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Some small improvements to text generation
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parent
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commit
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3 changed files with 17 additions and 9 deletions
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@ -57,9 +57,9 @@ public class VaultOfTheArchangel extends CardImpl<VaultOfTheArchangel> {
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this.addAbility(new ColorlessManaAbility());
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// {2}{W}{B}, {tap}: Creatures you control gain deathtouch and lifelink until end of turn.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
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new GainAbilityControlledEffect(DeathtouchAbility.getInstance(), Duration.EndOfTurn, new FilterControlledCreaturePermanent(), false),
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new GainAbilityControlledEffect(DeathtouchAbility.getInstance(), Duration.EndOfTurn, new FilterControlledCreaturePermanent("Creatures"), false),
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new ManaCostsImpl("{2}{W}{B}"));
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ability.addEffect(new GainAbilityControlledEffect(LifelinkAbility.getInstance(), Duration.EndOfTurn, new FilterControlledCreaturePermanent(), false));
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ability.addEffect(new GainAbilityControlledEffect(LifelinkAbility.getInstance(), Duration.EndOfTurn, new FilterControlledCreaturePermanent("Creatures"), false));
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ability.addCost(new TapSourceCost());
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this.addAbility(ability);
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}
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@ -58,7 +58,7 @@ import mage.target.common.TargetCreaturePermanent;
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public class CaptivatingVampire extends CardImpl<CaptivatingVampire> {
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private static final FilterCreaturePermanent filter1 = new FilterCreaturePermanent("Vampire creatures");
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private static final FilterControlledCreaturePermanent filter2 = new FilterControlledCreaturePermanent("untapped Vampire");
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private static final FilterControlledCreaturePermanent filter2 = new FilterControlledCreaturePermanent("untapped Vampires you control");
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static {
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filter1.getSubtype().add("Vampire");
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@ -77,12 +77,20 @@ public class GainAbilityAttachedEffect extends ContinuousEffectImpl<GainAbilityA
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}
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private void setText() {
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String prefix = "";
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if (attachmentType == AttachmentType.AURA)
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prefix = "Enchanted";
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else if (attachmentType == AttachmentType.EQUIPMENT)
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prefix = "Equipped";
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staticText = prefix + " creature gains " + ability.getRule();
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StringBuilder sb = new StringBuilder();
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if (attachmentType == AttachmentType.AURA) {
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sb.append("Enchanted");
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} else if (attachmentType == AttachmentType.EQUIPMENT) {
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sb.append("Equipped");
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}
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sb.append(" creature ");
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if (duration == Duration.WhileOnBattlefield) {
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sb.append("has ");
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} else {
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sb.append("gains ");
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}
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sb.append(ability.getRule());
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staticText = sb.toString();
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}
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}
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