fext tixes

This commit is contained in:
Evan Kranzler 2017-10-07 18:37:09 -04:00
parent 77f15413e6
commit f16b5881e8
61 changed files with 223 additions and 224 deletions

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@ -53,18 +53,18 @@ import mage.target.common.TargetControlledCreaturePermanent;
/**
*
* @author jeffwadsworth
*
*/
public class AltarGolem extends CardImpl {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("untapped creatures you control");
static {
filter.add(Predicates.not(new TappedPredicate()));
}
public AltarGolem(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT,CardType.CREATURE},"{7}");
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{7}");
this.subtype.add(SubType.GOLEM);
this.power = new MageInt(0);
@ -72,17 +72,17 @@ public class AltarGolem extends CardImpl {
// Trample
this.addAbility(TrampleAbility.getInstance());
// Altar Golem's power and toughness are each equal to the number of creatures on the battlefield.
DynamicValue amount = new PermanentsOnBattlefieldCount(new FilterCreaturePermanent("creatures in play"));
DynamicValue amount = new PermanentsOnBattlefieldCount(new FilterCreaturePermanent("creatures on the battlefield"));
this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetPowerToughnessSourceEffect(amount, Duration.EndOfGame)));
// Altar Golem doesn't untap during your untap step.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new DontUntapInControllersUntapStepSourceEffect()));
// Tap five untapped creatures you control: Untap Altar Golem.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new UntapSourceEffect(), new TapTargetCost(new TargetControlledCreaturePermanent(5, 5, filter, true))));
}
public AltarGolem(final AltarGolem card) {

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@ -55,7 +55,7 @@ import mage.util.CardUtil;
public class BattlefieldThaumaturge extends CardImpl {
public BattlefieldThaumaturge(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{U}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{U}");
this.subtype.add(SubType.HUMAN, SubType.WIZARD);
this.power = new MageInt(2);
@ -79,10 +79,9 @@ public class BattlefieldThaumaturge extends CardImpl {
class BattlefieldThaumaturgeSpellsCostReductionEffect extends CostModificationEffectImpl {
public BattlefieldThaumaturgeSpellsCostReductionEffect() {
super(Duration.WhileOnBattlefield, Outcome.Benefit, CostModificationType.REDUCE_COST);
this.staticText = "Each instant and sorcery spell you cast costs 1 less to cast for each creature it targets";
this.staticText = "Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets";
}
protected BattlefieldThaumaturgeSpellsCostReductionEffect(BattlefieldThaumaturgeSpellsCostReductionEffect effect) {
@ -92,9 +91,9 @@ class BattlefieldThaumaturgeSpellsCostReductionEffect extends CostModificationEf
@Override
public boolean apply(Game game, Ability source, Ability abilityToModify) {
Set<UUID> creaturesTargeted = new HashSet<>();
for (Target target: abilityToModify.getTargets()) {
for (UUID uuid: target.getTargets()) {
Permanent permanent = game.getPermanent(uuid);
for (Target target : abilityToModify.getTargets()) {
for (UUID uuid : target.getTargets()) {
Permanent permanent = game.getPermanent(uuid);
if (permanent != null && permanent.isCreature()) {
creaturesTargeted.add(permanent.getId());
}

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@ -61,7 +61,7 @@ public class BloodcrazedHoplite extends CardImpl {
}
public BloodcrazedHoplite(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{B}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{B}");
this.subtype.add(SubType.HUMAN, SubType.SOLDIER);
this.power = new MageInt(2);
@ -88,7 +88,7 @@ public class BloodcrazedHoplite extends CardImpl {
class BloodcrazedHopliteTriggeredAbility extends TriggeredAbilityImpl {
public BloodcrazedHopliteTriggeredAbility() {
super(Zone.ALL, new RemoveCounterTargetEffect(CounterType.P1P1.createInstance()), true);
super(Zone.ALL, new RemoveCounterTargetEffect(CounterType.P1P1.createInstance()), false);
}
public BloodcrazedHopliteTriggeredAbility(BloodcrazedHopliteTriggeredAbility ability) {

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@ -46,15 +46,15 @@ import mage.filter.predicate.mageobject.AbilityPredicate;
* @author Plopman
*/
public class CavalryMaster extends CardImpl {
static final private FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("creatures you control with flanking");
static{
static {
filter.add(new AbilityPredicate(FlankingAbility.class));
}
public CavalryMaster(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{W}{W}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{W}{W}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.KNIGHT);
@ -64,7 +64,10 @@ public class CavalryMaster extends CardImpl {
// Flanking
this.addAbility(new FlankingAbility());
// Other creatures you control with flanking have flanking.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(new FlankingAbility(), Duration.WhileOnBattlefield, filter, true)));
this.addAbility(new SimpleStaticAbility(
Zone.BATTLEFIELD, new GainAbilityAllEffect(new FlankingAbility(), Duration.WhileOnBattlefield, filter, true)
.setText("Other creatures you control with flanking have flanking.")
));
}
public CavalryMaster(final CavalryMaster card) {

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@ -52,13 +52,13 @@ import mage.constants.Zone;
public class ChariotOfVictory extends CardImpl {
public ChariotOfVictory(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{3}");
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}");
this.subtype.add(SubType.EQUIPMENT);
// Equipped creature has first strike, trample, and haste.
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(FirstStrikeAbility.getInstance(), AttachmentType.EQUIPMENT));
Effect effect = new GainAbilityAttachedEffect(TrampleAbility.getInstance(), AttachmentType.EQUIPMENT);
effect.setText(", trample");
effect.setText(", trample,");
ability.addEffect(effect);
effect = new GainAbilityAttachedEffect(HasteAbility.getInstance(), AttachmentType.EQUIPMENT);
effect.setText("and haste");

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@ -45,14 +45,13 @@ import mage.target.common.TargetCreaturePermanent;
public class ColossalHeroics extends CardImpl {
public ColossalHeroics(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{2}{G}");
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{2}{G}");
// Strive - Colossal Heroics costs {1}{G} more to cast for each target beyond the first.
this.addAbility(new StriveAbility("{1}{G}"));
// Any number of target creatures each get +2/+2 until end of turn. Untap those creatures.
Effect effect = new BoostTargetEffect(2,2, Duration.EndOfTurn);
effect.setText("Any number of target creatures each get +2/+2");
Effect effect = new BoostTargetEffect(2, 2, Duration.EndOfTurn);
effect.setText("Any number of target creatures each get +2/+2 until end of turn.");
this.getSpellAbility().addEffect(effect);
effect = new UntapTargetEffect();
effect.setText("Untap those creatures");

