste until end of turn. Activate only once each turn.|
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Dire Wolf Prowler|Adventures in the Forgotten Realms|179|C|{2}{G}|Creature - Wolf|2|2|{1}{G}: Dire Wolf Prowler gets +2/+2 and gains haste until end of turn. Activate only once each turn.|
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Druid Class|Adventures in the Forgotten Realms|180|U|{1}{G}|Enchantment - Class|||(Gain the next level as a sorcery to add its ability.)$Whenever a land enters the battlefield under your control, you gain 1 life.${2}{G}: Level 2$You may play an additional land on each of your turns.${4}{G}: Level 3$When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.|
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Druid Class|Adventures in the Forgotten Realms|180|U|{1}{G}|Enchantment - Class|||(Gain the next level as a sorcery to add its ability.)$Whenever a land enters the battlefield under your control, you gain 1 life.${2}{G}: Level 2$You may play an additional land on each of your turns.${4}{G}: Level 3$When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.|
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@ -41509,7 +41509,7 @@ Green Dragon|Adventures in the Forgotten Realms|186|U|{4}{G}{G}|Creature - Drago
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Hill Giant Herdgorger|Adventures in the Forgotten Realms|187|C|{4}{G}{G}|Creature - Giant|7|6|When Hill Giant Herdgorger enters the battlefield, you gain 3 life.|
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Hill Giant Herdgorger|Adventures in the Forgotten Realms|187|C|{4}{G}{G}|Creature - Giant|7|6|When Hill Giant Herdgorger enters the battlefield, you gain 3 life.|
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Hunter's Mark|Adventures in the Forgotten Realms|188|U|{3}{G}|Instant|||This spell costs {3} less to cast if it targets a blue permanent you don't control.$This spell can't be countered.$Target creature you control gets +1/+1 until end of turn. Then it deals damage equal to its power to target creature or planeswalker you don't control.|
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Hunter's Mark|Adventures in the Forgotten Realms|188|U|{3}{G}|Instant|||This spell costs {3} less to cast if it targets a blue permanent you don't control.$This spell can't be countered.$Target creature you control gets +1/+1 until end of turn. Then it deals damage equal to its power to target creature or planeswalker you don't control.|
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Inspiring Bard|Adventures in the Forgotten Realms|189|C|{3}{G}|Creature - Elf Bard|3|3|When Inspiring Bard enters the battlefield, choose one —$• Bardic Inspiration — Target creature gets +2/+2 until end of turn.$• Song of Rest — You gain 3 life.|
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Inspiring Bard|Adventures in the Forgotten Realms|189|C|{3}{G}|Creature - Elf Bard|3|3|When Inspiring Bard enters the battlefield, choose one —$• Bardic Inspiration — Target creature gets +2/+2 until end of turn.$• Song of Rest — You gain 3 life.|
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Instrument of the Bards|Adventures in the Forgotten Realms|190|R|{G}|Legendary Artifact|||At the beginning of your upkeep, you may put a harmony counter on Instrument of Bards.${3}{G}, {T}: Search your library for a creature card with mana value equal to the number of harmony counters on Instrument of Bards, reveal it, and put it into your hand. If that card is legendary, create a Treasure token. Then shuffle.|
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Instrument of the Bards|Adventures in the Forgotten Realms|190|R|{G}|Legendary Artifact|||At the beginning of your upkeep, you may put a harmony counter on Instrument of the Bards.${3}{G}, {T}: Search your library for a creature card with mana value equal to the number of harmony counters on Instrument of the Bards, reveal it, and put it into your hand. If that card is legendary, create a Treasure token. Then shuffle.|
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Intrepid Outlander|Adventures in the Forgotten Realms|191|U|{1}{G}|Creature - Orc Ranger|2|3|Reach$Pack tactics — Whenever Intrepid Outlander attacks, if you attacked with creatures with total power 6 or greater this combat, venture into the dungeon.|
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Intrepid Outlander|Adventures in the Forgotten Realms|191|U|{1}{G}|Creature - Orc Ranger|2|3|Reach$Pack tactics — Whenever Intrepid Outlander attacks, if you attacked with creatures with total power 6 or greater this combat, venture into the dungeon.|
