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#3373: added reproducing test for Mindreak Trap multi target issue
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/*
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* Copyright 2017 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.single.wwk;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* @author magenoxx
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*/
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public class MindbreakTrapTest extends CardTestPlayerBase {
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/*
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Mindbreak Trap {2}{U}{U}
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Instant
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If an opponent cast three or more spells this turn, you may pay {0} rather than pay Mindbreak Trap's mana cost.
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Exile any number of target spells.
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*/
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private final String mindBreakTrap = "Mindbreak Trap";
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private final String shock = "Shock"; // card for counters {R}
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private final String grapeShot = "Grapeshot"; // storm card 1{R}
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/**
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* Play 2 Shock and then Grapeshot (with Storm) to trigger twice
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* Afterwards use Mindbreak Tap to exile all Storm spells from stack
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*/
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@Test
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public void mindBreakTrap_Exile_All_Spells() {
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removeAllCardsFromHand(playerA);
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addCard(Zone.BATTLEFIELD, playerA, "Island", 4);
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 4);
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addCard(Zone.HAND, playerA, mindBreakTrap);
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addCard(Zone.HAND, playerB, shock, 2);
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addCard(Zone.HAND, playerB, grapeShot);
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, shock, playerA);
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, shock, playerA);
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, grapeShot, playerA);
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, mindBreakTrap, "Grapeshot^Grapeshot^Grapeshot");
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setStopAt(2, PhaseStep.END_COMBAT);
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execute();
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assertGraveyardCount(playerB, shock, 2);
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assertGraveyardCount(playerB, grapeShot, 0); // exiled by Mindbreak Trap
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assertGraveyardCount(playerA, mindBreakTrap, 1);
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assertLife(playerA, 16); // 2x2 from two Shock = 4 and 3 (Storm twice) from Grapeshot get exiled
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}
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}
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