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@ -52,7 +52,7 @@ import mage.players.Player;
public class DakraMystic extends CardImpl {
public DakraMystic(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{U}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{U}");
this.subtype.add(SubType.MERFOLK);
this.subtype.add(SubType.WIZARD);
@ -63,8 +63,7 @@ public class DakraMystic extends CardImpl {
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DakraMysticEffect(), new ManaCostsImpl("{U}"));
ability.addCost(new TapSourceCost());
this.addAbility(ability);
}
public DakraMystic(final DakraMystic card) {
@ -78,38 +77,38 @@ public class DakraMystic extends CardImpl {
}
class DakraMysticEffect extends OneShotEffect {
public DakraMysticEffect() {
super(Outcome.Detriment);
this.staticText = "Each player reveals the top card of his or her library. You may put the revealed cards into their owners graveyard. If you don't, each player draws a card";
this.staticText = "Each player reveals the top card of his or her library. You may put the revealed cards into their owners' graveyard. If you don't, each player draws a card";
}
public DakraMysticEffect(final DakraMysticEffect effect) {
super(effect);
}
@Override
public DakraMysticEffect copy() {
return new DakraMysticEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
for(UUID playerId: game.getState().getPlayersInRange(controller.getId(), game)) {
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null && player.getLibrary().hasCards()) {
player.revealCards(player.getLogName(), new CardsImpl(player.getLibrary().getFromTop(game)), game);
}
}
if (controller.chooseUse(outcome, "Put revealed cards into graveyard?", source, game)) {
for(UUID playerId: game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null && player.getLibrary().hasCards()) {
player.moveCards(player.getLibrary().getFromTop(game), Zone.GRAVEYARD, source, game);
}
}
}
} else {
new DrawCardAllEffect(1).apply(game, source);
}

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@ -51,7 +51,7 @@ import mage.target.common.TargetOpponent;
* @author fireshoes
*/
public class DementiaSliver extends CardImpl {
private static final FilterPermanent filter = new FilterPermanent("All Slivers");
static {
@ -59,7 +59,7 @@ public class DementiaSliver extends CardImpl {
}
public DementiaSliver(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{U}{B}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{U}{B}");
this.subtype.add(SubType.SLIVER);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
@ -70,7 +70,12 @@ public class DementiaSliver extends CardImpl {
gainedAbility.addTarget(new TargetOpponent());
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
new GainAbilityAllEffect(gainedAbility, Duration.WhileOnBattlefield, filter,
"All Slivers have \"{T}: Name a card. Target opponent reveals a card at random from his or her hand. If it's the named card, that player discards it\"")));
"All Slivers have \"{T}: Choose a card name. "
+ "Target opponent reveals a card at random from his or her hand."
+ " If that card has the chosen name, that player discards it."
+ " Activate this ability only during your turn.\""
)
));
}
public DementiaSliver(final DementiaSliver card) {
@ -98,7 +103,7 @@ class DementiaSliverEffect extends OneShotEffect {
public boolean apply(Game game, Ability source) {
Player opponent = game.getPlayer(targetPointer.getFirst(game, source));
MageObject sourceObject = game.getObject(source.getSourceId());
String cardName = (String) game.getState().getValue(source.getSourceId().toString() + NameACardEffect.INFO_KEY);
String cardName = (String) game.getState().getValue(source.getSourceId().toString() + NameACardEffect.INFO_KEY);
if (opponent != null && sourceObject != null && !cardName.isEmpty()) {
if (!opponent.getHand().isEmpty()) {
Cards revealed = new CardsImpl();
@ -121,4 +126,4 @@ class DementiaSliverEffect extends OneShotEffect {
return new DementiaSliverEffect(this);
}
}
}

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@ -45,19 +45,19 @@ import mage.filter.predicate.permanent.ControllerPredicate;
*/
public class DictateOfErebos extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature you control");
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("a creature you control");
static {
filter.add(new ControllerPredicate(TargetController.YOU));
}
public DictateOfErebos(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{3}{B}{B}");
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{B}{B}");
// Flash
this.addAbility(FlashAbility.getInstance());
// Whenever a creature you control dies, each opponent sacrifices a creature.
this.addAbility(new DiesCreatureTriggeredAbility(new SacrificeOpponentsEffect(new FilterControlledCreaturePermanent("a creature")), false, filter));
this.addAbility(new DiesCreatureTriggeredAbility(new SacrificeOpponentsEffect(new FilterControlledCreaturePermanent("creature")), false, filter));
}
public DictateOfErebos(final DictateOfErebos card) {

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@ -53,7 +53,7 @@ public class Evangelize extends CardImpl {
// Gain control of target creature of an opponent's choice that he or she controls.
GainControlTargetEffect effect = new GainControlTargetEffect(Duration.EndOfGame);
effect.setText("Gain control of target creature of an opponent's choice that he or she controls");
effect.setText("Gain control of target creature of an opponent's choice he or she controls");
this.getSpellAbility().addEffect(effect);
this.getSpellAbility().addTarget(new TargetOpponentsChoicePermanent(1, 1, filter, false, true));
}

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@ -53,32 +53,32 @@ import mage.target.common.TargetCreaturePermanent;
*/
public class FirewakeSliver extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("All sliver creatures");
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("All Sliver creatures");
private static final FilterCreaturePermanent targetSliverFilter = new FilterCreaturePermanent("Sliver");
static {
filter.add(new SubtypePredicate(SubType.SLIVER));
targetSliverFilter.add(new SubtypePredicate(SubType.SLIVER));
}
public FirewakeSliver(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{R}{G}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R}{G}");
this.subtype.add(SubType.SLIVER);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// All Sliver creatures have haste.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(HasteAbility.getInstance(), Duration.WhileOnBattlefield, filter, false)));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(HasteAbility.getInstance(), Duration.WhileOnBattlefield, filter, false)));
// All Slivers have "{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."
Ability gainedAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostTargetEffect(2,2,Duration.EndOfTurn), new GenericManaCost(1));
Ability gainedAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostTargetEffect(2, 2, Duration.EndOfTurn), new GenericManaCost(1));
gainedAbility.addCost(new SacrificeSourceCost());
gainedAbility.addTarget(new TargetCreaturePermanent(targetSliverFilter));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(
gainedAbility, Duration.WhileOnBattlefield,
filter, "All Slivers have \"{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn.\"")));
filter, "All Slivers have \"{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn.\"")));
}
public FirewakeSliver(final FirewakeSliver card) {

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@ -53,14 +53,14 @@ public class FlagstonesOfTrokair extends CardImpl {
}
public FlagstonesOfTrokair(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.LAND},"");
super(ownerId, setInfo, new CardType[]{CardType.LAND}, "");
addSuperType(SuperType.LEGENDARY);
// {tap}: Add {W} to your mana pool.
this.addAbility(new WhiteManaAbility());
// When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it onto the battlefield tapped. If you do, shuffle your library.
this.addAbility(new PutIntoGraveFromBattlefieldSourceTriggeredAbility(new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(FILTER), true, true), true));
this.addAbility(new PutIntoGraveFromBattlefieldSourceTriggeredAbility(new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(FILTER), true, false), true));
}
public FlagstonesOfTrokair(final FlagstonesOfTrokair card) {

