diff --git a/Mage.Sets/src/mage/sets/weatherlight/ScorchedRuins.java b/Mage.Sets/src/mage/sets/weatherlight/ScorchedRuins.java new file mode 100644 index 0000000000..068395176d --- /dev/null +++ b/Mage.Sets/src/mage/sets/weatherlight/ScorchedRuins.java @@ -0,0 +1,57 @@ +/* + * To change this license header, choose License Headers in Project Properties. + * To change this template file, choose Tools | Templates + * and open the template in the editor. + */ +package mage.sets.weatherlight; + +import java.util.UUID; +import mage.Mana; +import mage.abilities.common.SimpleStaticAbility; +import mage.abilities.costs.common.SacrificeTargetCost; +import mage.abilities.costs.common.TapSourceCost; +import mage.abilities.effects.common.EnterBattlefieldPayCostOrPutGraveyardEffect; +import mage.abilities.mana.SimpleManaAbility; +import mage.cards.CardImpl; +import mage.constants.CardType; +import mage.constants.Rarity; +import mage.constants.Zone; +import mage.filter.common.FilterControlledLandPermanent; +import mage.filter.predicate.Predicates; +import mage.filter.predicate.permanent.TappedPredicate; +import mage.target.common.TargetControlledPermanent; + +/** + * + * @author nick.myers + */ +public class ScorchedRuins extends CardImpl { + + private static final FilterControlledLandPermanent filter = new FilterControlledLandPermanent("two untapped lands"); + static { + filter.add(Predicates.not(new TappedPredicate())); + } + + public ScorchedRuins(UUID ownerId) { + super(ownerId, 166, "Scorched Ruins", Rarity.RARE, new CardType[]{CardType.LAND}, ""); + this.expansionSetCode = "WTH"; + + // If Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. + // If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its + // owner's graveyard. + this.addAbility(new SimpleStaticAbility(Zone.ALL, new EnterBattlefieldPayCostOrPutGraveyardEffect(new SacrificeTargetCost(new TargetControlledPermanent(2,2,filter,false))))); + // {tap}: Add {4} to your mana pool + this.addAbility(new SimpleManaAbility(Zone.BATTLEFIELD, Mana.ColorlessMana(4), new TapSourceCost())); + + } + + public ScorchedRuins(final ScorchedRuins card) { + super(card); + } + + @Override + public ScorchedRuins copy() { + return new ScorchedRuins(this); + } + +}