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Fixed: Hoard-Smelter Dragon gets +X\+X instead of +X\+0
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@ -99,7 +99,6 @@ class HoardSmelterEffect extends ContinuousEffectImpl<HoardSmelterEffect> {
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Permanent target = game.getPermanent(source.getSourceId());
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Permanent target = game.getPermanent(source.getSourceId());
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if (target != null) {
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if (target != null) {
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target.addPower(costValue);
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target.addPower(costValue);
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target.addToughness(costValue);
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return true;
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return true;
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}
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}
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return false;
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return false;
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