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@ -31,7 +31,7 @@ import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.DiscardTargetCost;
import mage.abilities.costs.common.DiscardCardCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.Effect;
@ -43,7 +43,6 @@ import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.target.common.TargetCardInHand;
import mage.target.common.TargetCreaturePermanent;
/**
@ -69,7 +68,7 @@ public class FlowstoneChanneler extends CardImpl {
ability.addEffect(effect);
ability.addTarget(new TargetCreaturePermanent());
ability.addCost(new TapSourceCost());
ability.addCost(new DiscardTargetCost(new TargetCardInHand()));
ability.addCost(new DiscardCardCost());
this.addAbility(ability);
}

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@ -48,7 +48,7 @@ import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LoneFox
*
*/
public class GoblinSkycutter extends CardImpl {
@ -59,7 +59,7 @@ public class GoblinSkycutter extends CardImpl {
}
public GoblinSkycutter(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{R}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R}");
this.subtype.add(SubType.GOBLIN);
this.subtype.add(SubType.WARRIOR);
this.power = new MageInt(2);
@ -67,7 +67,7 @@ public class GoblinSkycutter extends CardImpl {
// Sacrifice Goblin Skycutter: Goblin Skycutter deals 2 damage to target creature with flying. That creature loses flying until end of turn.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(2), new SacrificeSourceCost());
ability.addEffect(new LoseAbilityTargetEffect(FlyingAbility.getInstance(), Duration.EndOfTurn));
ability.addEffect(new LoseAbilityTargetEffect(FlyingAbility.getInstance(), Duration.EndOfTurn).setText("that creature loses flying until end of turn"));
ability.addTarget(new TargetCreaturePermanent(filter));
this.addAbility(ability);
}

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@ -63,7 +63,7 @@ import mage.util.CardUtil;
public class Godsend extends CardImpl {
public Godsend(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{1}{W}{W}");
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{1}{W}{W}");
addSuperType(SuperType.LEGENDARY);
this.subtype.add(SubType.EQUIPMENT);
@ -195,7 +195,7 @@ class GodsendRuleModifyingEffect extends ContinuousRuleModifyingEffectImpl {
public GodsendRuleModifyingEffect() {
super(Duration.WhileOnBattlefield, Outcome.Detriment);
staticText = "Opponents can't cast cards with the same name as cards exiled with {this}";
staticText = "Your opponents can't cast cards with the same name as cards exiled with {this}";
}
public GodsendRuleModifyingEffect(final GodsendRuleModifyingEffect effect) {

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@ -51,7 +51,7 @@ import java.util.UUID;
public class Greenseeker extends CardImpl {
public Greenseeker(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{G}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{G}");
this.subtype.add(SubType.ELF);
this.subtype.add(SubType.SPELLSHAPER);
this.power = new MageInt(1);
@ -59,8 +59,8 @@ public class Greenseeker extends CardImpl {
// {G}, {tap}, Discard a card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
new SearchLibraryPutInHandEffect(new TargetCardInLibrary(0, 1, StaticFilters.FILTER_BASIC_LAND_CARD), true, true),
new ManaCostsImpl("{G}"));
new SearchLibraryPutInHandEffect(new TargetCardInLibrary(1, 1, StaticFilters.FILTER_BASIC_LAND_CARD), true, true),
new ManaCostsImpl("{G}"));
ability.addCost(new TapSourceCost());
ability.addCost(new DiscardCardCost());
this.addAbility(ability);

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@ -52,7 +52,7 @@ import mage.target.common.TargetCreaturePermanent;
public class Hubris extends CardImpl {
public Hubris(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{1}{U}");
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{U}");
// Return target creature and all Auras attached to it to their owners' hand.
this.getSpellAbility().addEffect(new HubrisReturnEffect());
@ -80,7 +80,7 @@ class HubrisReturnEffect extends OneShotEffect {
public HubrisReturnEffect() {
super(Outcome.Benefit);
this.staticText = "Return target creature and all Auras attached to it to their owners' hand";
this.staticText = "Return target creature and all Auras attached to it to their owners' hands";
}
public HubrisReturnEffect(final HubrisReturnEffect effect) {

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@ -55,7 +55,7 @@ public class LaunchTheFleet extends CardImpl {
// Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier token tapped and attacking."
this.getSpellAbility().addTarget(new TargetCreaturePermanent(0, Integer.MAX_VALUE));
Effect effect = new GainAbilityTargetEffect(new AttacksTriggeredAbility(new CreateTokenEffect(new SoldierToken(), 1, true, true), false), Duration.EndOfTurn);
effect.setText("Until end of turn, any number of target creatures each gain \"Whenever this creature attacks, create a 1/1 white Soldier token tapped and attacking.\"");
effect.setText("Until end of turn, any number of target creatures each gain \"Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking.\"");
this.getSpellAbility().addEffect(effect);
}

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@ -58,7 +58,7 @@ import mage.target.targetpointer.FixedTarget;
*/
public class LimDulTheNecromancer extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature an opponent controls");
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("a creature an opponent controls");
private static final FilterPermanent filter2 = new FilterPermanent("Zombie");
static {
@ -67,7 +67,7 @@ public class LimDulTheNecromancer extends CardImpl {
}
public LimDulTheNecromancer(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{5}{B}{B}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{5}{B}{B}");
addSuperType(SuperType.LEGENDARY);
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.WIZARD);

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@ -57,7 +57,7 @@ import mage.target.common.TargetCreatureOrPlayer;
public class MagusOfTheScroll extends CardImpl {
public MagusOfTheScroll(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{R}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{R}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.WIZARD);
this.power = new MageInt(1);
@ -85,7 +85,7 @@ class MagusOfTheScrollEffect extends OneShotEffect {
public MagusOfTheScrollEffect() {
super(Outcome.Neutral);
staticText = "Reveal a card at random from your hand. If it's the named card, {this} deals 2 damage to target creature or player";
staticText = ", then reveal a card at random from your hand. If it's the named card, {this} deals 2 damage to target creature or player";
}
public MagusOfTheScrollEffect(final MagusOfTheScrollEffect effect) {
@ -126,4 +126,4 @@ class MagusOfTheScrollEffect extends OneShotEffect {
public MagusOfTheScrollEffect copy() {
return new MagusOfTheScrollEffect(this);
}
}
}

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@ -59,7 +59,7 @@ public class MangaraOfCorondor extends CardImpl {
// {T}: Exile Mangara of Corondor and target permanent.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ExileSourceEffect(), new TapSourceCost());
ability.addEffect(new ExileTargetEffect());
ability.addEffect(new ExileTargetEffect().setText("and target permanent"));
ability.addTarget(new TargetPermanent());
this.addAbility(ability);
}