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Loathsome Troll|Adventures in the Forgotten Realms|192|U|{3}{G}{G}|Creature - Troll|6|2|{3}{G}: Roll a d20. Activate only if Loathsome Troll is in your graveyard.$1-9 & Put Loathsome Troll on top of your library.$10-19 & Return Loathsome Troll to your hand.$20 & Return Loathsome Troll to the battlefield tapped.|
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Loathsome Troll|Adventures in the Forgotten Realms|192|U|{3}{G}{G}|Creature - Troll|6|2|{3}{G}: Roll a d20. Activate only if Loathsome Troll is in your graveyard.$1-9 & Put Loathsome Troll on top of your library.$10-19 & Return Loathsome Troll to your hand.$20 & Return Loathsome Troll to the battlefield tapped.|
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Long Rest|Adventures in the Forgotten Realms|193|R|{X}{G}{G}{G}|Sorcery|||Return X target cards with different mana values from your graveyard to your hand. If eight or more cards were returned to your hand this way, your life total becomes equal to your starting life total. Exile Long Rest.|
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Long Rest|Adventures in the Forgotten Realms|193|R|{X}{G}{G}{G}|Sorcery|||Return X target cards with different mana values from your graveyard to your hand. If eight or more cards were returned to your hand this way, your life total becomes equal to your starting life total. Exile Long Rest.|
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@ -41517,7 +41517,7 @@ Lurking Roper|Adventures in the Forgotten Realms|194|U|{2}{G}|Creature - Horror|
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Neverwinter Dryad|Adventures in the Forgotten Realms|195|C|{G}|Creature - Dryad|1|1|{2}, Sacrifice Neverwinter Dryad: Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle.|
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Neverwinter Dryad|Adventures in the Forgotten Realms|195|C|{G}|Creature - Dryad|1|1|{2}, Sacrifice Neverwinter Dryad: Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle.|
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Ochre Jelly|Adventures in the Forgotten Realms|196|R|{X}{G}|Creature - Ooze|0|0|Trample$Ochre Jelly enters the battlefield with X +1/+1 counters on it.$Split — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. That token enters the battlefield with half that many +1/+1 counters on it, rounded down.|
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Ochre Jelly|Adventures in the Forgotten Realms|196|R|{X}{G}|Creature - Ooze|0|0|Trample$Ochre Jelly enters the battlefield with X +1/+1 counters on it.$Split — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. That token enters the battlefield with half that many +1/+1 counters on it, rounded down.|
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Old Gnawbone|Adventures in the Forgotten Realms|197|M|{5}{G}{G}|Legendary Creature - Dragon|7|7|Flying$Whenever a creature you control deals combat damage to a player, create that many Treasure tokens.|
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Old Gnawbone|Adventures in the Forgotten Realms|197|M|{5}{G}{G}|Legendary Creature - Dragon|7|7|Flying$Whenever a creature you control deals combat damage to a player, create that many Treasure tokens.|
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Owlbear|Adventures in the Forgotten Realms|198|C|{3}{G}{G}|Creature - Bird Bear|4|4|Trample$Keen senses — When Owlbear enters the battlefield, draw a card.|
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Owlbear|Adventures in the Forgotten Realms|198|C|{3}{G}{G}|Creature - Bird Bear|4|4|Trample$Keen Senses — When Owlbear enters the battlefield, draw a card.|
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Plummet|Adventures in the Forgotten Realms|199|C|{1}{G}|Instant|||Destroy target creature with flying.|
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Plummet|Adventures in the Forgotten Realms|199|C|{1}{G}|Instant|||Destroy target creature with flying.|
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Prosperous Innkeeper|Adventures in the Forgotten Realms|200|U|{1}{G}|Creature - Halfling Citizen|1|1|When Prosperous Innkeeper enters the battlefield, create a Treasure token.$Whenever another creature enters the battlefield under your control, you gain 1 life.|
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Prosperous Innkeeper|Adventures in the Forgotten Realms|200|U|{1}{G}|Creature - Halfling Citizen|1|1|When Prosperous Innkeeper enters the battlefield, create a Treasure token.$Whenever another creature enters the battlefield under your control, you gain 1 life.|
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Purple Worm|Adventures in the Forgotten Realms|201|U|{5}{G}{G}|Creature - Worm|8|7|This spell costs {2} less to cast if a creature died this turn.$Ward {2}|
