* Wall of Roots - Fixed that Wall could not be used after beeing exiled and returned with Momentary Blink.

This commit is contained in:
LevelX2 2014-08-16 19:27:43 +02:00
parent df475d8049
commit f633d35bfd
10 changed files with 180 additions and 22 deletions

View file

@ -801,7 +801,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
}
@Override
@Override
public boolean activateAbility(ActivatedAbility ability, Game game) {
for (Target target: ability.getModes().getMode().getTargets()) {
for (UUID targetId: target.getTargets()) {
@ -883,8 +883,8 @@ public class ComputerPlayer extends PlayerImpl implements Player {
for (Mana avail: available) {
if (mana.enough(avail)) {
SpellAbility ability = card.getSpellAbility();
if (ability != null && ability.canActivate(playerId, game) && game.getContinuousEffects().
preventedByRuleModification(GameEvent.getEvent(GameEvent.EventType.CAST_SPELL, ability.getSourceId(), ability.getSourceId(), playerId), game, true)) {
if (ability != null && ability.canActivate(playerId, game) &&
game.getContinuousEffects().preventedByRuleModification(GameEvent.getEvent(GameEvent.EventType.CAST_SPELL, ability.getSourceId(), ability.getSourceId(), playerId), game, true)) {
if (card.getCardType().contains(CardType.INSTANT)
|| card.hasAbility(FlashAbility.getInstance().getId(), game)) {
playableInstant.add(card);

View file

@ -62,8 +62,7 @@ public class WallOfRoots extends CardImpl {
// Defender
this.addAbility(DefenderAbility.getInstance());
// Put a -0/-1 counter on Wall of Roots: Add {G} to your mana pool. Activate this ability only once each turn.
Ability ability = new ActivateOncePerTurnManaAbility(Zone.BATTLEFIELD, new BasicManaEffect(Mana.GreenMana), new WallOfRootsCost());
this.addAbility(ability);
this.addAbility(new ActivateOncePerTurnManaAbility(Zone.BATTLEFIELD, new BasicManaEffect(Mana.GreenMana), new WallOfRootsCost()));
}
public WallOfRoots(final WallOfRoots card) {

View file

@ -0,0 +1,119 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package org.mage.test.cards.rules;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class ActivateAbilityOnlyLimitedTimesTest extends CardTestPlayerBase {
/**
* Wall of Roots {1}{G}
* Creature - Plant Wall
* 0/5
* Defender
* Put a -0/-1 counter on Wall of Roots: Add {G} to your mana pool. Activate this ability only once each turn.
*
*/
@Test
public void testAbilityCanBeActivatedTwice() {
addCard(Zone.HAND, playerA, "Runeclaw Bear");
addCard(Zone.BATTLEFIELD, playerA, "Wall of Roots", 2);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Runeclaw Bear");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPowerToughness(playerA, "Wall of Roots", 0, 4);
assertPermanentCount(playerA, "Runeclaw Bear", 1);
assertLife(playerA, 20);
assertLife(playerB, 20);
}
@Test
public void testAbilityCantBeActivatedTwice() {
addCard(Zone.HAND, playerA, "Garruk's Companion");
addCard(Zone.BATTLEFIELD, playerA, "Wall of Roots",2);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Garruk's Companion");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPowerToughness(playerA, "Wall of Roots", 0, 4);
assertHandCount(playerA, "Garruk's Companion", 0);
assertPermanentCount(playerA, "Garruk's Companion", 1);
assertLife(playerA, 20);
assertLife(playerB, 20);
}
/**
* Momentary Blink {1}{W}
* Instant
* Exile target creature you control, then return it to the battlefield under its owner's control.
* Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
*/
@Test
public void testAbilityCanBeActivatedTwiceIfBlinked() {
addCard(Zone.HAND, playerA, "Wall of Wood",2);
addCard(Zone.HAND, playerA, "Momentary Blink");
addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
addCard(Zone.BATTLEFIELD, playerA, "Wall of Roots");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Wall of Wood");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Momentary Blink", "Wall of Roots", "Cast Wall of Wood");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Wall of Wood");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPowerToughness(playerA, "Wall of Roots", 0, 4);
assertHandCount(playerA, "Momentary Blink", 0);
assertPermanentCount(playerA, "Wall of Wood", 2);
assertLife(playerA, 20);
assertLife(playerB, 20);
}
}

View file

@ -727,6 +727,17 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
player.addAction(turnNum, step, "activate:" + ability + ";target=" + targetName);
}
public void activateAbility(int turnNum, PhaseStep step, TestPlayer player, String ability, String targetName, String spellOnStack) {
StringBuilder sb = new StringBuilder("activate:").append(ability);
if (targetName != null && !targetName.isEmpty()) {
sb.append(";target=" ).append(targetName);
}
if (spellOnStack != null && !spellOnStack.isEmpty()) {
sb.append(";spellOnStack=").append(spellOnStack);
}
player.addAction(turnNum, step, sb.toString());
}
public void addCounters(int turnNum, PhaseStep step, TestPlayer player, String cardName, CounterType type, int count) {
player.addAction(turnNum, step, "addCounters:" + cardName + ";" + type.getName() + ";" + count);
}

