From f36cf88da3cb94f596950c7c31e16a17375f693b Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Sun, 24 Mar 2013 16:04:47 +0100 Subject: [PATCH] Changed PermanentImpl to make 0 damage events replacable. --- Mage/src/mage/game/permanent/PermanentImpl.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage/src/mage/game/permanent/PermanentImpl.java b/Mage/src/mage/game/permanent/PermanentImpl.java index 6bf0192f14..21fe11d522 100644 --- a/Mage/src/mage/game/permanent/PermanentImpl.java +++ b/Mage/src/mage/game/permanent/PermanentImpl.java @@ -607,7 +607,7 @@ public abstract class PermanentImpl> extends CardImpl */ private int damage(int damageAmount, UUID sourceId, Game game, boolean preventable, boolean combat, boolean markDamage, ArrayList appliedEffects) { int damageDone = 0; - if (damageAmount > 0 && canDamage(game.getObject(sourceId), game)) { + if (canDamage(game.getObject(sourceId), game)) { if (cardType.contains(CardType.PLANESWALKER)) { damageDone = damagePlaneswalker(damageAmount, sourceId, game, preventable, combat, markDamage, appliedEffects); } else {