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Purple Worm|Adventures in the Forgotten Realms|201|U|{5}{G}{G}|Creature - Worm|8|7|This spell costs {2} less to cast if a creature died this turn.$Ward {2}|
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@ -41529,10 +41529,10 @@ Sylvan Shepherd|Adventures in the Forgotten Realms|206|C|{2}{G}|Creature - Human
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The Tarrasque|Adventures in the Forgotten Realms|207|M|{6}{G}{G}{G}|Legendary Creature - Dinosaur|10|10|The Tarrasque has haste and ward {10} as long as it was cast.$Whenever The Tarrasque attacks, it fights target creature defending player controls.|
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The Tarrasque|Adventures in the Forgotten Realms|207|M|{6}{G}{G}{G}|Legendary Creature - Dinosaur|10|10|The Tarrasque has haste and ward {10} as long as it was cast.$Whenever The Tarrasque attacks, it fights target creature defending player controls.|
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Underdark Basilisk|Adventures in the Forgotten Realms|208|C|{1}{G}|Creature - Basilisk|1|2|Deathtouch|
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Underdark Basilisk|Adventures in the Forgotten Realms|208|C|{1}{G}|Creature - Basilisk|1|2|Deathtouch|
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Varis, Silverymoon Ranger|Adventures in the Forgotten Realms|209|R|{1}{G}{G}|Legendary Creature - Human Elf Ranger|3|3|Reach, ward {1}$Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn.$Whenever you complete a dungeon, create a 2/2 green Wolf creature token.|
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Varis, Silverymoon Ranger|Adventures in the Forgotten Realms|209|R|{1}{G}{G}|Legendary Creature - Human Elf Ranger|3|3|Reach, ward {1}$Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn.$Whenever you complete a dungeon, create a 2/2 green Wolf creature token.|
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Wandering Troubadour|Adventures in the Forgotten Realms|210|U|{3}{G}|Creature - Dragon Bard|4|2|At the begining of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon.|
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Wandering Troubadour|Adventures in the Forgotten Realms|210|U|{3}{G}|Creature - Dragon Bard|4|2|At the beginning of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon.|
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Werewolf Pack Leader|Adventures in the Forgotten Realms|211|R|{G}{G}|Creature - Human Werewolf|3|3|Pack tactics — Whenever Werewolf Pack Leader attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.${3}{G}: Until end of turn, Werewolf Pack Leader has base power and toughness 5/3, gains trample, and isn't a Human.|
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Werewolf Pack Leader|Adventures in the Forgotten Realms|211|R|{G}{G}|Creature - Human Werewolf|3|3|Pack tactics — Whenever Werewolf Pack Leader attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.${3}{G}: Until end of turn, Werewolf Pack Leader has base power and toughness 5/3, gains trample, and isn't a Human.|
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Wild Shape|Adventures in the Forgotten Realms|212|U|{G}|Instant|||Choose one. Until end of turn, target creature you control has that base power and toughness, becomes that creature type, and gains that ability.$• 1/3 Turtle with hexproof.$• 1/5 Spider with reach.$• 3/3 Elephant with trample.|
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Wild Shape|Adventures in the Forgotten Realms|212|U|{G}|Instant|||Choose one. Until end of turn, target creature you control has that base power and toughness, becomes that creature type, and gains that ability.$• 1/3 Turtle with hexproof.$• 1/5 Spider with reach.$• 3/3 Elephant with trample.|
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You Find a Cursed Idol|Adventures in the Forgotten Realms|213|C|{1}{G}|Sorcery|||Choose one —$• Smash It — Destroy target artifact.$• Lift the Curse — Destroy target enchantment.$• Steal Its Eyes — Create an Treasure token and venture into the dungeon.|
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You Find a Cursed Idol|Adventures in the Forgotten Realms|213|C|{1}{G}|Sorcery|||Choose one —$• Smash It — Destroy target artifact.$• Lift the Curse — Destroy target enchantment.$• Steal Its Eyes — Create a Treasure token and venture into the dungeon.|
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You Happen On a Glade|Adventures in the Forgotten Realms|214|U|{2}{G}|Instant|||Choose one —$• Journey On — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.$• Make Camp — Return target permanent card from your graveyard to your hand.|
