Merge pull request #4573 from delftswa2018/feature/UphillBattle

[WIP] Implemented Uphill Battle
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LevelX2 2018-03-08 17:25:10 +01:00 committed by GitHub
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3 changed files with 171 additions and 1 deletions

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@ -0,0 +1,167 @@
/*
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*
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package mage.cards.u;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.game.Game;
import mage.game.events.EntersTheBattlefieldEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.watchers.Watcher;
import mage.watchers.common.CreatureWasCastWatcher;
/**
*
* @author chrvanorle
*/
public class UphillBattle extends CardImpl {
public UphillBattle(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{2}{R}");
Ability tapAbility = new SimpleStaticAbility(Zone.BATTLEFIELD, new UphillBattleTapEffect());
tapAbility.addWatcher(new CreatureWasCastWatcher());
tapAbility.addWatcher(new PlayCreatureLandWatcher());
addAbility(tapAbility);
}
public UphillBattle(final UphillBattle card) {
super(card);
}
@Override
public UphillBattle copy() {
return new UphillBattle(this);
}
}
class PlayCreatureLandWatcher extends Watcher {
final Set<UUID> playerPlayedLand = new HashSet<>(); // player that played land
final Set<UUID> landPlayed = new HashSet<>(); // land played
public PlayCreatureLandWatcher() {
super(PlayCreatureLandWatcher.class.getSimpleName(), WatcherScope.GAME);
}
public PlayCreatureLandWatcher(final PlayCreatureLandWatcher watcher) {
super(watcher);
playerPlayedLand.addAll(watcher.playerPlayedLand);
landPlayed.addAll(watcher.landPlayed);
}
@Override
public PlayCreatureLandWatcher copy() {
return new PlayCreatureLandWatcher(this);
}
@Override
public void watch(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.PLAY_LAND) {
Card card = game.getCard(event.getTargetId());
if (card != null
&& card.isLand()
&& card.isCreature()
&& !playerPlayedLand.contains(event.getPlayerId())) {
playerPlayedLand.add(event.getPlayerId());
landPlayed.add(event.getTargetId());
}
}
}
@Override
public void reset() {
playerPlayedLand.clear();
landPlayed.clear();
super.reset();
}
public boolean landPlayed(UUID playerId) {
return playerPlayedLand.contains(playerId);
}
public boolean wasLandPlayed(UUID landId) {
return landPlayed.contains(landId);
}
}
class UphillBattleTapEffect extends ReplacementEffectImpl {
UphillBattleTapEffect() {
super(Duration.WhileOnBattlefield, Outcome.Tap);
staticText = "Creatures played by your opponents enter the battlefield tapped";
}
UphillBattleTapEffect(final UphillBattleTapEffect effect) {
super(effect);
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Permanent target = ((EntersTheBattlefieldEvent) event).getTarget();
CreatureWasCastWatcher creatureSpellWatcher = (CreatureWasCastWatcher) game.getState().getWatchers().get(CreatureWasCastWatcher.class.getSimpleName());
PlayCreatureLandWatcher landWatcher = (PlayCreatureLandWatcher) game.getState().getWatchers().get(PlayCreatureLandWatcher.class.getSimpleName());
if (target != null
&& ((creatureSpellWatcher != null && creatureSpellWatcher.wasCreatureCastThisTurn(target.getId()))
|| (landWatcher != null && landWatcher.wasLandPlayed(target.getId())))) {
target.setTapped(true);
}
return false;
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (game.getOpponents(source.getControllerId()).contains(event.getPlayerId())) {
Permanent permanent = ((EntersTheBattlefieldEvent) event).getTarget();
if (permanent != null && permanent.isCreature()) {
return true;
}
}
return false;
}
@Override
public UphillBattleTapEffect copy() {
return new UphillBattleTapEffect(this);
}
}

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@ -358,6 +358,7 @@ public class MercadianMasques extends ExpansionSet {
cards.add(new SetCardInfo("Two-Headed Dragon", 221, Rarity.RARE, mage.cards.t.TwoHeadedDragon.class));
cards.add(new SetCardInfo("Undertaker", 167, Rarity.COMMON, mage.cards.u.Undertaker.class));
cards.add(new SetCardInfo("Unmask", 168, Rarity.RARE, mage.cards.u.Unmask.class));
cards.add(new SetCardInfo("Uphill Battle", 222, Rarity.UNCOMMON, mage.cards.u.UphillBattle.class));
cards.add(new SetCardInfo("Vendetta", 170, Rarity.COMMON, mage.cards.v.Vendetta.class));
cards.add(new SetCardInfo("Venomous Dragonfly", 282, Rarity.COMMON, mage.cards.v.VenomousDragonfly.class));
cards.add(new SetCardInfo("Vernal Equinox", 283, Rarity.RARE, mage.cards.v.VernalEquinox.class));

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@ -1097,6 +1097,8 @@ public abstract class PlayerImpl implements Player, Serializable {
if (!ignoreTiming && !playLandAbility.canActivate(this.playerId, game)) {
return false;
}
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PLAY_LAND, card.getId(), card.getId(), playerId));
//20091005 - 305.1
if (!game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.PLAY_LAND, card.getId(), card.getId(), playerId))) {
// int bookmark = game.bookmarkState();
@ -1113,7 +1115,7 @@ public abstract class PlayerImpl implements Player, Serializable {
// what makes no real sense. So it makes no sense to generally do a restorState here.
// restoreState(bookmark, card.getName(), game);
}
// if the to play the land is replaced (e.g. Kjeldoran Outpos and don't sacrificing a Plains) it's a valid satte so returning true here
// if the to play the land is replaced (e.g. Kjeldoran Outpos and don't sacrificing a Plains) it's a valid state so returning true here
return true;
}