[ZNR] added currently failing test for Ashaya, Soul of the Wild and Volrath's Shapeshifter (#7812)

This commit is contained in:
Evan Kranzler 2021-05-12 09:13:05 -04:00
parent 3af0f30195
commit f68ed68034

View file

@ -5,6 +5,7 @@ import mage.constants.CardType;
import mage.constants.PhaseStep; import mage.constants.PhaseStep;
import mage.constants.SubType; import mage.constants.SubType;
import mage.constants.Zone; import mage.constants.Zone;
import org.junit.Ignore;
import org.junit.Test; import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase; import org.mage.test.serverside.base.CardTestPlayerBase;
@ -17,6 +18,7 @@ public class AshayaSoulOfTheWildTest extends CardTestPlayerBase {
private static final String bear = "Grizzly Bears"; private static final String bear = "Grizzly Bears";
private static final String forest = "Forest"; private static final String forest = "Forest";
private static final String transformation = "Kenrith's Transformation"; private static final String transformation = "Kenrith's Transformation";
private static final String shapeshifter = "Volrath's Shapeshifter";
@Test @Test
public void testAshaya() { public void testAshaya() {
@ -71,4 +73,28 @@ public class AshayaSoulOfTheWildTest extends CardTestPlayerBase {
assertType(bear, CardType.CREATURE, SubType.BEAR); assertType(bear, CardType.CREATURE, SubType.BEAR);
assertAbility(playerA, bear, new GreenManaAbility(), true); assertAbility(playerA, bear, new GreenManaAbility(), true);
} }
@Ignore
@Test
public void testAshayaVolrathsShapeshifter() {
// TODO: currently failing due to ashaya ability not applying despite being added on lower layer
addCard(Zone.BATTLEFIELD, playerA, "Island", 3);
addCard(Zone.BATTLEFIELD, playerA, bear);
addCard(Zone.HAND, playerA, shapeshifter);
addCard(Zone.GRAVEYARD, playerA, ashaya);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, shapeshifter);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertType(ashaya, CardType.LAND, SubType.FOREST); // fails
assertType(ashaya, CardType.CREATURE, SubType.ELEMENTAL);
assertAbility(playerA, ashaya, new GreenManaAbility(), true); // fails
assertPowerToughness(playerA, ashaya, 3 + 1 + 1, 3 + 1 + 1); // fails
assertType(bear, CardType.LAND, SubType.FOREST); // fails
assertType(bear, CardType.CREATURE, SubType.BEAR);
assertAbility(playerA, bear, new GreenManaAbility(), true); // fails
}
} }