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You Happen On a Glade|Adventures in the Forgotten Realms|214|U|{2}{G}|Instant|||Choose one —$• Journey On — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.$• Make Camp — Return target permanent card from your graveyard to your hand.|
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You Meet in a Tavern|Adventures in the Forgotten Realms|215|U|{2}{G}{G}|Sorcery|||Choose one —$• Form a Party — Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.$• Start a Brawl — Creatures you control get +2/+2 until end of turn.|
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You Meet in a Tavern|Adventures in the Forgotten Realms|215|U|{2}{G}{G}|Sorcery|||Choose one —$• Form a Party — Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.$• Start a Brawl — Creatures you control get +2/+2 until end of turn.|
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Adult Gold Dragon|Adventures in the Forgotten Realms|216|R|{3}{R}{W}|Creature - Dragon|4|3|Flying, lifelink, haste|
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Adult Gold Dragon|Adventures in the Forgotten Realms|216|R|{3}{R}{W}|Creature - Dragon|4|3|Flying, lifelink, haste|
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@ -41555,7 +41555,7 @@ Skeletal Swarming|Adventures in the Forgotten Realms|232|R|{3}{B}{G}|Enchantment
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Sorcerer Class|Adventures in the Forgotten Realms|233|R|{U}{R}|Enchantment - Class|||(Gain the next level as a sorcery to add its ability.)$When Sorcerer Class enters the battlefield, draw two cards, then discard two cards.${U}{R}: Level 2$Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level."${3}{U}{R}: Level 3$Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant or sorcery spells you've cast this turn.|
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Sorcerer Class|Adventures in the Forgotten Realms|233|R|{U}{R}|Enchantment - Class|||(Gain the next level as a sorcery to add its ability.)$When Sorcerer Class enters the battlefield, draw two cards, then discard two cards.${U}{R}: Level 2$Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level."${3}{U}{R}: Level 3$Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant or sorcery spells you've cast this turn.|
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Targ Nar, Demon-Fang Gnoll|Adventures in the Forgotten Realms|234|U|{R}{G}|Legendary Creature - Gnoll|2|2|Pack tactics — Whenever Targ Nar, Demon-Fang Gnoll attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn.${2}{R}{G}: Double Targ Nar's power and toughness until end of turn.|
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Targ Nar, Demon-Fang Gnoll|Adventures in the Forgotten Realms|234|U|{R}{G}|Legendary Creature - Gnoll|2|2|Pack tactics — Whenever Targ Nar, Demon-Fang Gnoll attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn.${2}{R}{G}: Double Targ Nar's power and toughness until end of turn.|
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Tiamat|Adventures in the Forgotten Realms|235|M|{2}{W}{U}{B}{R}{G}|Legendary Creature - Dragon God|7|7|Flying$When Tiamat enters the battlefield, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle.|
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Tiamat|Adventures in the Forgotten Realms|235|M|{2}{W}{U}{B}{R}{G}|Legendary Creature - Dragon God|7|7|Flying$When Tiamat enters the battlefield, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle.|
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Trelasarra, Moon Dancer|Adventures in the Forgotten Realms|236|U|{G}{W}|Legendary Creature - Elf Cleric|2|2|Whenever you gain life, put a +1/+1 counter on Trelasarra Moon Dancer and scry 1.|
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Trelasarra, Moon Dancer|Adventures in the Forgotten Realms|236|U|{G}{W}|Legendary Creature - Elf Cleric|2|2|Whenever you gain life, put a +1/+1 counter on Trelasarra, Moon Dancer and scry 1.|
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Triumphant Adventurer|Adventures in the Forgotten Realms|237|R|{W}{B}|Creature - Human Knight|1|1|Deathtouch$As long as it's your turn, Triumphant Adventurer has first strike.$Whenever Triumphant Adventurer attacks, venture into the dungeon.|
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Triumphant Adventurer|Adventures in the Forgotten Realms|237|R|{W}{B}|Creature - Human Knight|1|1|Deathtouch$As long as it's your turn, Triumphant Adventurer has first strike.$Whenever Triumphant Adventurer attacks, venture into the dungeon.|
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Volo, Guide to Monsters|Adventures in the Forgotten Realms|238|R|{2}{G}{U}|Legendary Creature - Human Wizard|3|2|Whenever you cast a creature spell that doesn't share a creature type with a creature you control or a creature card in your graveyard, copy that spell.|
