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Added possibility that opponent can activate activateted ability to activatedAbility. Minor changes.
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4 changed files with 22 additions and 5 deletions
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@ -196,6 +196,7 @@ public abstract class AbilityImpl<T extends AbilityImpl<T>> implements Ability {
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// 20121001 - 601.2b
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// If the spell has a variable cost that will be paid as it's being cast (such as an {X} in
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// its mana cost; see rule 107.3), the player announces the value of that variable.
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// TODO: Handle announcing other variable costs here like: RemoveVariableCountersSourceCost
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if (game.getPlayer(this.controllerId).isHuman()) {
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// AI can't handle this yet. Uses old way of playXMana
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VariableManaCost manaX = null;
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@ -276,7 +277,11 @@ public abstract class AbilityImpl<T extends AbilityImpl<T>> implements Ability {
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}
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//20100716 - 601.2g
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if (!costs.pay(this, game, sourceId, controllerId, noMana)) {
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UUID activatorId = controllerId;
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if (this instanceof ActivatedAbilityImpl) {
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activatorId = ((ActivatedAbilityImpl)this).getActivatorId();
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}
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if (!costs.pay(this, game, sourceId, activatorId, noMana)) {
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logger.debug("activate failed - non mana costs");
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return false;
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}
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@ -54,6 +54,8 @@ import mage.target.Target;
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public abstract class ActivatedAbilityImpl<T extends ActivatedAbilityImpl<T>> extends AbilityImpl<T> implements ActivatedAbility {
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protected TimingRule timing = TimingRule.INSTANT;
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protected boolean onlyOpponentCanActivate = false;
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protected UUID activatorId;
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protected ActivatedAbilityImpl(AbilityType abilityType, Zone zone) {
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super(abilityType, zone);
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@ -62,6 +64,8 @@ public abstract class ActivatedAbilityImpl<T extends ActivatedAbilityImpl<T>> ex
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public ActivatedAbilityImpl(ActivatedAbilityImpl ability) {
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super(ability);
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timing = ability.timing;
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onlyOpponentCanActivate = ability.onlyOpponentCanActivate;
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activatorId = ability.activatorId;
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}
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public ActivatedAbilityImpl(Zone zone) {
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@ -152,12 +156,14 @@ public abstract class ActivatedAbilityImpl<T extends ActivatedAbilityImpl<T>> ex
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@Override
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public boolean canActivate(UUID playerId, Game game) {
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//20091005 - 602.2
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if (!controlsAbility(playerId, game)) {
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if ((!onlyOpponentCanActivate && !controlsAbility(playerId, game)) ||
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(onlyOpponentCanActivate && !game.getOpponents(controllerId).contains(playerId))) {
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return false;
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}
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//20091005 - 602.5d/602.5e
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if (timing == TimingRule.INSTANT || game.canPlaySorcery(playerId)) {
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if (costs.canPay(sourceId, controllerId, game) && canChooseTarget(game)) {
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this.activatorId = playerId;
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return true;
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}
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}
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@ -230,4 +236,12 @@ public abstract class ActivatedAbilityImpl<T extends ActivatedAbilityImpl<T>> ex
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}
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return sb.toString();
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}
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public void setOnlyOpponentCanActivate(boolean onlyOpponentCanActivate) {
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this.onlyOpponentCanActivate = onlyOpponentCanActivate;
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}
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public UUID getActivatorId() {
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return this.activatorId;
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}
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}
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@ -51,7 +51,6 @@ import mage.target.TargetPermanent;
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public class RemoveCounterCost extends CostImpl<RemoveCounterCost> {
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private TargetPermanent target;
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private int amount;
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private String name;
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private CounterType counterTypeToRemove;
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@ -68,7 +67,6 @@ public class RemoveCounterCost extends CostImpl<RemoveCounterCost> {
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public RemoveCounterCost(final RemoveCounterCost cost) {
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super(cost);
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this.target = cost.target.copy();
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this.amount = cost.amount;
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this.name = cost.name;
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}
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@ -12,7 +12,7 @@ import mage.game.permanent.Permanent;
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public class ControlEnchantedEffect extends ContinuousEffectImpl<ControlEnchantedEffect> {
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public ControlEnchantedEffect() {
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super(Constants.Duration.WhileOnBattlefield, Constants.Outcome.Detriment);
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super(Constants.Duration.WhileOnBattlefield, Constants.Outcome.GainControl);
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staticText = "You control enchanted creature";
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}
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