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This allows hidden information out from the game state.
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1 changed files with 0 additions and 2 deletions
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@ -1157,8 +1157,6 @@ public class GameController implements GameCallback {
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sb.append(state.getStack());
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sb.append("<br>getStepNum: ");
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sb.append(state.getStepNum());
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sb.append("<br>getTriggers: ");
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sb.append(state.getTriggers());
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sb.append("<br>getTurn: ");
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sb.append(state.getTurn());
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sb.append("<br>getTurnId: ");
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