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Changed target handling of ModularAbility.
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1 changed files with 17 additions and 4 deletions
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@ -4,6 +4,7 @@ import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Outcome;
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import mage.Constants.Zone;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.StaticAbility;
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import mage.abilities.common.DiesTriggeredAbility;
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@ -15,9 +16,9 @@ import mage.counters.CounterType;
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import mage.filter.common.FilterArtifactPermanent;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.common.TargetArtifactPermanent;
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@ -37,10 +38,15 @@ import mage.target.common.TargetArtifactPermanent;
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*/
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public class ModularAbility extends DiesTriggeredAbility {
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private static final FilterArtifactPermanent filter = new FilterArtifactPermanent("artifact creature");
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static {
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filter.add(new CardTypePredicate(CardType.CREATURE));
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}
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private int amount;
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public ModularAbility(Card card, int amount) {
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super(new ModularDistributeCounterEffect(), true);
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this.addTarget(new TargetArtifactPermanent(filter));
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this.amount = amount;
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card.addAbility(new ModularStaticAbility(amount));
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}
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@ -50,6 +56,15 @@ public class ModularAbility extends DiesTriggeredAbility {
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this.amount = ability.amount;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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MageObject before = game.getLastKnownInformation(sourceId, Constants.Zone.BATTLEFIELD);
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if (before != null && ((Permanent) before).getCounters().getCount(CounterType.P1P1) > 0) {
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return super.checkTrigger(event, game);
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}
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return false;
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}
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@Override
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public ModularAbility copy() {
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return new ModularAbility(this);
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@ -112,9 +127,7 @@ class ModularDistributeCounterEffect extends OneShotEffect<ModularDistributeCoun
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if (numberOfCounters > 0) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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Target target = new TargetArtifactPermanent(filter);
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player.chooseTarget(outcome, target, source, game);
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Permanent targetArtifact = game.getPermanent(target.getFirstTarget());
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Permanent targetArtifact = game.getPermanent(targetPointer.getFirst(game, source));
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if (targetArtifact != null) {
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targetArtifact.addCounters(CounterType.P1P1.createInstance(numberOfCounters), game);
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return true;
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