View file

@ -92,4 +92,9 @@ public class AddManaOfAnyColorEffect extends ManaEffect {
return false;
}
public int getAmount() {
return amount;
}
}

View file

@ -28,8 +28,8 @@
package mage.abilities.effects.common;
import mage.constants.Outcome;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
/**
*

View file

@ -43,7 +43,7 @@ import mage.game.Game;
public class ActivateIfConditionManaAbility extends ManaAbility {
private Condition condition;
private final Condition condition;
public ActivateIfConditionManaAbility(Zone zone, BasicManaEffect effect, Cost cost, Condition condition) {
super(zone, effect, cost);

View file

@ -29,10 +29,12 @@
package mage.abilities.mana;
import java.util.UUID;
import mage.constants.Zone;
import mage.abilities.costs.Cost;
import mage.abilities.effects.common.ManaEffect;
import mage.abilities.effects.common.AddManaOfAnyColorEffect;
import mage.abilities.effects.common.BasicManaEffect;
import mage.constants.Zone;
import mage.game.Game;
import mage.util.CardUtil;
/**
*
@ -40,8 +42,25 @@ import mage.game.Game;
*/
public class ActivateOncePerTurnManaAbility extends ManaAbility {
public ActivateOncePerTurnManaAbility(Zone zone, ManaEffect effect, Cost cost) {
class ActivationInfo {
public int turnNum;
public int activationCounter;
public ActivationInfo(int turnNum, int activationCounter) {
this.turnNum = turnNum;
this.activationCounter = activationCounter;
}
}
public ActivateOncePerTurnManaAbility(Zone zone, BasicManaEffect effect, Cost cost) {
super(zone, effect, cost);
this.netMana = effect.getMana();
}
public ActivateOncePerTurnManaAbility(Zone zone, AddManaOfAnyColorEffect effect, Cost cost) {
super(zone, effect, cost);
this.netMana.setAny(effect.getAmount());
}
public ActivateOncePerTurnManaAbility(ActivateOncePerTurnManaAbility ability) {
@ -51,13 +70,10 @@ public class ActivateOncePerTurnManaAbility extends ManaAbility {
@Override
public boolean canActivate(UUID playerId, Game game) {
if (super.canActivate(playerId, game)) {
Boolean activated = (Boolean)game.getState().getValue(this.sourceId.toString() + "activated");
if (activated == null) {
ActivationInfo activationInfo = (ActivationInfo) game.getState().getValue(CardUtil.getCardZoneString("activations", sourceId, game));
if (activationInfo == null || activationInfo.turnNum != game.getTurnNum() || activationInfo.activationCounter < 1) {
return true;
}
else {
return !activated;
}
}
return false;
}
@ -66,18 +82,24 @@ public class ActivateOncePerTurnManaAbility extends ManaAbility {
public boolean activate(Game game, boolean noMana) {
if (canActivate(this.controllerId, game)) {
if (super.activate(game, noMana)) {
game.getState().setValue(this.sourceId.toString() + "activated", Boolean.TRUE);
ActivationInfo activationInfo = (ActivationInfo) game.getState().getValue(CardUtil.getCardZoneString("activations", sourceId, game));
if (activationInfo == null) {
activationInfo = new ActivationInfo(game.getTurnNum(), 1);
} else {
if (activationInfo.turnNum != game.getTurnNum()) {
activationInfo.turnNum = game.getTurnNum();
activationInfo.activationCounter = 1;
} else {
activationInfo.activationCounter++;
}
}
game.getState().setValue(CardUtil.getCardZoneString("activations", sourceId, game), activationInfo);
return true;
}
}
return false;
}
@Override
public void reset(Game game) {
game.getState().setValue(this.sourceId.toString() + "activated", Boolean.FALSE);
}
@Override
public boolean resolve(Game game) {
if (super.resolve(game)) {

View file

@ -53,8 +53,9 @@ public class ManaOptions extends ArrayList<Mana> {
}
public void addMana(List<ManaAbility> abilities, Game game) {
if (isEmpty())
if (isEmpty()) {
this.add(new Mana());
}
if (!abilities.isEmpty()) {
if (abilities.size() == 1) {
//if there is only one mana option available add it to all the existing options

View file

@ -30,6 +30,7 @@ package mage.util;
import java.util.Iterator;
import java.util.UUID;
import mage.MageObject;
import mage.Mana;
import mage.abilities.Ability;