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@ -55,7 +55,7 @@ public class MirrorUniverse extends CardImpl {
Zone.BATTLEFIELD,
new ExchangeLifeTargetEffect(),
new TapSourceCost(),
new IsStepCondition(PhaseStep.UPKEEP),
new IsStepCondition(PhaseStep.UPKEEP, true),
null);
ability.addCost(new SacrificeSourceCost());
ability.addTarget(new TargetOpponent());

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@ -51,7 +51,7 @@ import mage.constants.Zone;
public class MogissWarhound extends CardImpl {
public MogissWarhound(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT,CardType.CREATURE},"{1}{R}");
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT, CardType.CREATURE}, "{1}{R}");
this.subtype.add(SubType.HOUND);
this.power = new MageInt(2);
@ -62,13 +62,13 @@ public class MogissWarhound extends CardImpl {
// Mogis's Warhound attacks each turn if able.
this.addAbility(new AttacksEachCombatStaticAbility());
// Enchanted creature gets +2/+2 and attacks each turn if able.
Effect effect = new BoostEnchantedEffect(2,2,Duration.WhileOnBattlefield);
Effect effect = new BoostEnchantedEffect(2, 2, Duration.WhileOnBattlefield);
effect.setText("Enchanted creature gets +2/+2");
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, effect);
effect = new AttacksIfAbleAttachedEffect(Duration.WhileOnBattlefield, AttachmentType.AURA);
effect.setText("and attacks each turn if able");
effect.setText("and attacks each combat if able");
ability.addEffect(effect);
this.addAbility(ability);
this.addAbility(ability);
}
public MogissWarhound(final MogissWarhound card) {

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@ -49,17 +49,17 @@ import mage.target.TargetPermanent;
public class Molder extends CardImpl {
public Molder(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{X}{G}");
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{X}{G}");
// Destroy target artifact or enchantment with converted mana cost X. It can't be regenerated. You gain X life.
this.getSpellAbility().addEffect(new DestroyTargetEffect());
this.getSpellAbility().addEffect(new DestroyTargetEffect(true));
this.getSpellAbility().addTarget(new TargetPermanent(new FilterArtifactOrEnchantmentPermanent("artifact or enchantment with converted mana cost X")));
this.getSpellAbility().addEffect(new GainLifeEffect(new ManacostVariableValue()));
}
@Override
public void adjustTargets(Ability ability, Game game) {
if(ability instanceof SpellAbility) {
if (ability instanceof SpellAbility) {
ability.getTargets().clear();
int xValue = ability.getManaCostsToPay().getX();
FilterArtifactOrEnchantmentPermanent filter = new FilterArtifactOrEnchantmentPermanent("artifact or enchantment with converted mana cost X");

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@ -46,14 +46,17 @@ import mage.target.common.TargetCardInLibrary;
*/
public class MwonvuliAcidMoss extends CardImpl {
public MwonvuliAcidMoss(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{2}{G}{G}");
FilterLandCard filterForest = new FilterLandCard();
private static final FilterLandCard filterForest = new FilterLandCard("Forest card");
static {
filterForest.add(new SubtypePredicate(SubType.FOREST));
}
public MwonvuliAcidMoss(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{2}{G}{G}");
// Destroy target land. Search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library.
this.getSpellAbility().addEffect(new DestroyTargetEffect(true));
this.getSpellAbility().addEffect(new DestroyTargetEffect());
this.getSpellAbility().addTarget(new TargetPermanent(new FilterLandPermanent()));
this.getSpellAbility().addEffect(new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(filterForest), true, true));
}
@ -67,4 +70,3 @@ public class MwonvuliAcidMoss extends CardImpl {
return new MwonvuliAcidMoss(this);
}
}

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@ -57,7 +57,7 @@ import mage.target.TargetCard;
public class NessianGameWarden extends CardImpl {
public NessianGameWarden(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{G}{G}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{G}{G}");
this.subtype.add(SubType.BEAST);
this.power = new MageInt(4);
@ -87,7 +87,7 @@ class NessianGameWardenEffect extends OneShotEffect {
public NessianGameWardenEffect() {
super(Outcome.DrawCard);
this.staticText = "look at the top X cards of your library, where X is the number of forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order";
this.staticText = "look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order";
}
public NessianGameWardenEffect(final NessianGameWardenEffect effect) {

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@ -52,6 +52,7 @@ import mage.filter.predicate.permanent.ControllerPredicate;
public class PendelhavenElder extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("each 1/1 creature you control");
static {
filter.add(new PowerPredicate(ComparisonType.EQUAL_TO, 1));
filter.add(new ToughnessPredicate(ComparisonType.EQUAL_TO, 1));
@ -59,14 +60,17 @@ public class PendelhavenElder extends CardImpl {
}
public PendelhavenElder(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{G}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{G}");
this.subtype.add(SubType.ELF);
this.subtype.add(SubType.SHAMAN);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// {tap}: Each 1/1 creature you control gets +1/+2 until end of turn.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostAllEffect(1, 2, Duration.EndOfTurn, filter, false), new TapSourceCost()));
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostAllEffect(1, 2, Duration.EndOfTurn, filter, false)
.setText("Each 1/1 creature you control gets +1/+2 until end of turn."),
new TapSourceCost()
));
}
public PendelhavenElder(final PendelhavenElder card) {

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@ -91,7 +91,7 @@ class PharikaExileEffect extends OneShotEffect {
public PharikaExileEffect() {
super(Outcome.PutCreatureInPlay);
staticText = "Exile target creature card from a graveyard. It's owner creates a 1/1 black and green Snake enchantment creature token with deathtouch";
staticText = "Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch";
}
public PharikaExileEffect(final PharikaExileEffect effect) {

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@ -29,19 +29,20 @@ package mage.cards.p;
import java.util.UUID;
import mage.Mana;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTappedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.dynamicvalue.common.DomainValue;
import mage.abilities.mana.DynamicManaAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.AbilityWord;
import mage.constants.CardType;
/**
*
* @author fireshoes
*/
public class PrismaticGeoscope extends CardImpl {
public PrismaticGeoscope(UUID ownerId, CardSetInfo setInfo) {
@ -51,8 +52,13 @@ public class PrismaticGeoscope extends CardImpl {
this.addAbility(new EntersBattlefieldTappedAbility());
// <i>Domain</i> &mdash; {T}: Add X mana in any combination of colors to your mana pool, where X is the number of basic land types among lands you control.
this.addAbility(new DynamicManaAbility(new Mana(0,0,0,0,0,0,1, 0), new DomainValue(), new TapSourceCost(),
"Add X mana in any combination of colors to your mana pool, where X is the number of basic land types among lands you control."));
Ability ability = new DynamicManaAbility(
new Mana(0, 0, 0, 0, 0, 0, 1, 0), new DomainValue(), new TapSourceCost(),
"Add X mana in any combination of colors to your mana pool,"
+ " where X is the number of basic land types among lands you control."
);
ability.setAbilityWord(AbilityWord.DOMAIN);
this.addAbility(ability);
}
public PrismaticGeoscope(final PrismaticGeoscope card) {

