mirror of
https://github.com/correl/mage.git
synced 2024-12-28 11:14:13 +00:00
[VOW] Implemented Cemetery Protector (#8428)
* [VOW] Implemented Cemetery Protector * [VOW] Cemetery Protector - Use effect.setValue for intervening if
This commit is contained in:
parent
9c5749d954
commit
f4774c1bd4
2 changed files with 173 additions and 0 deletions
172
Mage.Sets/src/mage/cards/c/CemeteryProtector.java
Normal file
172
Mage.Sets/src/mage/cards/c/CemeteryProtector.java
Normal file
|
@ -0,0 +1,172 @@
|
|||
package mage.cards.c;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
import mage.MageInt;
|
||||
import mage.MageObject;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.TriggeredAbilityImpl;
|
||||
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
|
||||
import mage.abilities.effects.Effect;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.effects.common.CreateTokenEffect;
|
||||
import mage.cards.Card;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.SubType;
|
||||
import mage.abilities.keyword.FlashAbility;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.cards.CardSetInfo;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.Zone;
|
||||
import mage.game.ExileZone;
|
||||
import mage.game.Game;
|
||||
import mage.game.events.GameEvent;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.game.permanent.token.HumanToken;
|
||||
import mage.game.stack.Spell;
|
||||
import mage.players.Player;
|
||||
import mage.target.common.TargetCardInGraveyard;
|
||||
import mage.util.CardUtil;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author weirddan455
|
||||
*/
|
||||
public final class CemeteryProtector extends CardImpl {
|
||||
|
||||
public CemeteryProtector(UUID ownerId, CardSetInfo setInfo) {
|
||||
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{W}{W}");
|
||||
|
||||
this.subtype.add(SubType.HUMAN);
|
||||
this.subtype.add(SubType.SOLDIER);
|
||||
this.power = new MageInt(3);
|
||||
this.toughness = new MageInt(4);
|
||||
|
||||
// Flash
|
||||
this.addAbility(FlashAbility.getInstance());
|
||||
|
||||
// When Cemetery Protector enters the battlefield, exile a card from a graveyard.
|
||||
this.addAbility(new EntersBattlefieldTriggeredAbility(new CemeteryProtectorEffect()));
|
||||
|
||||
// Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token.
|
||||
this.addAbility(new CemeteryProtectorTriggeredAbility());
|
||||
}
|
||||
|
||||
private CemeteryProtector(final CemeteryProtector card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public CemeteryProtector copy() {
|
||||
return new CemeteryProtector(this);
|
||||
}
|
||||
}
|
||||
|
||||
class CemeteryProtectorEffect extends OneShotEffect {
|
||||
|
||||
public CemeteryProtectorEffect() {
|
||||
super(Outcome.Exile);
|
||||
staticText = "exile a card from a graveyard";
|
||||
}
|
||||
|
||||
private CemeteryProtectorEffect(final CemeteryProtectorEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public CemeteryProtectorEffect copy() {
|
||||
return new CemeteryProtectorEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
if (controller != null) {
|
||||
TargetCardInGraveyard target = new TargetCardInGraveyard();
|
||||
target.setNotTarget(true);
|
||||
controller.choose(outcome, target, source.getSourceId(), game);
|
||||
Card card = game.getCard(target.getFirstTarget());
|
||||
if (card != null) {
|
||||
UUID exileId = CardUtil.getExileZoneId(game, source.getSourceId(), source.getSourceObjectZoneChangeCounter());
|
||||
MageObject sourceObject = source.getSourceObject(game);
|
||||
String exileName = sourceObject == null ? null : sourceObject.getIdName();
|
||||
return controller.moveCardsToExile(card, source, game, true, exileId, exileName);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
class CemeteryProtectorTriggeredAbility extends TriggeredAbilityImpl {
|
||||
|
||||
public CemeteryProtectorTriggeredAbility() {
|
||||
super(Zone.BATTLEFIELD, new CreateTokenEffect(new HumanToken()));
|
||||
}
|
||||
|
||||
private CemeteryProtectorTriggeredAbility(final CemeteryProtectorTriggeredAbility ability) {
|
||||
super(ability);
|
||||
}
|
||||
|
||||
@Override
|
||||
public CemeteryProtectorTriggeredAbility copy() {
|
||||
return new CemeteryProtectorTriggeredAbility(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkEventType(GameEvent event, Game game) {
|
||||
return event.getType() == GameEvent.EventType.LAND_PLAYED || event.getType() == GameEvent.EventType.SPELL_CAST;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkTrigger(GameEvent event, Game game) {
|
||||
if (event.getPlayerId().equals(controllerId)) {
|
||||
Effect effect = getEffects().get(0);
|
||||
effect.setValue("targetId", event.getTargetId());
|
||||
effect.setValue("eventType", event.getType());
|
||||
// sourceObjectZoneChangeCounter is not updated until after checkTrigger is called. Get ZCC from GameState instead.
