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improved die roll messages to communicate ignored rolls
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parent
a66c4b875c
commit
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1 changed files with 24 additions and 7 deletions
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@ -3107,6 +3107,8 @@ public abstract class PlayerImpl implements Player, Serializable {
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// that yielded the lowest result is considered to have never happened. No abilities trigger
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// that yielded the lowest result is considered to have never happened. No abilities trigger
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// because of the ignored roll, and no effects apply to that roll. If multiple results are tied
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// because of the ignored roll, and no effects apply to that roll. If multiple results are tied
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// for the lowest, the player chooses one of those rolls to be ignored.
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// for the lowest, the player chooses one of those rolls to be ignored.
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int diceRolledTotal = dieRolls.size();
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String ignoreMessage;
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if (rollDiceEvent.getRollDieType() == RollDieType.NUMERICAL && rollDiceEvent.getIgnoreLowestAmount() > 0) {
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if (rollDiceEvent.getRollDieType() == RollDieType.NUMERICAL && rollDiceEvent.getIgnoreLowestAmount() > 0) {
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// find ignored values
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// find ignored values
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List<Integer> ignoredResults = new ArrayList<>();
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List<Integer> ignoredResults = new ArrayList<>();
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@ -3115,6 +3117,13 @@ public abstract class PlayerImpl implements Player, Serializable {
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dieResults.remove(Integer.valueOf(min));
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dieResults.remove(Integer.valueOf(min));
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ignoredResults.add(min);
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ignoredResults.add(min);
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}
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}
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ignoreMessage = String.format(
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ignoredResults.size() > 1 ? ", ignoring [%s]" : ", ignoring %s",
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ignoredResults
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.stream()
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.map(x -> "" + x)
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.collect(Collectors.joining(", "))
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);
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// remove ignored rolls (they not exist anymore)
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// remove ignored rolls (they not exist anymore)
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List<RollDieResult> newRolls = new ArrayList<>();
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List<RollDieResult> newRolls = new ArrayList<>();
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for (RollDieResult rollDieResult : dieRolls) {
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for (RollDieResult rollDieResult : dieRolls) {
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@ -3126,6 +3135,8 @@ public abstract class PlayerImpl implements Player, Serializable {
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}
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}
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dieRolls.clear();
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dieRolls.clear();
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dieRolls.addAll(newRolls);
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dieRolls.addAll(newRolls);
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} else {
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ignoreMessage = "";
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}
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}
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// raise affected roll events
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// raise affected roll events
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@ -3134,23 +3145,29 @@ public abstract class PlayerImpl implements Player, Serializable {
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}
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}
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game.fireEvent(new DiceRolledEvent(rollDiceEvent.getSides(), dieResults, source));
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game.fireEvent(new DiceRolledEvent(rollDiceEvent.getSides(), dieResults, source));
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String resultString = dieResults
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.stream()
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.map(Object::toString)
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.collect(Collectors.joining(", "));
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String message;
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String message;
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switch (rollDiceEvent.getRollDieType()) {
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switch (rollDiceEvent.getRollDieType()) {
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default:
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default:
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case NUMERICAL:
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case NUMERICAL:
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// [Roll a die] user rolled 2x d6 and got [1, 4] (source: xxx)
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// [Roll a die] user rolled 4d6, results: [4, 6], ignoring [1, 3] (source: xxx)
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message = String.format("[Roll a die] %s rolled %s %s and got [%s]%s",
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message = String.format("[Roll a die] %s rolled %sd%s, result%s: %s%s%s",
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getLogName(),
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getLogName(),
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(dieResults.size() > 1 ? dieResults.size() + "x" : "a"),
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diceRolledTotal > 1 ? diceRolledTotal : "a ",
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"d" + rollDiceEvent.getSides(),
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rollDiceEvent.getSides(),
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dieResults.stream().map(Object::toString).collect(Collectors.joining(", ")),
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dieResults.size() > 1 ? 's' : "",
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dieResults.size() > 1 ? '[' + resultString + ']' : resultString,
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ignoreMessage,
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CardUtil.getSourceLogName(game, source));
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CardUtil.getSourceLogName(game, source));
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break;
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break;
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case PLANAR:
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case PLANAR:
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// [Roll a planar die] user rolled CHAOS (source: xxx)
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// [Roll a planar die] user rolled CHAOS (source: xxx)
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message = String.format("[Roll a planar die] %s rolled [%s]%s",
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message = String.format("[Roll a planar die] %s rolled %s%s",
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getLogName(),
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getLogName(),
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dieResults.stream().map(Object::toString).collect(Collectors.joining(", ")),
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dieResults.size() > 1 ? '[' + resultString + ']' : resultString,
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CardUtil.getSourceLogName(game, source));
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CardUtil.getSourceLogName(game, source));
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break;
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break;
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}
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}
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