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[SLD] Implement Themberchaud
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Mage.Sets/src/mage/cards/t/Themberchaud.java
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78
Mage.Sets/src/mage/cards/t/Themberchaud.java
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package mage.cards.t;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.BecomesExertSourceTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
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import mage.abilities.effects.common.DamageAllEffect;
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import mage.abilities.effects.common.DamagePlayersEffect;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.hint.Hint;
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import mage.abilities.hint.ValueHint;
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import mage.abilities.keyword.ExertAbility;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.TrampleAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.AbilityPredicate;
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import mage.filter.predicate.mageobject.AnotherPredicate;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class Themberchaud extends CardImpl {
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private static final FilterPermanent filter = new FilterCreaturePermanent();
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static {
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filter.add(AnotherPredicate.instance);
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filter.add(new AbilityPredicate(FlyingAbility.class));
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}
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private static final DynamicValue xValue
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= new PermanentsOnBattlefieldCount(new FilterControlledPermanent(SubType.MOUNTAIN));
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private static final Hint hint = new ValueHint("Mountains you control", xValue);
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public Themberchaud(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{R}{R}{R}");
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this.addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.DRAGON);
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this.power = new MageInt(5);
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this.toughness = new MageInt(5);
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// Trample
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this.addAbility(TrampleAbility.getInstance());
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// When Themberchaud enters the battlefield, he deals X damage to each other creature without flying and each player, where X is the number of Mountains you control.
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Ability ability = new EntersBattlefieldTriggeredAbility(new DamageAllEffect(xValue, filter)
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.setText("he deals X damage to each other creature without flying"));
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ability.addEffect(new DamagePlayersEffect(Outcome.Damage, xValue)
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.setText("and each player, where X is the number of Mountains you control"));
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this.addAbility(ability.addHint(hint));
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// You may exert Themberchaud as he attacks. When you do, he gains flying until end of turn.
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this.addAbility(new ExertAbility(new BecomesExertSourceTriggeredAbility(
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new GainAbilitySourceEffect(
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FlyingAbility.getInstance(), Duration.EndOfTurn
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).setText("he gains flying until end of turn")
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)));
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}
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private Themberchaud(final Themberchaud card) {
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super(card);
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}
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@Override
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public Themberchaud copy() {
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return new Themberchaud(this);
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}
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}
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