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Implement Nazahn, Revered Bladesmith (C17)
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146
Mage.Sets/src/mage/cards/n/NazahnReveredBladesmith.java
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146
Mage.Sets/src/mage/cards/n/NazahnReveredBladesmith.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.n;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksCreatureYouControlTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.TapTargetEffect;
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import mage.abilities.effects.common.search.SearchLibraryPutInHandOrOnBattlefieldEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.constants.TargetController;
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import mage.filter.FilterCard;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.filter.predicate.permanent.ControllerIdPredicate;
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import mage.filter.predicate.permanent.ControllerPredicate;
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import mage.filter.predicate.permanent.EquippedPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetCardInLibrary;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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* @author spjspj
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*/
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public class NazahnReveredBladesmith extends CardImpl {
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private static final FilterControlledCreaturePermanent equippedFilter = new FilterControlledCreaturePermanent("equipped creatures you control");
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static {
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equippedFilter.add(new EquippedPredicate());
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equippedFilter.add(new ControllerPredicate(TargetController.YOU));
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}
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private static final FilterCard filter = new FilterCard("Equipment card");
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static {
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filter.add(new CardTypePredicate(CardType.ARTIFACT));
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filter.add(new SubtypePredicate(SubType.EQUIPMENT));
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}
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public NazahnReveredBladesmith(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{G}{W}");
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addSuperType(SuperType.LEGENDARY);
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this.subtype.add("Cat");
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this.subtype.add("Artificer");
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this.power = new MageInt(5);
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this.toughness = new MageInt(4);
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// When Nazahn, Revered Bladesmith enters the battlefield, search your library for an Equipment card and reveal it. If you reveal a card named Hammer of Nazahn this way, put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle your library.
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TargetCardInLibrary target = new TargetCardInLibrary(1, 1, filter);
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this.addAbility(new EntersBattlefieldTriggeredAbility(new SearchLibraryPutInHandOrOnBattlefieldEffect(target, true, true, "Hammer of Nazahn"), true));
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// Whenever an equipped creature you control attacks, you may tap target creature defending player controls.
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Ability ability = new AttacksCreatureYouControlTriggeredAbility(new NazahnTapEffect(), false, equippedFilter, true);
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ability.addTarget(new TargetCreaturePermanent(new FilterCreaturePermanent("creature defending player controls")));
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this.addAbility(ability);
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}
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@Override
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public void adjustTargets(Ability ability, Game game) {
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if (ability instanceof AttacksCreatureYouControlTriggeredAbility) {
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FilterCreaturePermanent filterDefender = new FilterCreaturePermanent("creature defending player controls");
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for (Effect effect : ability.getEffects()) {
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if (effect instanceof NazahnTapEffect) {
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filterDefender.add(new ControllerIdPredicate(game.getCombat().getDefendingPlayerId(effect.getTargetPointer().getFirst(game, ability), game)));
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break;
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}
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}
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ability.getTargets().clear();
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TargetCreaturePermanent target = new TargetCreaturePermanent(filterDefender);
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ability.addTarget(target);
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}
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}
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public NazahnReveredBladesmith(final NazahnReveredBladesmith card) {
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super(card);
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}
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@Override
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public NazahnReveredBladesmith copy() {
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return new NazahnReveredBladesmith(this);
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}
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}
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class NazahnTapEffect extends TapTargetEffect {
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NazahnTapEffect() {
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super();
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}
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NazahnTapEffect(final NazahnTapEffect effect) {
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super(effect);
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}
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@Override
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public NazahnTapEffect copy() {
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return new NazahnTapEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getFirstTarget());
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if (permanent != null) {
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permanent.tap(game);
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return true;
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}
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return false;
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}
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}
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@ -47,6 +47,7 @@ public class Commander2017 extends ExpansionSet {
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super("Commander 2017 Edition", "C17", ExpansionSet.buildDate(2017, 8, 25), SetType.SUPPLEMENTAL);
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this.blockName = "Command Zone";
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cards.add(new SetCardInfo("Nazahn, Revered Bladesmith", 44, Rarity.MYTHIC, mage.cards.n.NazahnReveredBladesmith.class));
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cards.add(new SetCardInfo("O-Kagachi, Vengeful Kami", 45, Rarity.MYTHIC, mage.cards.o.OKagachiVengefulKami.class));
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cards.add(new SetCardInfo("Patron of the Vein", 20, Rarity.RARE, mage.cards.p.PatronOfTheVein.class));
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cards.add(new SetCardInfo("Qasali Slingers", 33, Rarity.RARE, mage.cards.q.QasaliSlingers.class));
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@ -0,0 +1,159 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.common.search;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.effects.SearchEffect;
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import mage.cards.Card;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetCardInLibrary;
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import mage.util.CardUtil;
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/**
