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[ZNR] added currently failing test for Ashaya, Soul of the Wild and Volrath's Shapeshifter (#7812)
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@ -5,6 +5,7 @@ import mage.constants.CardType;
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import mage.constants.PhaseStep;
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import mage.constants.PhaseStep;
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import mage.constants.SubType;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import org.junit.Ignore;
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import org.junit.Test;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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@ -17,6 +18,7 @@ public class AshayaSoulOfTheWildTest extends CardTestPlayerBase {
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private static final String bear = "Grizzly Bears";
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private static final String bear = "Grizzly Bears";
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private static final String forest = "Forest";
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private static final String forest = "Forest";
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private static final String transformation = "Kenrith's Transformation";
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private static final String transformation = "Kenrith's Transformation";
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private static final String shapeshifter = "Volrath's Shapeshifter";
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@Test
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@Test
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public void testAshaya() {
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public void testAshaya() {
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@ -71,4 +73,28 @@ public class AshayaSoulOfTheWildTest extends CardTestPlayerBase {
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assertType(bear, CardType.CREATURE, SubType.BEAR);
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assertType(bear, CardType.CREATURE, SubType.BEAR);
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assertAbility(playerA, bear, new GreenManaAbility(), true);
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assertAbility(playerA, bear, new GreenManaAbility(), true);
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}
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}
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@Ignore
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@Test
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public void testAshayaVolrathsShapeshifter() {
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// TODO: currently failing due to ashaya ability not applying despite being added on lower layer
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addCard(Zone.BATTLEFIELD, playerA, "Island", 3);
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addCard(Zone.BATTLEFIELD, playerA, bear);
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addCard(Zone.HAND, playerA, shapeshifter);
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addCard(Zone.GRAVEYARD, playerA, ashaya);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, shapeshifter);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertAllCommandsUsed();
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assertType(ashaya, CardType.LAND, SubType.FOREST); // fails
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assertType(ashaya, CardType.CREATURE, SubType.ELEMENTAL);
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assertAbility(playerA, ashaya, new GreenManaAbility(), true); // fails
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assertPowerToughness(playerA, ashaya, 3 + 1 + 1, 3 + 1 + 1); // fails
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assertType(bear, CardType.LAND, SubType.FOREST); // fails
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assertType(bear, CardType.CREATURE, SubType.BEAR);
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assertAbility(playerA, bear, new GreenManaAbility(), true); // fails
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}
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}
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}
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