* Added DelveAbility.

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LevelX2 2013-06-18 17:15:51 +02:00
parent 014e3fbe48
commit f62d9a9a94

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package mage.abilities.keyword;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.AdjustingSourceCosts;
import mage.cards.Card;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetCardInYourGraveyard;
import mage.util.CardUtil;
/**
* 702.64. Delve
*
* 702.64a Delve is a static ability that functions while the spell that has delve is on
* the stack. "Delve" means "As an additional cost to cast this spell, you may exile any
* number of cards from your graveyard. Each card exiled this way reduces the cost to cast
* this spell by {1}." Using the delve ability follows the rules for paying additional
* costs in rules 601.2b and 601.2e-g. #
*
* 702.64b Multiple instances of delve on the same spell are redundant.
*
* @author LevelX2
*
*/
public class DelveAbility extends SimpleStaticAbility implements AdjustingSourceCosts {
public DelveAbility() {
super(Zone.STACK, null);
this.setRuleAtTheTop(true);
}
public DelveAbility(final DelveAbility ability) {
super(ability);
}
@Override
public DelveAbility copy() {
return new DelveAbility(this);
}
@Override
public void adjustCosts(Ability ability, Game game) {
Player player = game.getPlayer(controllerId);
if (player == null || !(ability instanceof SpellAbility)) {
return;
}
Target target = new TargetCardInYourGraveyard(1, Integer.MAX_VALUE, new FilterCard());
target.setTargetName("cards to delve from your graveyard");
if (!target.canChoose(sourceId, controllerId, game)) {
return;
}
if (player.chooseUse(Outcome.Detriment, "Delve cards from your graveyard?", game)) {
player.chooseTarget(Outcome.Detriment, target, ability, game);
if (target.getTargets().size() > 0) {
int adjCost = 0;
for (UUID cardId: target.getTargets()) {
Card card = game.getCard(cardId);
if (card == null) {
continue;
}
card.moveToExile(null, null, this.getSourceId(), game);
++adjCost;
}
game.informPlayers(new StringBuilder(player.getName()).append(" delved ")
.append(adjCost).append(" creature").append(adjCost != 1?"s":"").append(" from his or her graveyard").toString());
CardUtil.adjustCost((SpellAbility)ability, adjCost);
}
}
}
@Override
public String getRule() {
return "Delve <i>(You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)</i>";
}
}