Implemented Unnatural Selection (needs to be tested).

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Cameron Miller 2015-06-25 22:20:22 +01:00
parent 53c048870c
commit f0a43bad82

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package mage.sets.apocalypse;
import java.util.Set;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.repository.CardRepository;
import mage.choices.Choice;
import mage.choices.ChoiceImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author EvilGeek
*/
public class UnnaturalSelection extends CardImpl {
public UnnaturalSelection(UUID ownerId) {
super(ownerId, 32, "Unnatural Selection", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{1}{U}");
this.expansionSetCode = "APC";
// {1}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new UnnaturalSelectionEffect(), new GenericManaCost(1));
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
}
public UnnaturalSelection(final UnnaturalSelection card) {
super(card);
}
@Override
public UnnaturalSelection copy() {
return new UnnaturalSelection(this);
}
}
class UnnaturalSelectionEffect extends OneShotEffect {
public UnnaturalSelectionEffect() {
super(Outcome.BoostCreature);
staticText = "choose a creature type other than wall, target creature's type becomes that type until end of turn";
}
public UnnaturalSelectionEffect(final UnnaturalSelectionEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Permanent permanent = game.getPermanent(source.getSourceId());
String chosenType = "";
if (player != null && permanent != null) {
Choice typeChoice = new ChoiceImpl(true);
typeChoice.setMessage("Choose creature type other than Wall");
Set<String> types = CardRepository.instance.getCreatureTypes();
types.remove("Wall");
typeChoice.setChoices(types);
while (!player.choose(Outcome.BoostCreature, typeChoice, game)) {
if (!player.isInGame()) {
return false;
}
}
game.informPlayers(permanent.getName() + ": " + player.getLogName() + " has chosen " + typeChoice.getChoice());
chosenType = typeChoice.getChoice();
if (chosenType != null && !chosenType.isEmpty()) {
// ADD TYPE TO TARGET
ContinuousEffect effect = new BecomesSubtypeTargetEffect(Duration.EndOfTurn, chosenType);
effect.setTargetPointer(new FixedTarget(getTargetPointer().getFirst(game, source)));
game.addEffect(effect, source);
return true;
}
}
return false;
}
@Override
public Effect copy() {
return new UnnaturalSelectionEffect(this);
}
}