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[AFR] Fixed NPE on Rogue class if no cards were exiled when it is leveled up to level 3. Closes #9422.
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1 changed files with 6 additions and 2 deletions
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@ -16,6 +16,7 @@ import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.StaticFilters;
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import mage.game.ExileZone;
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import mage.game.Game;
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import mage.players.ManaPoolItem;
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import mage.players.Player;
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@ -183,9 +184,12 @@ class RogueClassPlayEffect extends AsThoughEffectImpl {
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objectId = theCard.getMainCard().getId(); // for split cards
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UUID exileZoneId = CardUtil.getExileZoneId(game, sourceObject.getId(), sourceObject.getZoneChangeCounter(game));
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ExileZone exileZone = game.getExile().getExileZone(exileZoneId);
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if (exileZone == null) {
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return false;
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}
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// this check happens while the chosen card is in the exile zone
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if (game.getExile().getExileZone(exileZoneId).contains(objectId)
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&& affectedControllerId.equals(source.getControllerId())) {
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if (exileZone.contains(objectId) && affectedControllerId.equals(source.getControllerId())) {
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Card card = game.getCard(objectId);
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return card != null;
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}
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