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*
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* @author LokiX, BetaSteward_at_googlemail.com (spjspj)
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*/
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public class SearchLibraryPutInHandOrOnBattlefieldEffect extends SearchEffect {
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private boolean revealCards = false;
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private boolean forceShuffle;
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private String rulePrefix;
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private String nameToPutOnBattlefield = null;
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public SearchLibraryPutInHandOrOnBattlefieldEffect(TargetCardInLibrary target, String nameToPutOnBattlefield) {
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this(target, false, true, nameToPutOnBattlefield);
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}
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public SearchLibraryPutInHandOrOnBattlefieldEffect(TargetCardInLibrary target, boolean revealCards, String nameToPutOnBattlefield) {
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this(target, revealCards, true, nameToPutOnBattlefield);
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}
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public SearchLibraryPutInHandOrOnBattlefieldEffect(TargetCardInLibrary target, boolean revealCards, boolean forceShuffle, String nameToPutOnBattlefield) {
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this(target, revealCards, forceShuffle, "search your library for ", nameToPutOnBattlefield);
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}
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public SearchLibraryPutInHandOrOnBattlefieldEffect(TargetCardInLibrary target, boolean revealCards, boolean forceShuffle, String rulePrefix, String nameToPutOnBattlefield) {
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super(target, Outcome.DrawCard);
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this.revealCards = revealCards;
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this.forceShuffle = forceShuffle;
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this.rulePrefix = rulePrefix;
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this.nameToPutOnBattlefield = nameToPutOnBattlefield;
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setText();
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}
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public SearchLibraryPutInHandOrOnBattlefieldEffect(final SearchLibraryPutInHandOrOnBattlefieldEffect effect) {
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super(effect);
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this.revealCards = effect.revealCards;
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this.forceShuffle = effect.forceShuffle;
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this.rulePrefix = effect.rulePrefix;
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this.nameToPutOnBattlefield = effect.nameToPutOnBattlefield;
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}
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@Override
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public SearchLibraryPutInHandOrOnBattlefieldEffect copy() {
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return new SearchLibraryPutInHandOrOnBattlefieldEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller == null) {
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return false;
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}
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target.clearChosen();
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if (controller.searchLibrary(target, game)) {
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if (!target.getTargets().isEmpty()) {
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Cards cards = new CardsImpl();
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boolean askToPutOntoBf = false;
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Card cardToPutOnBf = null;
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for (UUID cardId : target.getTargets()) {
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Card card = game.getCard(cardId);
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if (card != null) {
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if (card.getName().equals(nameToPutOnBattlefield)) {
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askToPutOntoBf = true;
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cardToPutOnBf = card;
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} else {
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cards.add(card);
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}
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}
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}
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if (askToPutOntoBf && cardToPutOnBf != null) {
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if (controller.chooseUse(Outcome.PutCardInPlay, "Put " + cardToPutOnBf.getLogName() + " onto the battlefield instead?", source, game)) {
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controller.moveCards(cards, Zone.BATTLEFIELD, source, game);
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} else {
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controller.moveCards(cards, Zone.HAND, source, game);
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}
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} else {
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controller.moveCards(cards, Zone.HAND, source, game);
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}
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if (revealCards) {
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String name = "Reveal";
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Card sourceCard = game.getCard(source.getSourceId());
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if (sourceCard != null) {
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name = sourceCard.getIdName();
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}
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controller.revealCards(name, cards, game);
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}
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}
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controller.shuffleLibrary(source, game);
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return true;
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}
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if (forceShuffle) {
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controller.shuffleLibrary(source, game);
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}
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return false;
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}
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private void setText() {
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StringBuilder sb = new StringBuilder();
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sb.append(rulePrefix);
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if (target.getNumberOfTargets() == 0 && target.getMaxNumberOfTargets() > 0) {
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sb.append("up to ").append(CardUtil.numberToText(target.getMaxNumberOfTargets())).append(' ');
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sb.append(target.getTargetName()).append(revealCards ? ", reveal them," : "").append(" and put them into your hand");
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} else {
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sb.append("a ").append(target.getTargetName()).append(revealCards ? ", reveal it," : "").append(" and put that card into your hand");
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}
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if (nameToPutOnBattlefield != null) {
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sb.append(". If you reveal a card named " + nameToPutOnBattlefield + " you may put it onto the battlefield instead");
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}
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if (forceShuffle) {
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sb.append(". Then shuffle your library");
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} else {
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sb.append(". If you do, shuffle your library");
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}
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staticText = sb.toString();
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}
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}
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