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fixed Gate to the Afterlife not triggering correctly
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parent
e967c39513
commit
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1 changed files with 6 additions and 4 deletions
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@ -29,7 +29,7 @@ package mage.cards.g;
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import java.util.UUID;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.common.PutIntoGraveFromBattlefieldAllTriggeredAbility;
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import mage.abilities.common.DiesCreatureTriggeredAbility;
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import mage.abilities.condition.common.CardsInControllerGraveCondition;
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import mage.abilities.condition.common.CardsInControllerGraveCondition;
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import mage.abilities.costs.common.SacrificeSourceCost;
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import mage.abilities.costs.common.SacrificeSourceCost;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.common.TapSourceCost;
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@ -75,15 +75,17 @@ public class GateToTheAfterlife extends CardImpl {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}");
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}");
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// Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card.
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// Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card.
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Ability ability = new PutIntoGraveFromBattlefieldAllTriggeredAbility(new GainLifeEffect(1), false, filter, false, true);
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Ability ability = new DiesCreatureTriggeredAbility(new GainLifeEffect(1), false, filter, false);
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Effect effect = new DrawDiscardControllerEffect(1, 1, true);
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Effect effect = new DrawDiscardControllerEffect(1, 1, true);
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effect.setText("Then you may draw a card. If you do, discard a card");
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effect.setText("Then you may draw a card. If you do, discard a card");
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ability.addEffect(effect);
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ability.addEffect(effect);
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this.addAbility(ability);
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this.addAbility(ability);
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// {2}, {T}, Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you seearch your library this way, shuffle it. Activate this ability only if there are six or more creature cards in your graveyard.
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// {2}, {T}, Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you seearch your library this way, shuffle it. Activate this ability only if there are six or more creature cards in your graveyard.
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ability = new ConditionalActivatedAbility(Zone.BATTLEFIELD,
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ability = new ConditionalActivatedAbility(
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new GateToTheAfterlifeEffect(), new GenericManaCost(2), new CardsInControllerGraveCondition(6, new FilterCreatureCard()));
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Zone.BATTLEFIELD, new GateToTheAfterlifeEffect(), new GenericManaCost(2),
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new CardsInControllerGraveCondition(6, new FilterCreatureCard())
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);
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ability.addCost(new TapSourceCost());
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ability.addCost(new TapSourceCost());
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ability.addCost(new SacrificeSourceCost());
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ability.addCost(new SacrificeSourceCost());
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this.addAbility(ability);
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this.addAbility(ability);
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