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[LTR] Implement Bill the Pony (#10506)
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Mage.Sets/src/mage/cards/b/BillThePony.java
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95
Mage.Sets/src/mage/cards/b/BillThePony.java
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package mage.cards.b;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.SacrificeTargetCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.ruleModifying.CombatDamageByToughnessEffect;
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import mage.constants.*;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.filter.FilterPermanent;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.MageObjectReferencePredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.FoodToken;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetControlledPermanent;
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/**
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*
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* @author Susucr
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*/
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public final class BillThePony extends CardImpl {
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private static final FilterControlledPermanent foodFilter = new FilterControlledPermanent(SubType.FOOD, "a Food");;
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public BillThePony(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{W}");
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this.supertype.add(SuperType.LEGENDARY);
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this.subtype.add(SubType.HORSE);
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this.power = new MageInt(1);
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this.toughness = new MageInt(4);
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// When Bill the Pony enters the battlefield, create two Food tokens.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new FoodToken(), 2)));
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// Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power.
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Ability ability = new SimpleActivatedAbility(
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new BillThePonyEffect(),
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new SacrificeTargetCost(new TargetControlledPermanent(foodFilter))
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);
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ability.addTarget(new TargetPermanent(StaticFilters.FILTER_CONTROLLED_CREATURE));
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this.addAbility(ability);
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}
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private BillThePony(final BillThePony card) {
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super(card);
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}
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@Override
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public BillThePony copy() {
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return new BillThePony(this);
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}
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}
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class BillThePonyEffect extends OneShotEffect {
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BillThePonyEffect() {
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super(Outcome.Benefit);
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staticText = "Until end of turn, target creature you control assigns " +
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"combat damage equal to its toughness rather than its power.";
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}
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private BillThePonyEffect(final BillThePonyEffect effect) {
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super(effect);
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}
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@Override
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public BillThePonyEffect copy() {
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return new BillThePonyEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(getTargetPointer().getFirst(game, source));
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if (permanent == null) {
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return false;
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}
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FilterCreaturePermanent filter = new FilterCreaturePermanent();
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filter.add(new MageObjectReferencePredicate(permanent, game));
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game.addEffect(new CombatDamageByToughnessEffect(filter, false, Duration.EndOfTurn), source);
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return true;
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}
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}
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@ -32,6 +32,7 @@ public final class TheLordOfTheRingsTalesOfMiddleEarth extends ExpansionSet {
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cards.add(new SetCardInfo("Battle-Scarred Goblin", 115, Rarity.COMMON, mage.cards.b.BattleScarredGoblin.class));
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cards.add(new SetCardInfo("Bilbo's Ring", 298, Rarity.RARE, mage.cards.b.BilbosRing.class));
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cards.add(new SetCardInfo("Bilbo, Retired Burglar", 196, Rarity.UNCOMMON, mage.cards.b.BilboRetiredBurglar.class));
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cards.add(new SetCardInfo("Bill the Pony", 3, Rarity.UNCOMMON, mage.cards.b.BillThePony.class));
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cards.add(new SetCardInfo("Birthday Escape", 43, Rarity.COMMON, mage.cards.b.BirthdayEscape.class));
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cards.add(new SetCardInfo("Bitter Downfall", 77, Rarity.UNCOMMON, mage.cards.b.BitterDownfall.class));
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cards.add(new SetCardInfo("Bombadil's Song", 154, Rarity.COMMON, mage.cards.b.BombadilsSong.class));
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