|
||||
effect.setValue("exileId", CardUtil.getExileZoneId(game, sourceId, game.getState().getZoneChangeCounter(sourceId)));
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean checkCardTypes(List<CardType> playedCardTypes, UUID exileId, Game game) {
|
||||
ExileZone exileZone = game.getExile().getExileZone(exileId);
|
||||
if (exileZone != null) {
|
||||
for (UUID cardId : exileZone) {
|
||||
Card card = game.getCard(cardId);
|
||||
if (card != null) {
|
||||
for (CardType exileCardType : card.getCardType(game)) {
|
||||
if (playedCardTypes.contains(exileCardType)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkInterveningIfClause(Game game) {
|
||||
Effect effect = getEffects().get(0);
|
||||
UUID targetId = (UUID) effect.getValue("targetId");
|
||||
GameEvent.EventType eventType = (GameEvent.EventType) effect.getValue("eventType");
|
||||
UUID exileId = (UUID) effect.getValue("exileId");
|
||||
if (targetId != null && eventType != null && exileId != null) {
|
||||
if (eventType == GameEvent.EventType.LAND_PLAYED) {
|
||||
Permanent permanent = game.getPermanent(targetId);
|
||||
return permanent != null && checkCardTypes(permanent.getCardType(game), exileId, game);
|
||||
} else if (eventType == GameEvent.EventType.SPELL_CAST) {
|
||||
Spell spell = game.getSpellOrLKIStack(targetId);
|
||||
return spell != null && checkCardTypes(spell.getCardType(game), exileId, game);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getTriggerPhrase() {
|
||||
return "Whenever you play a land or cast a spell, if it shares a card type with the exiled card, ";
|
||||
}
|
||||
}
|
|
@ -46,6 +46,7 @@ public final class InnistradCrimsonVow extends ExpansionSet {
|
|||
cards.add(new SetCardInfo("Blossom-Clad Werewolf", 226, Rarity.COMMON, mage.cards.b.BlossomCladWerewolf.class));
|
||||
cards.add(new SetCardInfo("Bramble Wurm", 189, Rarity.UNCOMMON, mage.cards.b.BrambleWurm.class));
|
||||
cards.add(new SetCardInfo("By Invitation Only", 5, Rarity.RARE, mage.cards.b.ByInvitationOnly.class));
|
||||
cards.add(new SetCardInfo("Cemetery Protector", 6, Rarity.MYTHIC, mage.cards.c.CemeteryProtector.class));
|
||||
cards.add(new SetCardInfo("Change of Fortune", 150, Rarity.RARE, mage.cards.c.ChangeOfFortune.class));
|
||||
cards.add(new SetCardInfo("Clever Distraction", 9, Rarity.UNCOMMON, mage.cards.c.CleverDistraction.class));
|
||||
cards.add(new SetCardInfo("Cloaked Cadet", 192, Rarity.UNCOMMON, mage.cards.c.CloakedCadet.class));
|
||||
|
|
Loading…
Reference in a new issue