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[KHM] Implemented Skull Raid
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2 changed files with 77 additions and 0 deletions
76
Mage.Sets/src/mage/cards/s/SkullRaid.java
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76
Mage.Sets/src/mage/cards/s/SkullRaid.java
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package mage.cards.s;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.ForetellAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetOpponent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class SkullRaid extends CardImpl {
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public SkullRaid(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{3}{B}");
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// Target opponent discards two cards. If fewer than two cards were discarded this way, you draw cards equal to the difference.
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this.getSpellAbility().addEffect(new SkullRaidEffect());
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this.getSpellAbility().addTarget(new TargetOpponent());
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// Foretell {1}{B}
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this.addAbility(new ForetellAbility(this, "{1}{B}"));
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}
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private SkullRaid(final SkullRaid card) {
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super(card);
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}
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@Override
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public SkullRaid copy() {
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return new SkullRaid(this);
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}
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}
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class SkullRaidEffect extends OneShotEffect {
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SkullRaidEffect() {
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super(Outcome.Benefit);
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staticText = "target opponent discards two cards. " +
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"If fewer than two cards were discarded this way, " +
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"you draw cards equal to the difference";
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}
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private SkullRaidEffect(final SkullRaidEffect effect) {
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super(effect);
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}
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@Override
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public SkullRaidEffect copy() {
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return new SkullRaidEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player opponent = game.getPlayer(source.getFirstTarget());
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if (opponent == null) {
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return false;
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}
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int discarded = opponent.discard(2, false, false, source, game).size();
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if (discarded >= 2) {
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return true;
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}
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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player.drawCards(2 - discarded, source, game);
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}
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return true;
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}
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}
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@ -242,6 +242,7 @@ public final class Kaldheim extends ExpansionSet {
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cards.add(new SetCardInfo("Skemfar Avenger", 109, Rarity.RARE, mage.cards.s.SkemfarAvenger.class));
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cards.add(new SetCardInfo("Skemfar Elderhall", 268, Rarity.UNCOMMON, mage.cards.s.SkemfarElderhall.class));
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cards.add(new SetCardInfo("Skemfar Shadowsage", 110, Rarity.UNCOMMON, mage.cards.s.SkemfarShadowsage.class));
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cards.add(new SetCardInfo("Skull Raid", 111, Rarity.COMMON, mage.cards.s.SkullRaid.class));
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cards.add(new SetCardInfo("Smashing Success", 151, Rarity.COMMON, mage.cards.s.SmashingSuccess.class));
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cards.add(new SetCardInfo("Snakeskin Veil", 194, Rarity.COMMON, mage.cards.s.SnakeskinVeil.class));
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cards.add(new SetCardInfo("Snow-Covered Forest", 284, Rarity.LAND, mage.cards.s.SnowCoveredForest.class));
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