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* Dead Man's Chest - fixed exile window text;
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1 changed files with 1 additions and 1 deletions
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@ -92,7 +92,7 @@ class DeadMansChestEffect extends OneShotEffect {
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if (owner != null && amount > 0) {
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if (owner != null && amount > 0) {
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Set<Card> cards = owner.getLibrary().getTopCards(game, amount);
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Set<Card> cards = owner.getLibrary().getTopCards(game, amount);
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if (!cards.isEmpty()) {
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if (!cards.isEmpty()) {
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controller.moveCardsToExile(cards, source, game, true, source.getSourceId(), sourceObject.getLogName());
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controller.moveCardsToExile(cards, source, game, true, source.getSourceId(), sourceObject.getName());
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for (Card card : cards) {
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for (Card card : cards) {
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if (!card.isLand()) {
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if (!card.isLand()) {
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ContinuousEffect effect = new PlayFromNotOwnHandZoneTargetEffect(Zone.EXILED, Duration.Custom);
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ContinuousEffect effect = new PlayFromNotOwnHandZoneTargetEffect(Zone.EXILED, Duration.Custom);
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