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Small fix to Miming Slime.
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@ -96,7 +96,7 @@ class MimingSlimeEffect extends OneShotEffect<MimingSlimeEffect> {
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amount = power;
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}
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}
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MysticGenesisOozeToken oozeToken = new MysticGenesisOozeToken();
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OozeToken oozeToken = new OozeToken();
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oozeToken.getPower().setValue(amount);
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oozeToken.getToughness().setValue(amount);
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oozeToken.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId());
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