Added battalion ability from gatecrash.

This commit is contained in:
LevelX2 2013-01-02 16:20:29 +01:00
parent 5517474c90
commit eea61c6129

View file

@ -0,0 +1,73 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.keyword;
import mage.Constants.Zone;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.game.Game;
import mage.game.events.GameEvent;
/**
*
* @author LevelX2
*/
public class BattalionAbility extends TriggeredAbilityImpl<BattalionAbility> {
public BattalionAbility(Effect effect) {
super(Zone.BATTLEFIELD, effect);
}
public BattalionAbility(final BattalionAbility ability) {
super(ability);
}
@Override
public BattalionAbility copy() {
return new BattalionAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.DECLARED_ATTACKERS) {
if (game.getCombat().getAttackers().size() >= 3 && game.getCombat().getAttackers().contains(this.sourceId)) {
return true;
}
}
return false;
}
@Override
public String getRule() {
return new StringBuilder("Battalion - Whenever {this} and at least two other creatures attack, ").append(super.getRule()).toString() ;
}
}