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[BRO] Implement Clay Champion
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Mage.Sets/src/mage/cards/c/ClayChampion.java
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64
Mage.Sets/src/mage/cards/c/ClayChampion.java
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package mage.cards.c;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.MultipliedValue;
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import mage.abilities.dynamicvalue.common.EachTwoManaSpentToCastValue;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.effects.common.counter.AddCountersTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.counters.CounterType;
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import mage.filter.StaticFilters;
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import mage.target.TargetPermanent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class ClayChampion extends CardImpl {
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private static final DynamicValue xValue = new MultipliedValue(EachTwoManaSpentToCastValue.GREEN, 3);
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public ClayChampion(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{X}{4}");
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this.subtype.add(SubType.CONSTRUCT);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// Clay Champion enters the battlefield with three +1/+1 counters on it for each {G}{G} spent to cast it.
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this.addAbility(new EntersBattlefieldAbility(
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new AddCountersSourceEffect(CounterType.P1P1.createInstance(), xValue, true),
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null, null, "with three +1/+1 counters on it for each {G}{G} spent to cast it"
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));
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// When Clay Champion enters the battlefield, choose up to two other creatures you control. For each {W}{W} spent to cast Clay Champion, put a +1/+1 counter on each of them.
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Ability ability = new EntersBattlefieldTriggeredAbility(
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new AddCountersTargetEffect(
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CounterType.P1P1.createInstance(0),
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EachTwoManaSpentToCastValue.WHITE
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).setText("choose up to two other creatures you control. " +
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"For each {W}{W} spent to cast {this}, put a +1/+1 counter on each of them")
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);
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ability.addTarget(new TargetPermanent(
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0, 2, StaticFilters.FILTER_CONTROLLED_ANOTHER_CREATURE
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));
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this.addAbility(ability);
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}
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private ClayChampion(final ClayChampion card) {
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super(card);
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}
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@Override
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public ClayChampion copy() {
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return new ClayChampion(this);
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}
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}
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@ -40,6 +40,7 @@ public final class TheBrothersWar extends ExpansionSet {
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cards.add(new SetCardInfo("Blast Zone", 258, Rarity.RARE, mage.cards.b.BlastZone.class));
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cards.add(new SetCardInfo("Blast Zone", 258, Rarity.RARE, mage.cards.b.BlastZone.class));
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cards.add(new SetCardInfo("Brotherhood's End", 128, Rarity.RARE, mage.cards.b.BrotherhoodsEnd.class));
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cards.add(new SetCardInfo("Brotherhood's End", 128, Rarity.RARE, mage.cards.b.BrotherhoodsEnd.class));
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cards.add(new SetCardInfo("Brushland", 259, Rarity.RARE, mage.cards.b.Brushland.class));
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cards.add(new SetCardInfo("Brushland", 259, Rarity.RARE, mage.cards.b.Brushland.class));
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cards.add(new SetCardInfo("Clay Champion", 230, Rarity.MYTHIC, mage.cards.c.ClayChampion.class));
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cards.add(new SetCardInfo("Clay Revenant", 118, Rarity.COMMON, mage.cards.c.ClayRevenant.class));
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cards.add(new SetCardInfo("Clay Revenant", 118, Rarity.COMMON, mage.cards.c.ClayRevenant.class));
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cards.add(new SetCardInfo("Combat Thresher", 35, Rarity.UNCOMMON, mage.cards.c.CombatThresher.class));
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cards.add(new SetCardInfo("Combat Thresher", 35, Rarity.UNCOMMON, mage.cards.c.CombatThresher.class));
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cards.add(new SetCardInfo("Corrupt", 88, Rarity.UNCOMMON, mage.cards.c.Corrupt.class));
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cards.add(new SetCardInfo("Corrupt", 88, Rarity.UNCOMMON, mage.cards.c.Corrupt.class));
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@ -0,0 +1,51 @@
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package mage.abilities.dynamicvalue.common;
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import mage.Mana;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.effects.Effect;
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import mage.constants.AbilityType;
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import mage.constants.ColoredManaSymbol;
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import mage.game.Game;
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import mage.watchers.common.ManaSpentToCastWatcher;
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/**
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* @author TheElk801
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*/
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public enum EachTwoManaSpentToCastValue implements DynamicValue {
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WHITE(ColoredManaSymbol.W),
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BLUE(ColoredManaSymbol.U),
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BLACK(ColoredManaSymbol.B),
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RED(ColoredManaSymbol.R),
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GREEN(ColoredManaSymbol.G);
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private final ColoredManaSymbol coloredManaSymbol;
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EachTwoManaSpentToCastValue(ColoredManaSymbol manaSymbol) {
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this.coloredManaSymbol = manaSymbol;
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}
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@Override
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public int calculate(Game game, Ability sourceAbility, Effect effect) {
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if (sourceAbility.getAbilityType() == AbilityType.SPELL) {
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return sourceAbility.getManaCostsToPay().getUsedManaToPay().getColor(coloredManaSymbol) / 2;
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}
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Mana payment = game
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.getState()
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.getWatcher(ManaSpentToCastWatcher.class)
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.getLastManaPayment(sourceAbility.getSourceId());
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if (payment == null) {
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return 0;
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}
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return payment.getColor(coloredManaSymbol) / 2;
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}
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@Override
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public EachTwoManaSpentToCastValue copy() {
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return this;
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}
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@Override
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public String getMessage() {
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return "for each {" + this.coloredManaSymbol + "}{" + this.coloredManaSymbol + "} spent to cast it";
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}
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}
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