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[NEW] Added Dromar, the Banisher and Ulasht, the Hate Seed.
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3 changed files with 265 additions and 6 deletions
143
Mage.Sets/src/mage/sets/guildpact/UlashtTheHateSeed.java
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143
Mage.Sets/src/mage/sets/guildpact/UlashtTheHateSeed.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.guildpact;
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import java.util.UUID;
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import mage.MageInt;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.RemoveCountersSourceCost;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.predicate.mageobject.ColorPredicate;
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import mage.filter.predicate.permanent.AnotherPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.SaprolingToken;
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import mage.players.Player;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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* @author emerald000
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*/
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public class UlashtTheHateSeed extends CardImpl {
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public UlashtTheHateSeed(UUID ownerId) {
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super(ownerId, 136, "Ulasht, the Hate Seed", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{2}{R}{G}");
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this.expansionSetCode = "GPT";
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this.supertype.add("Legendary");
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this.subtype.add("Hellion");
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this.subtype.add("Hydra");
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this.color.setGreen(true);
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this.color.setRed(true);
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this.power = new MageInt(0);
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this.toughness = new MageInt(0);
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// Ulasht, the Hate Seed enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control.
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this.addAbility(new EntersBattlefieldAbility(new UlashtTheHateSeedEffect(), "with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control."));
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// {1}, Remove a +1/+1 counter from Ulasht: Choose one - Ulasht deals 1 damage to target creature;
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(1), new GenericManaCost(1));
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ability.addCost(new RemoveCountersSourceCost(CounterType.P1P1.createInstance()));
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ability.addTarget(new TargetCreaturePermanent());
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// or put a 1/1 green Saproling creature token onto the battlefield.
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Mode mode = new Mode();
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Effect effect = new CreateTokenEffect(new SaprolingToken());
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effect.setText("Put a 1/1 green Saproling creature token onto the battlefield.");
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mode.getEffects().add(effect);
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ability.addMode(mode);
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this.addAbility(ability);
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}
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public UlashtTheHateSeed(final UlashtTheHateSeed card) {
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super(card);
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}
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@Override
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public UlashtTheHateSeed copy() {
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return new UlashtTheHateSeed(this);
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}
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}
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class UlashtTheHateSeedEffect extends OneShotEffect {
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private static final FilterControlledCreaturePermanent filterGreen = new FilterControlledCreaturePermanent();
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private static final FilterControlledCreaturePermanent filterRed = new FilterControlledCreaturePermanent();
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static {
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filterGreen.add(new AnotherPredicate());
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filterGreen.add(new ColorPredicate(ObjectColor.GREEN));
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filterRed.add(new AnotherPredicate());
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filterRed.add(new ColorPredicate(ObjectColor.RED));
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}
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UlashtTheHateSeedEffect() {
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super(Outcome.BoostCreature);
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staticText = "{this} enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control.";
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}
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UlashtTheHateSeedEffect(final UlashtTheHateSeedEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null && player != null) {
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int amount = game.getBattlefield().countAll(filterRed, source.getControllerId(), game) - 1;
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amount += game.getBattlefield().countAll(filterGreen, source.getControllerId(), game) - 1;
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if (amount > 0) {
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permanent.addCounters(CounterType.P1P1.createInstance(amount), game);
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}
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return true;
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}
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return false;
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}
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@Override
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public UlashtTheHateSeedEffect copy() {
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return new UlashtTheHateSeedEffect(this);
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}
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}
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@ -28,11 +28,6 @@
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package mage.sets.innistrad;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldAbility;
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@ -40,6 +35,11 @@ import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.PreventionEffectImpl;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.filter.common.FilterCreatureCard;
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import mage.filter.common.FilterCreaturePermanent;
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116
Mage.Sets/src/mage/sets/invasion/DromarTheBanisher.java
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116
Mage.Sets/src/mage/sets/invasion/DromarTheBanisher.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.invasion;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DoIfCostPaid;
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import mage.abilities.effects.common.ReturnToHandFromBattlefieldAllEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.choices.ChoiceColor;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.filter.FilterPermanent;
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import mage.filter.predicate.mageobject.ColorPredicate;
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import mage.game.Game;
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import mage.players.Player;
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/**
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*
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* @author emerald000
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*/
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public class DromarTheBanisher extends CardImpl {
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public DromarTheBanisher(UUID ownerId) {
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super(ownerId, 244, "Dromar, the Banisher", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{W}{U}{B}");
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this.expansionSetCode = "INV";
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this.supertype.add("Legendary");
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this.subtype.add("Dragon");
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this.color.setBlue(true);
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this.color.setWhite(true);
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this.color.setBlack(true);
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this.power = new MageInt(6);
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this.toughness = new MageInt(6);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// Whenever Dromar, the Banisher deals combat damage to a player, you may pay {2}{U}. If you do, choose a color, then return all creatures of that color to their owners' hands.
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this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new DoIfCostPaid(new DromarTheBanisherEffect(), new ManaCostsImpl("{2}{U}")), false));
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}
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public DromarTheBanisher(final DromarTheBanisher card) {
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super(card);
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}
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@Override
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public DromarTheBanisher copy() {
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return new DromarTheBanisher(this);
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}
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}
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class DromarTheBanisherEffect extends OneShotEffect {
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DromarTheBanisherEffect() {
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super(Outcome.ReturnToHand);
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this.staticText = "choose a color, then return all creatures of that color to their owners' hands.";
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}
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DromarTheBanisherEffect(final DromarTheBanisherEffect effect) {
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super(effect);
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}
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@Override
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public DromarTheBanisherEffect copy() {
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return new DromarTheBanisherEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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ChoiceColor choice = new ChoiceColor();
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player.choose(outcome, choice, game);
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if (choice.getColor() != null) {
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game.informPlayers(new StringBuilder(player.getName()).append(" chooses ").append(choice.getColor()).toString());
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FilterPermanent filter = new FilterPermanent();
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filter.add(new ColorPredicate(choice.getColor()));
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new ReturnToHandFromBattlefieldAllEffect(filter).apply(game, source);
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return true;
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}
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}
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return false;
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}
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}
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