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@ -58,7 +58,7 @@ import mage.target.targetpointer.FixedTarget;
public class PropheticFlamespeaker extends CardImpl {
public PropheticFlamespeaker(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{R}{R}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R}{R}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.SHAMAN);
@ -87,7 +87,7 @@ class PropheticFlamespeakerExileEffect extends OneShotEffect {
public PropheticFlamespeakerExileEffect() {
super(Outcome.Detriment);
this.staticText = "Exile the top card of your library. You may play it this turn";
this.staticText = "exile the top card of your library. You may play it this turn";
}
public PropheticFlamespeakerExileEffect(final PropheticFlamespeakerExileEffect effect) {
@ -142,7 +142,7 @@ class PropheticFlamespeakerCastFromExileEffect extends AsThoughEffectImpl {
@Override
public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) {
return source.getControllerId().equals(affectedControllerId) &&
objectId.equals(getTargetPointer().getFirst(game, source));
return source.getControllerId().equals(affectedControllerId)
&& objectId.equals(getTargetPointer().getFirst(game, source));
}
}

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@ -33,9 +33,7 @@ import mage.abilities.keyword.BuybackAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.filter.FilterSpell;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.StaticFilters;
import mage.target.TargetSpell;
/**
@ -43,23 +41,15 @@ import mage.target.TargetSpell;
* @author fireshoes
*/
public class Reiterate extends CardImpl {
private static final FilterSpell filter = new FilterSpell();
static {
filter.add(Predicates.or(
new CardTypePredicate(CardType.INSTANT),
new CardTypePredicate(CardType.SORCERY)));
}
public Reiterate(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{1}{R}{R}");
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{R}{R}");
// Buyback {3}
this.addAbility(new BuybackAbility("{3}"));
// Copy target instant or sorcery spell. You may choose new targets for the copy.
this.getSpellAbility().addTarget(new TargetSpell(filter));
this.getSpellAbility().addTarget(new TargetSpell(StaticFilters.FILTER_INSTANT_OR_SORCERY_SPELL));
this.getSpellAbility().addEffect(new CopyTargetSpellEffect());
}

View file

@ -48,14 +48,13 @@ import mage.filter.predicate.mageobject.CardTypePredicate;
public class RiptideChimera extends CardImpl {
private static final FilterControlledPermanent filter = new FilterControlledPermanent("an enchantment you control");
static {
filter.add(new CardTypePredicate(CardType.ENCHANTMENT));
}
public RiptideChimera(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT,CardType.CREATURE},"{2}{U}");
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT, CardType.CREATURE}, "{2}{U}");
this.subtype.add(SubType.CHIMERA);
this.power = new MageInt(3);
@ -65,7 +64,7 @@ public class RiptideChimera extends CardImpl {
this.addAbility(FlyingAbility.getInstance());
// At the beginning of your upkeep, return an enchantment you control to its owner's hand.
Effect effect = new ReturnToHandChosenControlledPermanentEffect(filter, 1);
effect.setText("return an enchanment you control to its owner's hand");
effect.setText("return an enchantment you control to its owner's hand");
this.addAbility(new BeginningOfUpkeepTriggeredAbility(effect, TargetController.YOU, false));
}

View file

@ -71,7 +71,7 @@ class RitualOfTheReturnedExileEffect extends OneShotEffect {
public RitualOfTheReturnedExileEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "Exile target creature card from your graveyard. Create a black Zombie creature token with power equal to the exiled card's power and toughness equal to the exiled card's toughness";
this.staticText = "Exile target creature card from your graveyard. Create a black Zombie creature token. Its power is equal to that card's power and its toughness is equal to that card's toughness.";
}
public RitualOfTheReturnedExileEffect(final RitualOfTheReturnedExileEffect effect) {

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@ -42,16 +42,14 @@ import mage.constants.SubType;
*/
public class ScarwoodTreefolk extends CardImpl {
private static final String staticText = "{this} enters the battlefield tapped";
public ScarwoodTreefolk(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{G}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{G}");
this.subtype.add(SubType.TREEFOLK);
this.power = new MageInt(3);
this.toughness = new MageInt(5);
// Scarwood Treefolk enters the battlefield tapped.
this.addAbility(new EntersBattlefieldAbility(new TapSourceEffect(), staticText));
this.addAbility(new EntersBattlefieldAbility(new TapSourceEffect(), "tapped"));
}
public ScarwoodTreefolk(final ScarwoodTreefolk card) {

View file

@ -52,7 +52,7 @@ public class ScreechingSliver extends CardImpl {
private static final FilterPermanent filter = new FilterPermanent(SubType.SLIVER, "All Slivers");
public ScreechingSliver(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{U}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{U}");
this.subtype.add(SubType.SLIVER);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
@ -63,7 +63,7 @@ public class ScreechingSliver extends CardImpl {
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
new GainAbilityAllEffect(ability, Duration.WhileOnBattlefield,
filter, "All Sliver creatures have \"{T}: Target player puts the top card of his or her library into his or her graveyard.\"")));
filter, "All Slivers have \"{T}: Target player puts the top card of his or her library into his or her graveyard.\"")));
}
public ScreechingSliver(final ScreechingSliver card) {

View file

@ -53,13 +53,14 @@ import mage.target.common.TargetCreaturePermanent;
*/
public class ScrybRanger extends CardImpl {
private static final FilterControlledLandPermanent filterForest = new FilterControlledLandPermanent("Forest");
private static final FilterControlledLandPermanent filterForest = new FilterControlledLandPermanent("a Forest");
static {
filterForest.add(new SubtypePredicate(SubType.FOREST));
}
public ScrybRanger(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{G}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{G}");
this.subtype.add(SubType.FAERIE);
this.power = new MageInt(1);

View file

@ -58,20 +58,19 @@ public class SetessanTactics extends CardImpl {
}
public SetessanTactics(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{1}{G}");
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{G}");
// Strive - Setessan Tactics costs G more to cast for each target beyond the first.
this.addAbility(new StriveAbility("{G}"));
// Until end of turn, any number of target creatures each get +1/+1 and gain "T: This creature fights another target creature."
this.getSpellAbility().addTarget(new TargetCreaturePermanent(0, Integer.MAX_VALUE));
Effect effect = new BoostTargetEffect(1,1, Duration.EndOfTurn);
Effect effect = new BoostTargetEffect(1, 1, Duration.EndOfTurn);
effect.setText("Until end of turn, any number of target creatures each get +1/+1");
this.getSpellAbility().addEffect(effect);
Ability gainedAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD, new FightTargetSourceEffect(), new TapSourceCost());
gainedAbility.addTarget(new TargetCreaturePermanent(filter));
this.getSpellAbility().addEffect(new GainAbilityTargetEffect(gainedAbility, Duration.EndOfTurn,
"and gain \"T: This creature fights another target creature.\""));
"and gain \"{T}: This creature fights another target creature.\""));
}
public SetessanTactics(final SetessanTactics card) {

