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[ODY] two small changes to Flame Burst and Muscle Burst
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commit
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2 changed files with 32 additions and 65 deletions
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@ -1,11 +1,12 @@
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package mage.cards.f;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.dynamicvalue.AdditiveDynamicValue;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.CardsInAllGraveyardsCount;
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import mage.abilities.effects.Effect;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.abilities.effects.common.InfoEffect;
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import mage.cards.CardImpl;
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@ -16,11 +17,11 @@ import mage.filter.FilterCard;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.AbilityPredicate;
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import mage.filter.predicate.mageobject.NamePredicate;
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import mage.game.Game;
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import mage.target.common.TargetAnyTarget;
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import java.util.UUID;
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/**
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*
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* @author LoneFox
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*/
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public final class FlameBurst extends CardImpl {
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@ -28,17 +29,21 @@ public final class FlameBurst extends CardImpl {
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private static final FilterCard filter = new FilterCard();
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static {
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filter.add(Predicates.or(new NamePredicate("Flame Burst"),
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new AbilityPredicate(CountAsFlameBurstAbility.class)));
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filter.add(Predicates.or(
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new NamePredicate("Flame Burst"),
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new AbilityPredicate(CountAsFlameBurstAbility.class)
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));
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}
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private static final DynamicValue xValue = new AdditiveDynamicValue(
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new CardsInAllGraveyardsCount(filter), StaticValue.get(2)
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);
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public FlameBurst(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{1}{R}");
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super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{R}");
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// Flame Burst deals X damage to any target, where X is 2 plus the number of cards named Flame Burst in all graveyards.
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Effect effect = new DamageTargetEffect(new FlameBurstCount(filter));
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effect.setText("{this} deals X damage to any target, where X is 2 plus the number of cards named Flame Burst in all graveyards.");
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this.getSpellAbility().addEffect(effect);
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this.getSpellAbility().addEffect(new DamageTargetEffect(xValue).setText("{this} deals X damage to any target, where X is 2 plus the number of cards named Flame Burst in all graveyards."));
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this.getSpellAbility().addTarget(new TargetAnyTarget());
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}
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@ -56,28 +61,6 @@ public final class FlameBurst extends CardImpl {
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}
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}
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class FlameBurstCount extends CardsInAllGraveyardsCount {
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public FlameBurstCount(FilterCard filter) {
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super(filter);
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}
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public FlameBurstCount(FlameBurstCount value) {
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super(value);
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}
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@Override
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public FlameBurstCount copy() {
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return new FlameBurstCount(this);
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}
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@Override
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public int calculate(Game game, Ability sourceAbility, Effect effect) {
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return super.calculate(game, sourceAbility, effect) + 2;
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}
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}
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class CountAsFlameBurstAbility extends SimpleStaticAbility {
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public CountAsFlameBurstAbility() {
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@ -1,11 +1,12 @@
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package mage.cards.m;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.dynamicvalue.AdditiveDynamicValue;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.CardsInAllGraveyardsCount;
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import mage.abilities.effects.Effect;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.common.InfoEffect;
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import mage.abilities.effects.common.continuous.BoostTargetEffect;
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import mage.cards.CardImpl;
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@ -17,11 +18,11 @@ import mage.filter.FilterCard;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.AbilityPredicate;
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import mage.filter.predicate.mageobject.NamePredicate;
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import mage.game.Game;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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*
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* @author LoneFox
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*/
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public final class MuscleBurst extends CardImpl {
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@ -29,18 +30,23 @@ public final class MuscleBurst extends CardImpl {
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private static final FilterCard filter = new FilterCard();
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static {
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filter.add(Predicates.or(new NamePredicate("Muscle Burst"),
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new AbilityPredicate(CountAsMuscleBurstAbility.class)));
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filter.add(Predicates.or(
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new NamePredicate("Muscle Burst"),
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new AbilityPredicate(CountAsMuscleBurstAbility.class)
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));
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}
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private static final DynamicValue xValue = new AdditiveDynamicValue(
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new CardsInAllGraveyardsCount(filter), StaticValue.get(3)
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);
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public MuscleBurst(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{1}{G}");
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super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{G}");
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// Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named Muscle Burst in all graveyards.
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MuscleBurstCount count = new MuscleBurstCount(filter);
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Effect effect = new BoostTargetEffect(count, count, Duration.EndOfTurn, true);
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effect.setText("Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named Muscle Burst in all graveyards.");
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this.getSpellAbility().addEffect(effect);
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this.getSpellAbility().addEffect(new BoostTargetEffect(
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xValue, xValue, Duration.EndOfTurn, true
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).setText("Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named Muscle Burst in all graveyards."));
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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}
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@ -58,28 +64,6 @@ public final class MuscleBurst extends CardImpl {
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}
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}
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class MuscleBurstCount extends CardsInAllGraveyardsCount {
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public MuscleBurstCount(FilterCard filter) {
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super(filter);
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}
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private MuscleBurstCount(MuscleBurstCount value) {
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super(value);
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}
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@Override
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public MuscleBurstCount copy() {
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return new MuscleBurstCount(this);
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}
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@Override
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public int calculate(Game game, Ability sourceAbility, Effect effect) {
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return super.calculate(game, sourceAbility, effect) + 3;
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}
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}
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class CountAsMuscleBurstAbility extends SimpleStaticAbility {
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public CountAsMuscleBurstAbility() {
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