fixed Valiant Rescuer triggering off of two spells per turn

This commit is contained in:
Evan Kranzler 2020-04-27 22:31:07 -04:00
parent 4d1f37d0fe
commit f4ab6acf44

View file

@ -130,6 +130,6 @@ class ValiantRescuerWatcher extends Watcher {
return true;
}
Map<UUID, Integer> cardMap = playerMap.get(playerId);
return cardMap.keySet().stream().filter(uuid -> !uuid.equals(cardId)).mapToInt(cardMap::get).sum() < 2;
return cardMap.keySet().stream().filter(uuid -> !uuid.equals(cardId)).mapToInt(cardMap::get).sum() < 1;
}
}