View file

@ -48,20 +48,23 @@ import mage.filter.predicate.mageobject.SubtypePredicate;
public class SidewinderSliver extends CardImpl {
static final private FilterCreaturePermanent filter = new FilterCreaturePermanent("All Sliver creatures");
static{
static {
filter.add(new SubtypePredicate(SubType.SLIVER));
}
public SidewinderSliver(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{W}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{W}");
this.subtype.add(SubType.SLIVER);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// All Sliver creatures have flanking.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(new FlankingAbility(), Duration.WhileOnBattlefield, filter, false)));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
new GainAbilityAllEffect(new FlankingAbility(), Duration.WhileOnBattlefield, filter, false)
.setText("all Slivers have flanking")
));
}
public SidewinderSliver(final SidewinderSliver card) {

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@ -69,7 +69,7 @@ class SpellSwindleEffect extends OneShotEffect {
public SpellSwindleEffect() {
super(Outcome.Detriment);
staticText = "Counter target spell. Create X colorless Treasure artifact tokens, where X is that spell's converted mana cost. "
+ "They have \"{T}, Sacrifice this artifact: Add one mana of any color to your mana pool\"";
+ "They have \"{T}, Sacrifice this artifact: Add one mana of any color to your mana pool.\"";
}
public SpellSwindleEffect(final SpellSwindleEffect effect) {

View file

@ -51,7 +51,7 @@ import mage.constants.Zone;
public class Spirespine extends CardImpl {
public Spirespine(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT,CardType.CREATURE},"{2}{G}");
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT, CardType.CREATURE}, "{2}{G}");
this.subtype.add(SubType.BEAST);
this.power = new MageInt(4);
@ -61,12 +61,12 @@ public class Spirespine extends CardImpl {
this.addAbility(new BestowAbility(this, "{4}{G}"));
// Spirespine blocks each turn if able.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BlocksIfAbleSourceEffect(Duration.WhileOnBattlefield)));
// Enchanted creature gets +4/+1 and blocks each turn if able.
Effect effect = new BoostEnchantedEffect(4,1, Duration.WhileOnBattlefield);
// Enchanted creature gets +4/+1 and blocks each combat if able.
Effect effect = new BoostEnchantedEffect(4, 1, Duration.WhileOnBattlefield);
effect.setText("Enchanted creature gets +4/+1");
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, effect);
effect = new BlocksIfAbleAttachedEffect(Duration.WhileOnBattlefield, AttachmentType.AURA);
effect.setText("and blocks each turn if able");
effect.setText("and blocks each combat if able");
ability.addEffect(effect);
this.addAbility(ability);
}

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@ -60,7 +60,7 @@ public class StormFleetAerialist extends CardImpl {
// Raid - Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn.
this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance(1), false),
RaidCondition.instance,
"<i>Raid</i> - {this} enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn",
"<i>Raid</i> - {this} enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn.",
"{this} enters the battlefield with a +1/+1 counter"),
new PlayerAttackedWatcher());
}

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@ -45,7 +45,7 @@ import mage.target.common.TargetCreaturePermanent;
*/
public class StranglingSoot extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature with toughess 3 or less");
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature with toughness 3 or less");
static {
filter.add(new ToughnessPredicate(ComparisonType.FEWER_THAN, 4));

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@ -56,7 +56,7 @@ import mage.game.events.GameEvent.EventType;
public class SwarmbornGiant extends CardImpl {
public SwarmbornGiant(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{G}{G}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{G}{G}");
this.subtype.add(SubType.GIANT);
this.power = new MageInt(6);
@ -67,13 +67,13 @@ public class SwarmbornGiant extends CardImpl {
// {4}{G}{G}: Monstrosity 2.
this.addAbility(new MonstrosityAbility("{4}{G}{G}", 2));
// As long as Swarmborn Giant is monstrous, it has reach.
Ability ability = new SimpleStaticAbility(
Zone.BATTLEFIELD,
new ConditionalContinuousEffect(new GainAbilitySourceEffect(ReachAbility.getInstance(), Duration.WhileOnBattlefield),
MonstrousCondition.instance,
"As long as {this} is monstrous, it has reach"));
MonstrousCondition.instance,
"As long as {this} is monstrous, it has reach"));
this.addAbility(ability);
}
@ -118,6 +118,6 @@ class SwarmbornGiantTriggeredAbility extends TriggeredAbilityImpl {
@Override
public String getRule() {
return "Whenever you're dealt combat damage, " + super.getRule();
return "When you're dealt combat damage, " + super.getRule();
}
}

View file

@ -72,9 +72,6 @@ public class VesuvanShapeshifter extends CardImpl {
this.power = new MageInt(0);
this.toughness = new MageInt(0);
// Morph {1}{U}
this.addAbility(new MorphAbility(this, new ManaCostsImpl("{1}{U}")));
// As Vesuvan Shapeshifter turned face up, may choose another creature. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new AsTurnedFaceUpEffect(new VesuvanShapeshifterEffect(), false));
ability.setWorksFaceDown(true);
@ -91,6 +88,9 @@ public class VesuvanShapeshifter extends CardImpl {
effect = new VesuvanShapeshifterFaceDownEffect();
ability = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, effect, TargetController.YOU, true);
this.addAbility(ability);
// Morph {1}{U}
this.addAbility(new MorphAbility(this, new ManaCostsImpl("{1}{U}")));
}
public VesuvanShapeshifter(final VesuvanShapeshifter card) {

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@ -43,7 +43,7 @@ import mage.constants.CardType;
public class WheelOfFate extends CardImpl {
public WheelOfFate(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"");
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "");
this.color.setRed(true);
@ -51,7 +51,7 @@ public class WheelOfFate extends CardImpl {
this.addAbility(new SuspendAbility(4, new ManaCostsImpl("{1}{R}"), this));
// Each player discards his or her hand, then draws seven cards.
this.getSpellAbility().addEffect(new DiscardHandAllEffect());
this.getSpellAbility().addEffect(new DrawCardAllEffect(7));
this.getSpellAbility().addEffect(new DrawCardAllEffect(7).setText(", then draws seven cards"));
}
public WheelOfFate(final WheelOfFate card) {

