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Additional Odyssey cards
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Mage.Sets/src/mage/sets/odyssey/Spiritualize.java
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Mage.Sets/src/mage/sets/odyssey/Spiritualize.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.odyssey;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.DelayedTriggeredAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
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import mage.abilities.effects.common.DrawCardControllerEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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* @author cbt33, Unknown (Glimpse of Nature), LevelX2 (Armadillo Cloak)
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*/
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public class Spiritualize extends CardImpl<Spiritualize> {
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public Spiritualize(UUID ownerId) {
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super(ownerId, 53, "Spiritualize", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{2}{W}");
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this.expansionSetCode = "ODY";
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this.color.setWhite(true);
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// Until end of turn, whenever target creature deals damage, you gain that much life.
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this.getSpellAbility().addEffect(new CreateDelayedTriggeredAbilityEffect(new SpiritualizeTriggeredAbility()));
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this.getSpellAbility().addTarget(new TargetCreaturePermanent(true));
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// Draw a card.
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this.getSpellAbility().addEffect(new DrawCardControllerEffect(1));
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}
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public Spiritualize(final Spiritualize card) {
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super(card);
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}
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@Override
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public Spiritualize copy() {
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return new Spiritualize(this);
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}
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}
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class SpiritualizeTriggeredAbility extends DelayedTriggeredAbility<SpiritualizeTriggeredAbility> {
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public SpiritualizeTriggeredAbility() {
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super(new SpiritualizeEffect(), Duration.EndOfTurn, false);
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}
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public SpiritualizeTriggeredAbility(final SpiritualizeTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public SpiritualizeTriggeredAbility copy() {
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return new SpiritualizeTriggeredAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType().equals(GameEvent.EventType.DAMAGED_CREATURE)
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|| event.getType().equals(GameEvent.EventType.DAMAGED_PLAYER)
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|| event.getType().equals(GameEvent.EventType.DAMAGED_PLANESWALKER)) {
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Permanent target = game.getPermanent(this.getFirstTarget());
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if (target != null && event.getSourceId().equals(target.getId())) {
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for (Effect effect : this.getEffects()) {
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effect.setValue("damage", event.getAmount());
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}
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever target creature deals damage, " + super.getRule();
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}
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}
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class SpiritualizeEffect extends OneShotEffect<SpiritualizeEffect> {
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public SpiritualizeEffect() {
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super(Outcome.GainLife);
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this.staticText = "you gain that much life";
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}
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public SpiritualizeEffect(final SpiritualizeEffect effect) {
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super(effect);
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}
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@Override
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public SpiritualizeEffect copy() {
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return new SpiritualizeEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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int amount = (Integer) getValue("damage");
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if (amount > 0) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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controller.gainLife(amount, game);
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return true;
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}
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}
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return false;
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}
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}
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