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Add check that all Auras have an EnchantAbility to VerifyCardDataTest
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3 changed files with 11 additions and 3 deletions
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@ -4,6 +4,7 @@ package mage.cards.g;
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import java.util.UUID;
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import java.util.UUID;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.continuous.ControlEnchantedEffect;
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import mage.abilities.effects.common.continuous.ControlEnchantedEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.CardType;
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@ -29,6 +30,7 @@ public final class GhastlyHaunting extends CardImpl {
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// Enchant creature
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// Enchant creature
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addTarget(auraTarget);
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this.addAbility(new EnchantAbility(auraTarget.getTargetName()));
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// You control enchanted creature.
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// You control enchanted creature.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ControlEnchantedEffect()));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ControlEnchantedEffect()));
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@ -1,11 +1,10 @@
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package mage.cards.v;
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package mage.cards.v;
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import java.util.UUID;
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import java.util.UUID;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.CardSetInfo;
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@ -26,6 +25,7 @@ public final class Vigilance extends CardImpl {
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.AddAbility));
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.AddAbility));
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this.addAbility(new EnchantAbility(auraTarget.getTargetName()));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(VigilanceAbility.getInstance(), AttachmentType.AURA)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(VigilanceAbility.getInstance(), AttachmentType.AURA)));
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}
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}
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@ -7,6 +7,7 @@ import mage.abilities.common.SagaAbility;
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import mage.abilities.common.WerewolfBackTriggeredAbility;
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import mage.abilities.common.WerewolfBackTriggeredAbility;
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import mage.abilities.common.WerewolfFrontTriggeredAbility;
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import mage.abilities.common.WerewolfFrontTriggeredAbility;
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import mage.abilities.effects.keyword.ScryEffect;
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import mage.abilities.effects.keyword.ScryEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.abilities.keyword.MenaceAbility;
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import mage.abilities.keyword.MenaceAbility;
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import mage.abilities.keyword.MultikickerAbility;
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import mage.abilities.keyword.MultikickerAbility;
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import mage.abilities.keyword.TransformAbility;
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import mage.abilities.keyword.TransformAbility;
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@ -1383,9 +1384,14 @@ public class VerifyCardDataTest {
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fail(card, "abilities", "card have Multikicker ability, but missing it in rules text");
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fail(card, "abilities", "card have Multikicker ability, but missing it in rules text");
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}
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}
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// special check: Auras need to have enchant ability added
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if (card.hasSubtype(SubType.AURA, null) && !card.getAbilities().containsClass(EnchantAbility.class)) {
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fail(card, "abilities", "card is an Aura but is missing this.addAbility(EnchantAbility)");
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}
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// special check: Sagas need to have saga ability added
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// special check: Sagas need to have saga ability added
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if (card.hasSubtype(SubType.SAGA, null) && !card.getAbilities().containsClass(SagaAbility.class)) {
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if (card.hasSubtype(SubType.SAGA, null) && !card.getAbilities().containsClass(SagaAbility.class)) {
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fail(card, "abilities", "card is a Saga but is missing this.addAbility(sagaAbility)");
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fail(card, "abilities", "card is a Saga but is missing this.addAbility(SagaAbility)");
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}
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}
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// special check: Werewolves front ability should only be on front and vice versa
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// special check: Werewolves front ability should only be on front and vice versa
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