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Implemented Bull-Rush Bruiser
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bdac4dda53
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3 changed files with 88 additions and 2 deletions
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@ -66,11 +66,11 @@ public class AuroraChampion extends CardImpl {
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this.power = new MageInt(3);
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this.toughness = new MageInt(2);
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// Whenever Aurora Champion attacks, if you team controls another Warrior, tap target creature.
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// Whenever Aurora Champion attacks, if your team controls another Warrior, tap target creature.
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Ability ability = new ConditionalTriggeredAbility(
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new AttacksTriggeredAbility(new TapTargetEffect(), false),
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new PermanentsOnTheBattlefieldCondition(filter),
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"Whenever {this} attacks, if you team controls another Warrior, tap target creature."
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"Whenever {this} attacks, if your team controls another Warrior, tap target creature."
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);
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ability.addTarget(new TargetCreaturePermanent());
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this.addAbility(ability);
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85
Mage.Sets/src/mage/cards/b/BullRushBruiser.java
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85
Mage.Sets/src/mage/cards/b/BullRushBruiser.java
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@ -0,0 +1,85 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.b;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.common.AttacksTriggeredAbility;
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import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
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import mage.abilities.decorator.ConditionalTriggeredAbility;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.keyword.FirstStrikeAbility;
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import mage.constants.SubType;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.TargetController;
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import mage.filter.FilterPermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.permanent.AnotherPredicate;
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import mage.filter.predicate.permanent.ControllerPredicate;
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/**
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*
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* @author TheElk801
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*/
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public class BullRushBruiser extends CardImpl {
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private static final FilterPermanent filter = new FilterPermanent(SubType.WARRIOR, "another Warrior");
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static {
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filter.add(new AnotherPredicate());
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filter.add(Predicates.not(new ControllerPredicate(TargetController.OPPONENT)));
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}
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public BullRushBruiser(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{R}");
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this.subtype.add(SubType.MINOTAUR);
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this.subtype.add(SubType.WARRIOR);
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this.power = new MageInt(4);
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this.toughness = new MageInt(3);
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// Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn.
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this.addAbility(new ConditionalTriggeredAbility(
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new AttacksTriggeredAbility(new GainAbilitySourceEffect(FirstStrikeAbility.getInstance()), false),
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new PermanentsOnTheBattlefieldCondition(filter),
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"Whenever {this} attacks, if your team controls another Warrior, "
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+ "{this} gains first strike until end of turn."
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));
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}
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public BullRushBruiser(final BullRushBruiser card) {
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super(card);
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}
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@Override
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public BullRushBruiser copy() {
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return new BullRushBruiser(this);
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}
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}
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@ -82,6 +82,7 @@ public class Battlebond extends ExpansionSet {
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cards.add(new SetCardInfo("Bramble Sovereign", 65, Rarity.MYTHIC, mage.cards.b.BrambleSovereign.class));
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cards.add(new SetCardInfo("Brightling", 25, Rarity.MYTHIC, mage.cards.b.Brightling.class));
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cards.add(new SetCardInfo("Bring Down", 26, Rarity.UNCOMMON, mage.cards.b.BringDown.class));
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cards.add(new SetCardInfo("Bull-Rush Bruiser", 57, Rarity.COMMON, mage.cards.b.BullRushBruiser.class));
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cards.add(new SetCardInfo("Call to Heel", 114, Rarity.COMMON, mage.cards.c.CallToHeel.class));
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cards.add(new SetCardInfo("Canopy Spider", 191, Rarity.COMMON, mage.cards.c.CanopySpider.class));
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cards.add(new SetCardInfo("Centaur Healer", 219, Rarity.COMMON, mage.cards.c.CentaurHealer.class));
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