Merge pull request #741 from philvt101/master

Add Scuttlemutt and BecomesColorOrColorsTargetEffect
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LevelX2 2015-02-21 09:51:44 +01:00
commit f36a10fb45

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/*
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package mage.sets.shadowmoor;
import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.abilities.mana.AnyColorManaAbility;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.constants.Zone;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.BecomesColorTargetEffect;
import mage.choices.ChoiceColor;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author philvt101
*/
public class Scuttlemutt extends CardImpl {
public Scuttlemutt(UUID ownerId) {
super(ownerId, 263, "Scuttlemutt", Rarity.COMMON, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{3}");
this.expansionSetCode = "SHM";
this.subtype.add("Scarecrow");
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// {tap}: Add one mana of any color to your mana pool.
this.addAbility(new AnyColorManaAbility());
// {tap}: Target creature becomes the color or colors of your choice until end of turn.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ChangeColorsTargetEffect(), new TapSourceCost());
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
}
public Scuttlemutt(final Scuttlemutt card) {
super(card);
}
@Override
public Scuttlemutt copy() {
return new Scuttlemutt(this);
}
}
class ChangeColorsTargetEffect extends OneShotEffect {
public ChangeColorsTargetEffect() {
super(Outcome.Neutral);
staticText = "target creature becomes the color or colors of your choice until end of turn";
}
@Override
public boolean apply(Game game, Ability source) {
Player you = game.getPlayer(source.getControllerId());
Permanent target = game.getPermanent(source.getFirstTarget());
StringBuilder sb = new StringBuilder();
if (you != null && target != null) {
for (int i = 0; i < 5; i++) {
if (!you.chooseUse(Outcome.Neutral, "Do you wish to choose another color?", game)) {
break;
}
ChoiceColor choiceColor = new ChoiceColor();
you.choose(Outcome.Benefit, choiceColor, game);
if (!you.isInGame()) {
return false;
}
game.informPlayers(target.getName() + ": " + you.getName() + " has chosen " + choiceColor.getChoice());
if (choiceColor.getColor().isBlack()) {
sb.append("B");
} else if (choiceColor.getColor().isBlue()) {
sb.append("U");
} else if (choiceColor.getColor().isRed()) {
sb.append("R");
} else if (choiceColor.getColor().isGreen()) {
sb.append("G");
} else if (choiceColor.getColor().isWhite()) {
sb.append("W");
}
}
String colors = new String(sb);
ObjectColor chosenColors = new ObjectColor(colors);
ContinuousEffect effect = new BecomesColorTargetEffect(chosenColors, Duration.EndOfTurn);
effect.setTargetPointer(new FixedTarget(source.getFirstTarget()));
game.addEffect(effect, source);
return true;
}
return false;
}
public ChangeColorsTargetEffect(final ChangeColorsTargetEffect effect) {
super(effect);
}
@Override
public ChangeColorsTargetEffect copy() {
return new ChangeColorsTargetEffect(this);
}
}