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- Text fix
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85083a4433
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1 changed files with 14 additions and 6 deletions
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@ -1,9 +1,9 @@
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package mage.cards.r;
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package mage.cards.r;
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import java.util.UUID;
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import java.util.UUID;
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import mage.abilities.common.BecomesBlockedByCreatureTriggeredAbility;
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import mage.abilities.common.BecomesBlockedByCreatureTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
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import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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@ -20,12 +20,20 @@ import mage.filter.StaticFilters;
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public final class Retaliation extends CardImpl {
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public final class Retaliation extends CardImpl {
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public Retaliation(UUID ownerId, CardSetInfo setInfo) {
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public Retaliation(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{2}{G}");
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{G}");
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// Creatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn."
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// Creatures you control have "Whenever this creature becomes blocked by a creature,
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// this creature gets +1/+1 until end of turn."
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Effect effect = new GainAbilityControlledEffect(
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new BecomesBlockedByCreatureTriggeredAbility(
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new BoostSourceEffect(
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1, 1,
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Duration.EndOfTurn), false),
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Duration.WhileOnBattlefield, StaticFilters.FILTER_PERMANENT_CREATURES);
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effect.setText("Creatures you control have \"Whenever this creature becomes blocked by a creature, "
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+ "this creature gets +1/+1 until end of turn.");
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
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new GainAbilityControlledEffect(new BecomesBlockedByCreatureTriggeredAbility(new BoostSourceEffect(1, 1, Duration.EndOfTurn), false),
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effect));
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Duration.WhileOnBattlefield, StaticFilters.FILTER_PERMANENT_CREATURES)));
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}
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}
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public Retaliation(final Retaliation card) {
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public Retaliation(final Retaliation card) {
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