View file

@ -50,7 +50,7 @@ import mage.constants.Zone;
public class WormwoodDryad extends CardImpl {
public WormwoodDryad(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{G}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{G}");
this.subtype.add(SubType.DRYAD);
this.power = new MageInt(3);
this.toughness = new MageInt(1);
@ -58,13 +58,13 @@ public class WormwoodDryad extends CardImpl {
// {G}: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
new GainAbilitySourceEffect(new ForestwalkAbility(false), Duration.EndOfTurn), new ManaCostsImpl("{G}"));
ability.addEffect(new DamageControllerEffect(1));
ability.addEffect(new DamageControllerEffect(1).setText("and deals 1 damage to you"));
this.addAbility(ability);
// {B}: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you.
ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
new GainAbilitySourceEffect(new SwampwalkAbility(false), Duration.EndOfTurn), new ManaCostsImpl("{B}"));
ability.addEffect(new DamageControllerEffect(1));
ability.addEffect(new DamageControllerEffect(1).setText("and deals 1 damage to you"));
this.addAbility(ability);
}

View file

@ -59,7 +59,7 @@ public class IsStepCondition implements Condition {
public String toString() {
StringBuilder sb = new StringBuilder("during ");
if (onlyDuringYourSteps) {
sb.append("your ");
sb.append("your ").append(phaseStep.getStepText());
} else if (phaseStep == PhaseStep.UPKEEP) {
sb.append("any upkeep step");
} else {

View file

@ -63,7 +63,9 @@ public class AddConditionalManaOfAnyColorEffect extends ManaEffect {
staticText = "Add "
+ (amount instanceof StaticValue ? (CardUtil.numberToText(((StaticValue) amount).toString())) : "")
+ " mana "
+ (oneChoice ? "of any one color" : "in any combination of colors")
+ (oneChoice ? "of any"
+ (amount instanceof StaticValue && (((StaticValue) amount).toString()).equals("1") ? "" : " one")
+ " color" : "in any combination of colors")
+ " to your mana pool. " + manaBuilder.getRule();
}

View file

@ -277,14 +277,14 @@ public class CreateTokenCopyTargetEffect extends OneShotEffect {
if (tapped && !attacking) {
sb.append("tapped ");
}
sb.append("token");
sb.append("token that's a copy of target creature");
} else {
sb.append(number);
sb.append(" ");
if (tapped && !attacking) {
sb.append("tapped ");
}
sb.append("tokens");
sb.append("tokens that are copies of target creature");
}
if (attacking) {
sb.append(" that are");

View file

@ -25,7 +25,6 @@
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common;
import mage.constants.Duration;
@ -45,23 +44,23 @@ public class PreventDamageToTargetEffect extends PreventionEffectImpl {
public PreventDamageToTargetEffect(Duration duration) {
this(duration, false);
}
public PreventDamageToTargetEffect(Duration duration, boolean onlyCombat) {
this(duration, Integer.MAX_VALUE, onlyCombat);
}
public PreventDamageToTargetEffect(Duration duration, int amount) {
this(duration, amount, false);
}
public PreventDamageToTargetEffect(Duration duration, int amount, boolean onlyCombat) {
super(duration, amount, onlyCombat);
}
public PreventDamageToTargetEffect(Duration duration, boolean onlyCombat, boolean consumable, DynamicValue amountToPreventDynamic) {
super(duration, 0, onlyCombat, consumable, amountToPreventDynamic);
}
public PreventDamageToTargetEffect(final PreventDamageToTargetEffect effect) {
super(effect);
}
@ -83,9 +82,9 @@ public class PreventDamageToTargetEffect extends PreventionEffectImpl {
}
StringBuilder sb = new StringBuilder();
if (amountToPrevent == Integer.MAX_VALUE) {
sb.append("Prevent all damage that would be dealt to target ");
sb.append("prevent all damage that would be dealt to target ");
} else {
sb.append("Prevent the next ").append(amountToPrevent).append(" damage that would be dealt to target ");
sb.append("prevent the next ").append(amountToPrevent).append(" damage that would be dealt to target ");
}
sb.append(mode.getTargets().get(0).getTargetName());
if (!duration.toString().isEmpty()) {

View file

@ -75,7 +75,7 @@ public class PutTopCardOfLibraryIntoGraveTargetEffect extends OneShotEffect {
}
private String setText() {
StringBuilder sb = new StringBuilder("Target player puts the top ");
StringBuilder sb = new StringBuilder("target player puts the top ");
if (numberCards.toString().equals("1")) {
sb.append(" card");
} else {

View file

@ -80,6 +80,6 @@ public class TapAllTargetPlayerControlsEffect extends OneShotEffect {
if (staticText != null && !staticText.isEmpty()) {
return staticText;
}
return "tap all " + filter.getMessage() + " target " + mode.getTargets().get(0).getMessage() + " controls";
return "tap all " + filter.toString() + " target " + mode.getTargets().get(0).getMessage() + " controls";
}
}

View file

@ -25,7 +25,6 @@
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common.combat;
import mage.abilities.Ability;
@ -38,12 +37,11 @@ import mage.game.permanent.Permanent;
/**
* @author LevelX2
*/
public class BlocksIfAbleAttachedEffect extends RequirementEffect {
public BlocksIfAbleAttachedEffect(Duration duration, AttachmentType attachmentType) {
super(duration);
this.staticText = attachmentType.verb() + " creature blocks each turn if able";
this.staticText = attachmentType.verb() + " creature blocks each combat if able";
}
public BlocksIfAbleAttachedEffect(final BlocksIfAbleAttachedEffect effect) {

View file

@ -25,7 +25,6 @@
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common.combat;
import mage.abilities.Ability;
@ -39,7 +38,6 @@ import mage.game.permanent.Permanent;
*
* @author LevelX2
*/
public class BlocksIfAbleSourceEffect extends RequirementEffect {
public BlocksIfAbleSourceEffect(Duration duration) {
@ -78,7 +76,7 @@ public class BlocksIfAbleSourceEffect extends RequirementEffect {
@Override
public String getText(Mode mode) {
return "{this} blocks each turn if able.";
return "{this} blocks each combat if able.";
}
}
}

