mirror of
https://github.com/correl/mage.git
synced 2025-01-13 19:11:33 +00:00
* Curse of the Swine - Reworked card movement and token creation.
This commit is contained in:
parent
c6f080b466
commit
f01cec68a1
1 changed files with 21 additions and 8 deletions
|
@ -27,18 +27,22 @@
|
|||
*/
|
||||
package mage.cards.c;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.SpellAbility;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.cards.CardSetInfo;
|
||||
import mage.constants.AbilityType;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.Zone;
|
||||
import mage.game.Game;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.game.permanent.token.CurseOfTheSwineBoarToken;
|
||||
import mage.players.Player;
|
||||
import mage.target.common.TargetCreaturePermanent;
|
||||
|
||||
/**
|
||||
|
@ -58,7 +62,7 @@ public class CurseOfTheSwine extends CardImpl {
|
|||
|
||||
@Override
|
||||
public void adjustTargets(Ability ability, Game game) {
|
||||
if (ability instanceof SpellAbility) {
|
||||
if (ability instanceof SpellAbility && ability.getAbilityType().equals(AbilityType.SPELL)) {
|
||||
ability.getTargets().clear();
|
||||
ability.addTarget(new TargetCreaturePermanent(ability.getManaCostsToPay().getX()));
|
||||
}
|
||||
|
@ -92,15 +96,24 @@ class CurseOfTheSwineEffect extends OneShotEffect {
|
|||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
for (UUID targetId : this.getTargetPointer().getTargets(game, source)) {
|
||||
Permanent creature = game.getPermanent(targetId);
|
||||
if (creature != null) {
|
||||
if (creature.moveToExile(null, null, source.getSourceId(), game) || creature.moveToZone(Zone.COMMAND, source.getSourceId(), game, false)) {
|
||||
CurseOfTheSwineBoarToken swineToken = new CurseOfTheSwineBoarToken();
|
||||
swineToken.putOntoBattlefield(1, game, source.getSourceId(), creature.getControllerId());
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
if (controller != null) {
|
||||
Map<UUID, Integer> playersWithTargets = new HashMap<>();
|
||||
for (UUID targetId : this.getTargetPointer().getTargets(game, source)) {
|
||||
Permanent creature = game.getPermanent(targetId);
|
||||
if (creature != null) {
|
||||
if (controller.moveCards(creature, Zone.EXILED, source, game)) {
|
||||
playersWithTargets.put(creature.getControllerId(), playersWithTargets.getOrDefault(creature.getControllerId(), 0) + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
CurseOfTheSwineBoarToken swineToken = new CurseOfTheSwineBoarToken();
|
||||
for (UUID playerId : playersWithTargets.keySet()) {
|
||||
swineToken.putOntoBattlefield(playersWithTargets.get(playerId), game, source.getSourceId(), playerId);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
return false;
|
||||
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue