This commit is contained in:
BetaSteward 2012-03-08 13:54:31 -05:00
parent e03aaee4b6
commit f1fefb0d59
12 changed files with 463 additions and 190 deletions

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.darkascension;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.common.OnEventTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPlayer;
import mage.target.common.TargetCardInLibrary;
/**
*
* @author BetaSteward
*/
public class CurseOfMisfortunes extends CardImpl<CurseOfMisfortunes> {
public CurseOfMisfortunes(UUID ownerId) {
super(ownerId, 56, "Curse of Misfortunes", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{4}{B}");
this.expansionSetCode = "DKA";
this.subtype.add("Aura");
this.subtype.add("Curse");
this.color.setBlack(true);
// Enchant player
TargetPlayer auraTarget = new TargetPlayer();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Constants.Outcome.Detriment));
this.addAbility(new EnchantAbility(auraTarget.getTargetName()));
// At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle your library.
this.addAbility(new OnEventTriggeredAbility(GameEvent.EventType.UPKEEP_STEP_PRE, "beginning of your upkeep", new CurseOfMisfortunesEffect(), true));
}
public CurseOfMisfortunes(final CurseOfMisfortunes card) {
super(card);
}
@Override
public CurseOfMisfortunes copy() {
return new CurseOfMisfortunes(this);
}
}
class CurseOfMisfortunesEffect extends OneShotEffect<CurseOfMisfortunesEffect> {
public CurseOfMisfortunesEffect() {
super(Constants.Outcome.Detriment);
staticText = "you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle your library";
}
public CurseOfMisfortunesEffect(final CurseOfMisfortunesEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
FilterCard filter = new FilterCard("Curse card that doesn't have the same name as a Curse attached to enchanted player");
filter.getSubtype().add("Curse");
Permanent enchantment = game.getPermanent(source.getSourceId());
if (enchantment != null && enchantment.getAttachedTo() != null) {
Player targetPlayer = game.getPlayer(enchantment.getAttachedTo());
Player player = game.getPlayer(source.getControllerId());
if (player != null && targetPlayer != null) {
// get the names of attached Curses
for (UUID attachmentId: targetPlayer.getAttachments()) {
Permanent attachment = game.getPermanent(attachmentId);
if (attachment != null && attachment.getSubtype().contains("Curse")) {
filter.getName().add(attachment.getName());
filter.setNotName(true);
}
}
TargetCardInLibrary targetCard = new TargetCardInLibrary(filter);
targetCard.setRequired(true);
if (player.searchLibrary(targetCard, game)) {
Card card = game.getCard(targetCard.getFirstTarget());
if (card != null) {
player.shuffleLibrary(game);
card.putOntoBattlefield(game, Constants.Zone.LIBRARY, source.getSourceId(), source.getControllerId());
return targetPlayer.addAttachment(card.getId(), game);
}
}
player.shuffleLibrary(game);
}
}
return false;
}
@Override
public CurseOfMisfortunesEffect copy() {
return new CurseOfMisfortunesEffect(this);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.darkascension;
import java.util.List;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.common.delayed.AtEndOfTurnDelayedTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ReturnFromExileEffect;
import mage.cards.CardImpl;
import mage.filter.common.FilterNonlandPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.TargetPlayer;
/**
*
* @author BetaSteward
*/
public class SuddenDisappearance extends CardImpl<SuddenDisappearance> {
public SuddenDisappearance(UUID ownerId) {
super(ownerId, 23, "Sudden Disappearance", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{5}{W}");
this.expansionSetCode = "DKA";
this.color.setWhite(true);
// Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.
this.getSpellAbility().addEffect(new SuddenDisappearanceEffect());
this.getSpellAbility().addTarget(new TargetPlayer());
}
public SuddenDisappearance(final SuddenDisappearance card) {
super(card);
}
@Override
public SuddenDisappearance copy() {
return new SuddenDisappearance(this);
}
}
class SuddenDisappearanceEffect extends OneShotEffect<SuddenDisappearanceEffect> {
private static FilterNonlandPermanent filter = new FilterNonlandPermanent();
public SuddenDisappearanceEffect() {
super(Outcome.Exile);
}
public SuddenDisappearanceEffect(final SuddenDisappearanceEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
List<Permanent> perms = game.getBattlefield().getAllActivePermanents(filter, source.getFirstTarget());
if (perms.size() > 0) {
for (Permanent permanent: game.getBattlefield().getAllActivePermanents(filter, source.getFirstTarget())) {
permanent.moveToExile(source.getSourceId(), "Sudden Disappearance", source.getSourceId(), game);
}
AtEndOfTurnDelayedTriggeredAbility delayedAbility = new AtEndOfTurnDelayedTriggeredAbility(new ReturnFromExileEffect(source.getSourceId(), Constants.Zone.BATTLEFIELD));
delayedAbility.setSourceId(source.getSourceId());
delayedAbility.setControllerId(source.getControllerId());
game.addDelayedTriggeredAbility(delayedAbility);
return true;
}
return false;
}
@Override
public SuddenDisappearanceEffect copy() {
return new SuddenDisappearanceEffect(this);
}
}

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@ -1,31 +0,0 @@
package org.mage.test.cards;
import mage.Constants;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author BetaSteward
*/
public class TestCurseOfBloodletting extends CardTestPlayerBase {
@Test
public void testCard1() {
addCard(Constants.Zone.BATTLEFIELD, playerA, "Mountain", 7);
addCard(Constants.Zone.HAND, playerA, "Curse of Bloodletting");
addCard(Constants.Zone.HAND, playerA, "Lightning Bolt", 2);
castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Curse of Bloodletting", playerB);
castSpell(1, Constants.PhaseStep.POSTCOMBAT_MAIN, playerA, "Lightning Bolt", playerB);
castSpell(1, Constants.PhaseStep.POSTCOMBAT_MAIN, playerA, "Lightning Bolt", playerA);
setStopAt(1, Constants.PhaseStep.END_TURN);
execute();
assertLife(playerA, 17);
assertLife(playerB, 14);
}
}

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@ -1,30 +0,0 @@
package org.mage.test.cards;
import mage.Constants;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author BetaSteward
*/
public class TestCurseOfEchoes extends CardTestPlayerBase {
@Test
public void testCard1() {
addCard(Constants.Zone.BATTLEFIELD, playerA, "Island", 5);
addCard(Constants.Zone.BATTLEFIELD, playerB, "Island", 5);
addCard(Constants.Zone.HAND, playerA, "Curse of Echoes");
addCard(Constants.Zone.HAND, playerB, "Jace's Ingenuity");
castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Curse of Echoes", playerB);
castSpell(1, Constants.PhaseStep.POSTCOMBAT_MAIN, playerB, "Jace's Ingenuity");
setStopAt(1, Constants.PhaseStep.END_TURN);
execute();
assertHandCount(playerA, 3);
assertHandCount(playerB, 3);
}
}

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@ -1,51 +0,0 @@
package org.mage.test.cards;
import mage.Constants;
import org.junit.Ignore;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author BetaSteward
*/
public class TestCurseOfExhaustion extends CardTestPlayerBase {
@Test
public void testCard1() {
addCard(Constants.Zone.BATTLEFIELD, playerA, "Plains", 4);
addCard(Constants.Zone.HAND, playerA, "Curse of Exhaustion");
addCard(Constants.Zone.BATTLEFIELD, playerB, "Mountain", 2);
addCard(Constants.Zone.HAND, playerB, "Lightning Bolt", 2);
castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Curse of Exhaustion", playerB);
castSpell(1, Constants.PhaseStep.POSTCOMBAT_MAIN, playerB, "Lightning Bolt", playerA);
castSpell(1, Constants.PhaseStep.POSTCOMBAT_MAIN, playerB, "Lightning Bolt", playerA);
setStopAt(1, Constants.PhaseStep.END_TURN);
execute();
assertLife(playerB, 20);
assertLife(playerA, 17);
}
@Test
public void testCard2() {
addCard(Constants.Zone.BATTLEFIELD, playerA, "Mountain", 4);
addCard(Constants.Zone.BATTLEFIELD, playerA, "Plains", 2);
addCard(Constants.Zone.HAND, playerA, "Curse of Exhaustion");
addCard(Constants.Zone.HAND, playerA, "Lightning Bolt", 2);
castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Curse of Exhaustion", playerB);
castSpell(1, Constants.PhaseStep.POSTCOMBAT_MAIN, playerA, "Lightning Bolt", playerB);
castSpell(1, Constants.PhaseStep.POSTCOMBAT_MAIN, playerA, "Lightning Bolt", playerB);
setStopAt(1, Constants.PhaseStep.END_TURN);
execute();
assertLife(playerA, 20);
assertLife(playerB, 14);
}
}

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@ -1,44 +0,0 @@
package org.mage.test.cards;
import mage.Constants;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author BetaSteward
*/
public class TestCurseOfThirst extends CardTestPlayerBase {
@Test
public void testCard1() {
addCard(Constants.Zone.BATTLEFIELD, playerA, "Swamp", 5);
addCard(Constants.Zone.HAND, playerA, "Curse of Thirst");
castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Curse of Thirst", playerB);
setStopAt(2, Constants.PhaseStep.DRAW);
execute();
assertLife(playerA, 20);
assertLife(playerB, 19);
}
@Test
public void testCard2() {
addCard(Constants.Zone.BATTLEFIELD, playerA, "Swamp", 5);
addCard(Constants.Zone.BATTLEFIELD, playerA, "Mountain", 5);
addCard(Constants.Zone.HAND, playerA, "Curse of Thirst");
addCard(Constants.Zone.HAND, playerA, "Curse of Bloodletting");
castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Curse of Bloodletting", playerB);
castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Curse of Thirst", playerB);
setStopAt(2, Constants.PhaseStep.DRAW);
execute();
assertLife(playerA, 20);
assertLife(playerB, 16);
}
}

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@ -0,0 +1,151 @@
package org.mage.test.cards;
import mage.Constants;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author BetaSteward
*/
public class TestCurses extends CardTestPlayerBase {
@Test
public void testCurseOfBloodletting() {
addCard(Constants.Zone.BATTLEFIELD, playerA, "Mountain", 7);
addCard(Constants.Zone.HAND, playerA, "Curse of Bloodletting");
addCard(Constants.Zone.HAND, playerA, "Lightning Bolt", 2);
castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Curse of Bloodletting", playerB);
castSpell(1, Constants.PhaseStep.POSTCOMBAT_MAIN, playerA, "Lightning Bolt", playerB);
castSpell(1, Constants.PhaseStep.POSTCOMBAT_MAIN, playerA, "Lightning Bolt", playerA);
setStopAt(1, Constants.PhaseStep.END_TURN);
execute();
assertLife(playerA, 17);
assertLife(playerB, 14);
}
@Test
public void testCurseOfEchoes() {
addCard(Constants.Zone.BATTLEFIELD, playerA, "Island", 5);
addCard(Constants.Zone.BATTLEFIELD, playerB, "Island", 5);
addCard(Constants.Zone.HAND, playerA, "Curse of Echoes");
addCard(Constants.Zone.HAND, playerB, "Jace's Ingenuity");
castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Curse of Echoes", playerB);
castSpell(1, Constants.PhaseStep.POSTCOMBAT_MAIN, playerB, "Jace's Ingenuity");
setStopAt(1, Constants.PhaseStep.END_TURN);
execute();
assertHandCount(playerA, 3);
assertHandCount(playerB, 3);
}
@Test
public void testCurseOfExhaustion1() {
addCard(Constants.Zone.BATTLEFIELD, playerA, "Plains", 4);
addCard(Constants.Zone.HAND, playerA, "Curse of Exhaustion");
addCard(Constants.Zone.BATTLEFIELD, playerB, "Mountain", 2);
addCard(Constants.Zone.HAND, playerB, "Lightning Bolt", 2);
castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Curse of Exhaustion", playerB);
castSpell(1, Constants.PhaseStep.POSTCOMBAT_MAIN, playerB, "Lightning Bolt", playerA);
castSpell(1, Constants.PhaseStep.POSTCOMBAT_MAIN, playerB, "Lightning Bolt", playerA);
setStopAt(1, Constants.PhaseStep.END_TURN);
execute();
assertLife(playerB, 20);
assertLife(playerA, 17);
}
@Test
public void testCurseOfExhaustion2() {
addCard(Constants.Zone.BATTLEFIELD, playerA, "Mountain", 4);
addCard(Constants.Zone.BATTLEFIELD, playerA, "Plains", 2);
addCard(Constants.Zone.HAND, playerA, "Curse of Exhaustion");
addCard(Constants.Zone.HAND, playerA, "Lightning Bolt", 2);
castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Curse of Exhaustion", playerB);
castSpell(1, Constants.PhaseStep.POSTCOMBAT_MAIN, playerA, "Lightning Bolt", playerB);
castSpell(1, Constants.PhaseStep.POSTCOMBAT_MAIN, playerA, "Lightning Bolt", playerB);
setStopAt(1, Constants.PhaseStep.END_TURN);
execute();
assertLife(playerA, 20);
assertLife(playerB, 14);
}
@Test
public void testCurseOfThirst1() {
addCard(Constants.Zone.BATTLEFIELD, playerA, "Swamp", 5);
addCard(Constants.Zone.HAND, playerA, "Curse of Thirst");
castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Curse of Thirst", playerB);
setStopAt(2, Constants.PhaseStep.DRAW);
execute();
assertLife(playerA, 20);
assertLife(playerB, 19);
}
@Test
public void testCurseOfThirst2() {
addCard(Constants.Zone.BATTLEFIELD, playerA, "Swamp", 5);
addCard(Constants.Zone.BATTLEFIELD, playerA, "Mountain", 5);
addCard(Constants.Zone.HAND, playerA, "Curse of Thirst");
addCard(Constants.Zone.HAND, playerA, "Curse of Bloodletting");
castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Curse of Bloodletting", playerB);
castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Curse of Thirst", playerB);
setStopAt(2, Constants.PhaseStep.DRAW);
execute();
assertLife(playerA, 20);
assertLife(playerB, 16);
}
@Test
public void testCurseOfMisfortune1() {
removeAllCardsFromLibrary(playerA);
addCard(Constants.Zone.LIBRARY, playerA, "Curse of Misfortunes", 2);
addCard(Constants.Zone.HAND, playerA, "Curse of Misfortunes");
addCard(Constants.Zone.BATTLEFIELD, playerA, "Swamp", 5);
castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Curse of Misfortunes", playerB);
setStopAt(3, Constants.PhaseStep.DRAW);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertPermanentCount(playerA, "Curse of Misfortunes", 1);
}
@Test
public void testCurseOfMisfortune2() {
removeAllCardsFromLibrary(playerA);
addCard(Constants.Zone.LIBRARY, playerA, "Curse of Bloodletting", 2);
addCard(Constants.Zone.HAND, playerA, "Curse of Misfortunes");
addCard(Constants.Zone.BATTLEFIELD, playerA, "Swamp", 5);
castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Curse of Misfortunes", playerB);
setStopAt(3, Constants.PhaseStep.DRAW);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertPermanentCount(playerA, "Curse of Misfortunes", 1);
assertPermanentCount(playerA, "Curse of Bloodletting", 1); }
}

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@ -0,0 +1,62 @@
package org.mage.test.cards;
import junit.framework.Assert;
import mage.Constants;
import mage.filter.Filter;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class TestSuddenDisappearance extends CardTestPlayerBase {
@Test
public void testCard() {
addCard(Constants.Zone.BATTLEFIELD, playerA, "Plains", 6);
addCard(Constants.Zone.HAND, playerA, "Sudden Disappearance");
addCard(Constants.Zone.BATTLEFIELD, playerB, "Air Elemental", 1);
addCard(Constants.Zone.BATTLEFIELD, playerB, "Horned Turtle", 4);
addCard(Constants.Zone.BATTLEFIELD, playerB, "Altar of the Lost", 1);
castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Sudden Disappearance", playerB);
setStopAt(1, Constants.PhaseStep.BEGIN_COMBAT);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertPermanentCount(playerB, "Air Elemental", 0);
assertPermanentCount(playerB, "Horned Turtle", 0);
assertPermanentCount(playerB, "Altar of the Lost", 0);
assertExileCount("Air Elemental", 1);
assertExileCount("Horned Turtle", 4);
assertExileCount("Altar of the Lost", 1);
}
@Test
public void testCard1() {
addCard(Constants.Zone.BATTLEFIELD, playerA, "Plains", 6);
addCard(Constants.Zone.HAND, playerA, "Sudden Disappearance");
addCard(Constants.Zone.BATTLEFIELD, playerB, "Air Elemental", 1);
addCard(Constants.Zone.BATTLEFIELD, playerB, "Horned Turtle", 4);
addCard(Constants.Zone.BATTLEFIELD, playerB, "Altar of the Lost", 1);
castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Sudden Disappearance", playerB);
setStopAt(2, Constants.PhaseStep.UPKEEP);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertPermanentCount(playerB, "Air Elemental", 1);
assertPermanentCount(playerB, "Horned Turtle", 4);
assertPermanentCount(playerB, "Altar of the Lost", 1);
assertExileCount("Air Elemental", 0);
assertExileCount("Horned Turtle", 0);
assertExileCount("Altar of the Lost", 0);
}
}

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@ -260,7 +260,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
*/
public void assertLife(Player player, int life) throws AssertionError {
int actual = currentGame.getPlayer(player.getId()).getLife();
Assert.assertEquals("Life amounts are not equal", life, actual);
Assert.assertEquals("Life amounts are not equal for player " + player.getName(), life, actual);
}
/**

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@ -78,7 +78,7 @@ public class ReturnFromExileEffect extends OneShotEffect<ReturnFromExileEffect>
@Override
public boolean apply(Game game, Ability source) {
ExileZone exile = game.getExile().getExileZone(exileId);
ExileZone exile = game.getExile().getExileZone(exileId).copy();
if (exile != null) {
for (UUID cardId: exile) {
Card card = game.getCard(cardId);

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@ -190,6 +190,9 @@ public abstract class GameImpl<T extends GameImpl<T>> implements Game, Serializa
@Override
public void loadCards(Set<Card> cards, UUID ownerId) {
for (Card card: cards) {
if (card instanceof PermanentCard) {
card = ((PermanentCard)card).getCard();
}
card.setOwnerId(ownerId);
gameCards.put(card.getId(), card);
state.addCard(card);
@ -1314,7 +1317,7 @@ public abstract class GameImpl<T extends GameImpl<T>> implements Game, Serializa
for (PermanentCard card : battlefield) {
setZone(card.getId(), Zone.BATTLEFIELD);
card.setOwnerId(ownerId);
PermanentCard permanent = new PermanentCard(card, ownerId);
PermanentCard permanent = new PermanentCard(card.getCard(), ownerId);
getBattlefield().addPermanent(permanent);
permanent.entersBattlefield(permanent.getId(), this);
((PermanentImpl)permanent).removeSummoningSickness();

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@ -170,37 +170,10 @@ public class PermanentCard extends PermanentImpl<PermanentCard> {
}
}
// public void checkPermanentOnlyTriggers(ZoneChangeEvent event, Game game) {
// // we only want to trigger abilities that are not on the underlying card ie. have been added by another effect
// // or we want to trigger abilities that only trigger on leaving the battlefield
// // card abilities will get triggered later when the card hits the new zone
// List<UUID> triggered = new ArrayList<UUID>();
// for (TriggeredAbility ability : abilities.getTriggeredAbilities(event.getFromZone())) {
// if (!card.getAbilities().containsKey(ability.getId())) {
// if (ability.checkTrigger(event, game)) {
// triggered.add(ability.getId());
// ability.trigger(game, controllerId);
// }
// } else if (ability instanceof ZoneChangeTriggeredAbility && event.getFromZone() == Zone.BATTLEFIELD) {
// ZoneChangeTriggeredAbility zcAbility = (ZoneChangeTriggeredAbility) ability;
// if (zcAbility.getToZone() == null) {
// if (ability.checkTrigger(event, game)) {
// triggered.add(ability.getId());
// ability.trigger(game, controllerId);
// }
// }
// }
// }
// for (TriggeredAbility ability : abilities.getTriggeredAbilities(event.getToZone())) {
// if (!card.getAbilities().containsKey(ability.getId())) {
// if (!triggered.contains(ability.getId()) && ability.checkTrigger(event, game)) {
// ability.trigger(game, controllerId);
// }
// }
// }
// }
public Card getCard() {
return card;
}
@Override
public boolean moveToZone(Zone toZone, UUID sourceId, Game game, boolean flag) {
Zone fromZone = game.getState().getZone(objectId);