View file

@ -25,7 +25,6 @@
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common.combat;
import java.util.UUID;
@ -35,35 +34,32 @@ import mage.constants.Duration;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
* !! This effect does only support one target.
*
*
* http://tappedout.net/mtg-questions/must-be-blocked-if-able-effect-makes-other-attacking-creatures-essentially-unblockable/
*
* When you Declare Blockers, you choose an arrangement for your blockers,
* then check to see if there are any restrictions or requirements.
* When you Declare Blockers, you choose an arrangement for your blockers, then
* check to see if there are any restrictions or requirements.
*
* If any restrictions are violated, the block is illegal. (For example,
* trying to block with Sightless Ghoul)
* If any requirements are violated, the least possible number of requirements
* must be violated, otherwise the block is illegal. (For example, your opponent
* control two creatures that he has cast Deadly Allure on, but you control only
* one creature. Blocking either one will violate a requirement, "This creature
* must be blocked this turn if able", but it will also violate the least
* possible number of requirements, thus it is legal.)
* If the block is illegal, the game state backs up and you declare blockers
* again. (Note that while you can, in some cases, circumvent requirements
* such as "This creature must be blocked" or "This creature must block
* any attacking creature" you can never circumvent restrictions: "This creature
* can't block" or "Only one creature may block this turn.")
* Because you declare ALL your blockers at once, THEN check for
* restrictions/requirements, you may block Deadly Allure'd creatures
* with only one creature, if you choose.
* This still works with Lure: This card sets up a requirement that ALL
* creatures must block it if able. Any block that violates more than
* the minimum number of requirements is still illegal.
* If any restrictions are violated, the block is illegal. (For example, trying
* to block with Sightless Ghoul) If any requirements are violated, the least
* possible number of requirements must be violated, otherwise the block is
* illegal. (For example, your opponent control two creatures that he has cast
* Deadly Allure on, but you control only one creature. Blocking either one will
* violate a requirement, "This creature must be blocked this turn if able", but
* it will also violate the least possible number of requirements, thus it is
* legal.) If the block is illegal, the game state backs up and you declare
* blockers again. (Note that while you can, in some cases, circumvent
* requirements such as "This creature must be blocked" or "This creature must
* block any attacking creature" you can never circumvent restrictions: "This
* creature can't block" or "Only one creature may block this turn.") Because
* you declare ALL your blockers at once, THEN check for
* restrictions/requirements, you may block Deadly Allure'd creatures with only
* one creature, if you choose. This still works with Lure: This card sets up a
* requirement that ALL creatures must block it if able. Any block that violates
* more than the minimum number of requirements is still illegal.
*
* @author LevelX2
*/
@ -75,7 +71,7 @@ public class MustBeBlockedByAtLeastOneTargetEffect extends RequirementEffect {
public MustBeBlockedByAtLeastOneTargetEffect(Duration duration) {
super(duration);
staticText = "Target creature must be blocked this turn if able";
staticText = "target creature must be blocked this turn if able";
}
public MustBeBlockedByAtLeastOneTargetEffect(final MustBeBlockedByAtLeastOneTargetEffect effect) {

View file

@ -129,7 +129,7 @@ public abstract class SearchTargetGraveyardHandLibraryForCardNameAndExileEffect
@Override
public String getText(Mode mode) {
StringBuilder sb = new StringBuilder();
sb.append("Search ").append(this.searchWhatText);
sb.append("search ").append(this.searchWhatText);
sb.append(" graveyard, hand, and library for ");
sb.append(this.searchForText);
sb.append(" and exile them. Then that player shuffles his or her library");

View file

@ -1,4 +1,3 @@
package mage.abilities.keyword;
import mage.abilities.TriggeredAbilityImpl;
@ -11,12 +10,9 @@ import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
/**
* @author Plopman
*/
public class FlankingAbility extends TriggeredAbilityImpl {
public FlankingAbility() {
@ -37,9 +33,8 @@ public class FlankingAbility extends TriggeredAbilityImpl {
if (event.getTargetId().equals(this.getSourceId())) {
Permanent permanent = game.getPermanent(event.getSourceId());
if (permanent != null) {
boolean hasFlankingAbility =
permanent.getAbilities().stream().anyMatch(ability -> ability instanceof FlankingAbility);
boolean hasFlankingAbility
= permanent.getAbilities().stream().anyMatch(ability -> ability instanceof FlankingAbility);
if (!hasFlankingAbility) {
for (Effect effect : this.getEffects()) {
@ -54,7 +49,7 @@ public class FlankingAbility extends TriggeredAbilityImpl {
@Override
public String getRule() {
return "Flanking";
return "flanking";
}
@Override
@ -62,5 +57,4 @@ public class FlankingAbility extends TriggeredAbilityImpl {
return new FlankingAbility(this);
}
}

View file

@ -138,7 +138,11 @@ public class MorphAbility extends StaticAbility implements AlternativeSourceCost
break;
}
}
sb.append(morphCosts.getText()).append(' ');
sb.append(morphCosts.getText());
if (!(morphCosts.get(morphCosts.size() - 1) instanceof ManaCosts)) {
sb.append('.');
}
sb.append(' ');
if (megamorph) {
sb.append(REMINDER_TEXT_MEGA);
} else {

View file

@ -46,7 +46,7 @@ public class RampageAbility extends BecomesBlockedTriggeredAbility {
public RampageAbility(int amount) {
super(null, false);
rule = "rampage " + amount + "(Whenever this creature becomes blocked, it gets +"
rule = "rampage " + amount + " (Whenever this creature becomes blocked, it gets +"
+ amount + "/+" + amount + " until end of turn for each creature blocking it beyond the first.)";
RampageValue rv = new RampageValue(amount);
this.addEffect(new BoostSourceEffect(rv, rv, Duration.EndOfTurn, true));

View file

@ -12,10 +12,12 @@ import mage.game.permanent.Permanent;
/**
* "Shadow" keyword
*
* @author Loki
*/
public class ShadowAbility extends EvasionAbility implements MageSingleton {
private static final ShadowAbility instance = new ShadowAbility();
private static final ShadowAbility instance = new ShadowAbility();
private Object readResolve() throws ObjectStreamException {
return instance;
@ -31,7 +33,7 @@ public class ShadowAbility extends EvasionAbility implements MageSingleton {
@Override
public String getRule() {
return "Shadow <i>(This creature can block or be blocked by only creatures with shadow.)</i>";
return "shadow <i>(This creature can block or be blocked by only creatures with shadow.)</i>";
}
@Override

View file

@ -59,7 +59,7 @@ public final class StaticFilters {
public static final FilterCreaturePermanent FILTER_PERMANENT_A_CREATURE = new FilterCreaturePermanent("a creature");
public static final FilterCreaturePermanent FILTER_PERMANENT_CREATURES = new FilterCreaturePermanent("creatures");
public static final FilterCreaturePermanent FILTER_PERMANENT_CREATURE_GOBLINS = new FilterCreaturePermanent(SubType.GOBLIN, "Goblin creatures");
public static final FilterCreaturePermanent FILTER_PERMANENT_CREATURE_SLIVERS = new FilterCreaturePermanent(SubType.SLIVER, "Sliver creatures");
public static final FilterCreaturePermanent FILTER_PERMANENT_CREATURE_SLIVERS = new FilterCreaturePermanent(SubType.SLIVER, "all Sliver creatures");
public static final FilterPlaneswalkerPermanent FILTER_PERMANENT_PLANESWALKER = new FilterPlaneswalkerPermanent();
public static final FilterPermanent FILTER_PERMANENT_NON_LAND = new FilterNonlandPermanent();