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[MH2] Implemented Steel Dromedary
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Mage.Sets/src/mage/cards/s/SteelDromedary.java
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Mage.Sets/src/mage/cards/s/SteelDromedary.java
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package mage.cards.s;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfCombatTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.common.SourceHasCounterCondition;
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import mage.abilities.decorator.ConditionalContinuousRuleModifyingEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DontUntapInControllersUntapStepSourceEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.TargetController;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class SteelDromedary extends CardImpl {
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private static final Condition condition = new SourceHasCounterCondition(CounterType.P1P1);
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public SteelDromedary(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{3}");
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this.subtype.add(SubType.CAMEL);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// Steel Dromedary enters the battlefield tapped with two +1/+1 counters on it.
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this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(
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CounterType.P1P1.createInstance(2)
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), "with two +1/+1 counters on it"));
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// Steel Dromedary doesn't untap during your untap step if it has a +1/+1 counter on it.
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this.addAbility(new SimpleStaticAbility(new ConditionalContinuousRuleModifyingEffect(
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new DontUntapInControllersUntapStepSourceEffect(), condition
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).setText("{this} doesn't untap during your untap step if it has a +1/+1 counter on it")));
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// At the beginning of combat on your turn, you may move a +1/+1 counter from Steel Dromedary onto target creature.
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Ability ability = new BeginningOfCombatTriggeredAbility(
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new SteelDromedaryEffect(), TargetController.YOU, true
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);
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ability.addTarget(new TargetCreaturePermanent());
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this.addAbility(ability);
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}
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private SteelDromedary(final SteelDromedary card) {
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super(card);
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}
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@Override
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public SteelDromedary copy() {
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return new SteelDromedary(this);
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}
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}
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class SteelDromedaryEffect extends OneShotEffect {
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SteelDromedaryEffect() {
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super(Outcome.Benefit);
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staticText = "move a +1/+1 counter from {this} onto target creature";
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}
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private SteelDromedaryEffect(final SteelDromedaryEffect effect) {
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super(effect);
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}
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@Override
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public SteelDromedaryEffect copy() {
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return new SteelDromedaryEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = source.getSourcePermanentIfItStillExists(game);
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Permanent creature = game.getPermanent(source.getFirstTarget());
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if (permanent != null
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&& creature != null
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&& permanent.getCounters(game).getCount(CounterType.P1P1) > 0
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&& creature.addCounters(CounterType.P1P1.createInstance(), source.getControllerId(), source, game)) {
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permanent.removeCounters(CounterType.P1P1.createInstance(), source, game);
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return true;
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}
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return false;
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}
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}
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@ -258,6 +258,7 @@ public final class ModernHorizons2 extends ExpansionSet {
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cards.add(new SetCardInfo("Squirrel Mob", 286, Rarity.RARE, mage.cards.s.SquirrelMob.class));
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cards.add(new SetCardInfo("Squirrel Sanctuary", 174, Rarity.UNCOMMON, mage.cards.s.SquirrelSanctuary.class));
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cards.add(new SetCardInfo("Squirrel Sovereign", 175, Rarity.UNCOMMON, mage.cards.s.SquirrelSovereign.class));
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cards.add(new SetCardInfo("Steel Dromedary", 237, Rarity.UNCOMMON, mage.cards.s.SteelDromedary.class));
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cards.add(new SetCardInfo("Steelfin Whale", 65, Rarity.COMMON, mage.cards.s.SteelfinWhale.class));
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cards.add(new SetCardInfo("Step Through", 66, Rarity.COMMON, mage.cards.s.StepThrough.class));
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cards.add(new SetCardInfo("Sterling Grove", 293, Rarity.RARE, mage.cards.s.SterlingGrove.class));
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