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Volo, Guide to Monsters|Adventures in the Forgotten Realms|238|R|{2}{G}{U}|Legendary Creature - Human Wizard|3|2|Whenever you cast a creature spell that doesn't share a creature type with a creature you control or a creature card in your graveyard, copy that spell.|
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Xanathar, Guild Kingpin|Adventures in the Forgotten Realms|239|M|{4}{U}{B}|Legendary Creature - Beholder|5|6|At the beginning of your upkeep, choose target opponent. Until end of turn, that player can't cast spells, you may look atthe top card of their library any time, you may play the top card of their library, and you may spend mana as though it were mana of any color to cast spells this way.|
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Xanathar, Guild Kingpin|Adventures in the Forgotten Realms|239|M|{4}{U}{B}|Legendary Creature - Beholder|5|6|At the beginning of your upkeep, choose target opponent. Until end of turn, that player can't cast spells, you may look atthe top card of their library any time, you may play the top card of their library, and you may spend mana as though it were mana of any color to cast spells this way.|
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@ -41566,15 +41566,15 @@ Eye of Vecna|Adventures in the Forgotten Realms|243|R|{2}|Legendary Artifact|||W
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Fifty Feet of Rope|Adventures in the Forgotten Realms|244|U|{1}|Artifact|||Climb Over — {T}: Target Wall can't block this turn.$Tie Up — {3}, {T}: Target creature doesn't untap during its controller's next untap step.$Rappel Down — {4}, {T}: Venture into the dungeon. Activate only as a sorcery.|
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Fifty Feet of Rope|Adventures in the Forgotten Realms|244|U|{1}|Artifact|||Climb Over — {T}: Target Wall can't block this turn.$Tie Up — {3}, {T}: Target creature doesn't untap during its controller's next untap step.$Rappel Down — {4}, {T}: Venture into the dungeon. Activate only as a sorcery.|
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Greataxe|Adventures in the Forgotten Realms|245|C|{1}|Artifact - Equipment|||Equipped creature gets +4/+0.$Equip {5}|
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Greataxe|Adventures in the Forgotten Realms|245|C|{1}|Artifact - Equipment|||Equipped creature gets +4/+0.$Equip {5}|
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Hand of Vecna|Adventures in the Forgotten Realms|246|R|{3}|Legendary Artifact - Equipment|||At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand.$Equip—Pay 1 life for each card in your hand.$Equip {2}|
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Hand of Vecna|Adventures in the Forgotten Realms|246|R|{3}|Legendary Artifact - Equipment|||At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand.$Equip—Pay 1 life for each card in your hand.$Equip {2}|
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Iron Golem|Adventures in the Forgotten Realms|247|U|{4}|Artifact - Creature Golem|5|3|Vigilance$Iron Golem attacks or blocks each combat if able.|
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Iron Golem|Adventures in the Forgotten Realms|247|U|{4}|Artifact Creature - Golem|5|3|Vigilance$Iron Golem attacks or blocks each combat if able.|
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Leather Armor|Adventures in the Forgotten Realms|248|C|{1}|Artifact - Equipment|||Equipped creature gets +0/+1 and has ward {1}.$Equip {0}. Activate only once each turn.|
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Leather Armor|Adventures in the Forgotten Realms|248|C|{1}|Artifact - Equipment|||Equipped creature gets +0/+1 and has ward {1}.$Equip {0}. Activate only once each turn.|
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Mimic|Adventures in the Forgotten Realms|249|C|{2}|Artifact - Treasure|||{T}, Sacrifice Mimic: Add one mana of any color.${2}: Mimic becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn.|
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Mimic|Adventures in the Forgotten Realms|249|C|{2}|Artifact - Treasure|||{T}, Sacrifice Mimic: Add one mana of any color.${2}: Mimic becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn.|
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Spare Dagger|Adventures in the Forgotten Realms|250|C|{1}|Artifact - Equipment|||Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Spare Dagger. When you do, this creature deals 1 damage to any target."$Equip {1}|
