Implemented Mana Cache

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package mage.cards.m;
import java.util.UUID;
import mage.Mana;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbility;
import mage.abilities.common.OnEventTriggeredAbility;
import mage.abilities.costs.common.RemoveCountersSourceCost;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.BasicManaEffect;
import mage.abilities.mana.ActivatedManaAbilityImpl;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledLandPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.permanent.TappedPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author L_J
*/
public class ManaCache extends CardImpl {
public ManaCache(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{R}{R}");
// At the beginning of each player's end step, put a charge counter on Mana Cache for each untapped land that player controls.
TriggeredAbility ability = new OnEventTriggeredAbility(GameEvent.EventType.END_TURN_STEP_PRE, "beginning of each player's end step", true, new ManaCacheEffect());
this.addAbility(ability);
// Remove a charge counter from Mana Cache: Add {C} to your mana pool. Any player may activate this ability but only during his or her turn before the end step.
this.addAbility(new ManaCacheManaAbility());
}
public ManaCache(final ManaCache card) {
super(card);
}
@Override
public ManaCache copy() {
return new ManaCache(this);
}
}
class ManaCacheEffect extends OneShotEffect {
private static final FilterPermanent filter = new FilterControlledLandPermanent();
static {
filter.add(Predicates.not(new TappedPredicate()));
}
public ManaCacheEffect() {
super(Outcome.Damage);
this.staticText = "put a charge counter on {this} for each untapped land that player controls";
}
@Override
public Effect copy() {
return new ManaCacheEffect();
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(game.getActivePlayerId());
Permanent sourcePermanent = game.getPermanent(source.getSourceId());
if (player != null && sourcePermanent != null) {
int controlledUntappedLands = game.getBattlefield().countAll(filter, game.getActivePlayerId(), game);
sourcePermanent.addCounters(CounterType.CHARGE.createInstance(controlledUntappedLands), source, game);
return true;
}
return false;
}
}
class ManaCacheManaAbility extends ActivatedManaAbilityImpl {
public ManaCacheManaAbility() {
super(Zone.BATTLEFIELD, new BasicManaEffect(Mana.ColorlessMana(1)), new RemoveCountersSourceCost(CounterType.CHARGE.createInstance(1)));
this.netMana.add(new Mana(0,0,0,0,0,0,0,1));
}
public ManaCacheManaAbility(final ManaCacheManaAbility ability) {
super(ability);
}
@Override
public boolean canActivate(UUID playerId, Game game) {
if (!super.hasMoreActivationsThisTurn(game) || !(condition == null || condition.apply(game, this))) {
return false;
}
Player player = game.getPlayer(playerId);
if (player != null && playerId == game.getActivePlayerId() && game.getStep().getType().isBefore(PhaseStep.END_TURN)) {
if (costs.canPay(this, sourceId, playerId, game)) {
this.setControllerId(playerId);
return true;
}
}
return false;
}
@Override
public ManaCacheManaAbility copy() {
return new ManaCacheManaAbility(this);
}
@Override
public String getRule() {
return super.getRule() + " Any player may activate this ability but only during his or her turn before the end step.";
}
}