* Manifest - Fixed that the name of the manifested card was shown in the game log.

This commit is contained in:
LevelX2 2015-03-20 18:17:35 +01:00
parent 77f489ebda
commit f6cb904288

View file

@ -2910,7 +2910,7 @@ public abstract class PlayerImpl implements Player, Serializable {
boolean result = false;
if (card.putOntoBattlefield(game, fromZone, sourceId, this.getId(), tapped, facedown)) {
game.informPlayers(new StringBuilder(this.getName())
.append(" puts ").append(card.getLogName())
.append(" puts ").append(facedown ? "a card face down ":card.getLogName())
.append(" from ").append(fromZone.toString().toLowerCase(Locale.ENGLISH)).append(" ")
.append("onto the Battlefield").toString());
result = true;