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Spare Dagger|Adventures in the Forgotten Realms|250|C|{1}|Artifact - Equipment|||Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Spare Dagger. When you do, this creature deals 1 damage to any target."$Equip {1}|
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Spike Pit Trap|Adventures in the Forgotten Realms|251|C|{1}|Artifact|||Flash${5}, {T}, Sacrifice Spike Pit Trap: Choose target creature, then roll a d20.$1-9 & Spiked Pit Trap deals 5 damage to that creature.$10-20 & Spike Pit Trap deals 5 damage to that creature. Create a Treasure token.|
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Spiked Pit Trap|Adventures in the Forgotten Realms|251|C|{1}|Artifact|||Flash${5}, {T}, Sacrifice Spiked Pit Trap: Choose target creature, then roll a d20.$1-9 & Spiked Pit Trap deals 5 damage to that creature.$10-20 & Spiked Pit Trap deals 5 damage to that creature. Create a Treasure token.|
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Treasure Chest|Adventures in the Forgotten Realms|252|R|{3}|Artifact|||{4}, Sacrifice Treasure Chest: Roll a d20.$1 & Trapped! — You lose 3 life.$2-9 & Create five Treasure tokens.$10-19 & You gain 3 life and draw three cards.$20 & Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.|
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Treasure Chest|Adventures in the Forgotten Realms|252|R|{3}|Artifact|||{4}, Sacrifice Treasure Chest: Roll a d20.$1 & Trapped! — You lose 3 life.$2-9 & Create five Treasure tokens.$10-19 & You gain 3 life and draw three cards.$20 & Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.|
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Cave of the Frost Dragon|Adventures in the Forgotten Realms|253|R||Land|||If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped.${T}: Add {W}.${4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.|
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Cave of the Frost Dragon|Adventures in the Forgotten Realms|253|R||Land|||If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped.${T}: Add {W}.${4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.|
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||||||
Den of the Bugbear|Adventures in the Forgotten Realms|254|R||Land|||If you control two or more other lands, Den of the Bugbear enters the battlefield tapped.${T}: Add {R}.${3}{R}: Until end of turn, Den of the Bugbear becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.|
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Den of the Bugbear|Adventures in the Forgotten Realms|254|R||Land|||If you control two or more other lands, Den of the Bugbear enters the battlefield tapped.${T}: Add {R}.${3}{R}: Until end of turn, Den of the Bugbear becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.|
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||||||
Dungeon Descent|Adventures in the Forgotten Realms|255|R||Land|||Dungeon Descent enters the battlefield tapped.${T}: Add {C}.${4}, {T}, Tap an untapped legendary creature you control: Venture into the dungeon.|
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Dungeon Descent|Adventures in the Forgotten Realms|255|R||Land|||Dungeon Descent enters the battlefield tapped.${T}: Add {C}.${4}, {T}, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery.|
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Evolving Wilds|Adventures in the Forgotten Realms|256|C||Land|||{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.|
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Evolving Wilds|Adventures in the Forgotten Realms|256|C||Land|||{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.|
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Hall of Storm Giants|Adventures in the Forgotten Realms|257|R||Land|||If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.${T}: Add {U}.${5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land.|
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Hall of Storm Giants|Adventures in the Forgotten Realms|257|R||Land|||If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.${T}: Add {U}.${5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land.|
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||||||
Hive of the Eye Tyrant|Adventures in the Forgotten Realms|258|R||Land|||If you control two or more other lands, Hive of the Eye Tyrant enters the battlefield tapped.${T}: Add {B}.${3}{B}: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.|
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Hive of the Eye Tyrant|Adventures in the Forgotten Realms|258|R||Land|||If you control two or more other lands, Hive of the Eye Tyrant enters the battlefield tapped.${T}: Add {B}.${3}{B}: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.|
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Reference in a new issue